Player Matchup

Janus
Janus
The98th
Janus
Level 25
God Stats
1W - 1L
1,459 SR
Queue Stats
30W - 25L
1,398 Elo+
Solo
Erlang Shen
Erlang Shen
elquejuegalol
Erlang Shen
Level 29
God Stats
1W - 1L
1,508 SR
Queue Stats
13W - 9L
1,494 Elo+
Solo
Izanami
Izanami
greatmaliko
Izanami
Level 32
God Stats
1W - 3L
1,588 SR
Queue Stats
77W - 84L
1,442 Elo+
Party 2
Odin
Odin
stickboy45
Odin
Level 29
God Stats
4W - 2L
1,459 SR
Queue Stats
85W - 83L
1,463 Elo+
Party 2
Ymir
Ymir
toastersbuttplug
Ymir
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 33L
1,460 Elo+
Solo
Team Averages
Level 24
1,503 SR
1,451 Elo+

VS

Team Averages
Level 23
1,481 SR
1,477 Elo+
Ymir
Ymir
CompoundSugar34
Ymir
Level 5
God Stats
1W - 1L
1,526 SR
Queue Stats
3W - 1L
1,468 Elo+
Party 1
Chaac
Chaac
CryJack0
Chaac
Level 26
God Stats
4W - 1L
1,304 SR
Queue Stats
95W - 82L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
ImTheChrist08
Tsukuyomi
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 37L
1,544 Elo+
Solo
Chronos
Chronos
Not Kn1ght
Chronos
Level 24
God Stats
30W - 20L
1,544 SR
Queue Stats
62W - 70L
1,380 Elo+
Solo
Sol
Sol
WinterW0lfy
Sol
Level 46
God Stats
2W - 0L
1,533 SR
Queue Stats
6W - 5L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
The98th
Janus
12
3 / 6 / 2
7,501
536
6,159
9,817
3,239
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
elquejuegalol
Erlang Shen
10
0 / 2 / 3
6,465
462
2,880
10,474
5,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
greatmaliko
Izanami
10
2 / 3 / 2
6,162
440
4,460
7,319
2,096
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
2 / 6 / 1
6,329
452
2,157
10,966
2,750
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
0 / 1 / 3
6,453
461
3,944
10,608
8,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 3
6,092
435
3,069
7,590
5,907
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
CryJack0
Chaac
12
7 / 2 / 3
8,063
576
9,143
8,336
8,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tsukuyomi
ImTheChrist08
Tsukuyomi
15
4 / 0 / 4
8,737
624
12,104
10,555
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Not Kn1ght
Chronos
11
1 / 2 / 1
6,816
487
5,405
7,657
2,276
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 1 / 0
8,292
592
8,970
7,978
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
18
18
Deaths
7
11
Assists
11
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
W
Chaac
CryJack0
Chaac
7
2
3
4.25
W
Tsukuyomi
ImTheChrist08
Tsukuyomi
4
0
4
6
W
Chronos
Not Kn1ght
Chronos
1
2
1
0.75
L
Janus
The98th
Janus
3
6
2
0.67
W
5
1
0
5
L
Erlang Shen
elquejuegalol
Erlang Shen
0
2
3
0.75
L
Izanami
greatmaliko
Izanami
2
3
2
1
L
2
6
1
0.42
L
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,600
Damage
38,691
49,184
Taken
42,116
22,003
Mitigated
23,303
11,305
Healing
15,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,069
495
583
1,859
7,590
5,907
99
2,254
5,255
8,976
0
W
Chaac
CryJack0
Chaac
9,143
886
0
2,999
8,336
8,596
0
628
7,706
8,602
18,877
W
Tsukuyomi
ImTheChrist08
Tsukuyomi
12,104
2,903
0
4,353
10,555
3,730
0
1,150
9,289
0
70,914
W
Chronos
Not Kn1ght
Chronos
5,405
1,865
0
2,509
7,657
2,276
970
3,147
4,433
33,468
0
L
Janus
The98th
Janus
6,159
604
0
1,391
9,817
3,239
0
5,192
4,538
40,393
0
W
8,970
2,272
0
3,386
7,978
2,794
2,950
2,764
5,008
55,320
0
L
Erlang Shen
elquejuegalol
Erlang Shen
2,880
1,420
0
1,541
10,474
5,401
0
3,339
6,970
0
25,372
L
Izanami
greatmaliko
Izanami
4,460
3,070
0
2,127
7,319
2,096
0
3,390
3,837
0
27,490
L
2,157
849
0
2,130
10,966
2,750
514
2,435
7,724
322
15,289
L
3,944
274
279
3,837
10,608
8,517
0
5,702
4,906
25,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
38,000
244
Minions Killed
346
0
Camps Cleared
0
1,272,168
Distance Traveled
1,361,110
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,092
435
16
1
0
253,603
0
W
Chaac
8,063
576
49
4
0
292,560
1
W
Tsukuyomi
8,737
624
118
8
0
347,619
1
W
Chronos
6,816
487
74
5
0
227,624
1
L
Janus
7,501
536
80
6
0
254,206
1
W
Sol
8,292
592
89
6
0
239,704
2
L
Erlang Shen
6,465
462
48
3
0
284,774
4
L
Izanami
6,162
440
48
3
0
238,454
0
L
Odin
6,329
452
32
2
0
257,420
0
L
Ymir
6,453
461
36
3
0
237,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role