Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
SRsaleh
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,204 Elo+
Party 1
Thanatos
Thanatos
TSoLF1
Thanatos
Level 7
God Stats
2W - 2L
1,524 SR
Queue Stats
3W - 12L
1,047 Elo+
Party 1
Sol
Sol
aceaz
Sol
Level 28
God Stats
121W - 129L
1,521 SR
Queue Stats
132W - 152L
1,435 Elo+
Solo
Charybdis
Charybdis
hmood7917
Charybdis
Level 17
God Stats
22W - 26L
1,383 SR
Queue Stats
114W - 169L
1,256 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,288 Elo+

VS

Team Averages
Level 23
1,442 SR
1,327 Elo+
Ra
Ra
Reclexx
Ra
Level 27
God Stats
3W - 2L
1,296 SR
Queue Stats
76W - 94L
1,348 Elo+
Solo
Apollo
Apollo
ShadowLord1942
Apollo
Level 28
God Stats
15W - 14L
1,516 SR
Queue Stats
254W - 261L
1,497 Elo+
Solo
Cthulhu
Cthulhu
SoiledYourUndies
Cthulhu
Level 28
God Stats
14W - 15L
1,598 SR
Queue Stats
151W - 193L
1,367 Elo+
Solo
Olorun
Olorun
T0R93
Olorun
Level 12
God Stats
5W - 7L
1,297 SR
Queue Stats
13W - 19L
1,150 Elo+
Solo
Sylvanus
Sylvanus
sprtanos9
Sylvanus
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 162L
1,273 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
9 / 7 / 0
14,359
574
14,409
20,674
14,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
SRsaleh
Cu Chulainn
14
0 / 10 / 7
9,260
370
4,150
17,352
6,857
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
TSoLF1
Thanatos
15
2 / 10 / 5
10,369
415
2,907
20,314
9,067
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
aceaz
Sol
20
16 / 6 / 6
15,576
623
35,472
26,699
13,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Charybdis
hmood7917
Charybdis
17
5 / 9 / 11
12,183
487
19,027
21,513
7,749
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 12 / 6
12,908
516
13,389
20,681
7,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
9 / 5 / 10
12,868
515
15,239
19,028
6,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 3 / 9
11,856
474
10,557
19,617
21,577
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
T0R93
Olorun
20
16 / 4 / 4
14,752
590
21,687
20,840
10,727
Magic Focus

Magic Focus

+20
Magical Power

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
sprtanos9
Sylvanus
17
3 / 9 / 11
11,303
452
4,609
19,392
16,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
82
32
Kills
42
42
Deaths
33
29
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
9
7
0
1.29
W
8
12
6
0.92
L
Cu Chulainn
SRsaleh
Cu Chulainn
0
10
7
0.35
W
9
5
10
2.8
W
6
3
9
3.5
W
Olorun
T0R93
Olorun
16
4
4
4.5
L
Thanatos
TSoLF1
Thanatos
2
10
5
0.45
L
Sol
aceaz
Sol
16
6
6
3.17
L
Charybdis
hmood7917
Charybdis
5
9
11
1.17
W
Sylvanus
sprtanos9
Sylvanus
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,965
Damage
65,481
106,552
Taken
99,558
51,720
Mitigated
62,371
26,539
Healing
30,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,409
4,317
0
1,773
20,674
14,830
2,871
9,892
10,766
0
77,646
W
13,389
1,329
1,148
3,358
20,681
7,154
1,606
7,097
13,584
65,999
0
L
Cu Chulainn
SRsaleh
Cu Chulainn
4,150
471
0
1,582
17,352
6,857
85
8,183
9,169
0
20,205
W
15,239
7,640
0
7,455
19,028
6,630
4,908
6,037
12,991
0
70,303
W
10,557
1,562
0
3,558
19,617
21,577
1,855
4,121
15,496
36,942
0
W
Olorun
T0R93
Olorun
21,687
10,080
1,098
10,338
20,840
10,727
4,747
8,443
12,397
78,006
0
L
Thanatos
TSoLF1
Thanatos
2,907
412
0
9,906
20,314
9,067
158
6,296
14,018
0
61,396
L
Sol
aceaz
Sol
35,472
14,062
0
9,483
26,699
13,217
4,824
13,316
13,383
121,047
0
L
Charybdis
hmood7917
Charybdis
19,027
13,822
0
3,795
21,513
7,749
0
11,764
9,749
0
53,393
W
Sylvanus
sprtanos9
Sylvanus
4,609
2,496
976
2,603
19,392
16,283
773
9,774
9,584
25,686
6,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,747
Gold Earned
63,687
456
Minions Killed
471
0
Camps Cleared
0
1,997,177
Distance Traveled
2,166,662
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
14,359
574
136
5
0
434,085
2
W
Ra
12,908
516
101
4
0
389,014
2
L
Cu Chulainn
9,260
370
21
1
0
395,664
1
W
Apollo
12,868
515
116
5
0
447,011
3
W
Cthulhu
11,856
474
76
3
0
473,167
2
W
Olorun
14,752
590
119
5
0
472,091
0
L
Thanatos
10,369
415
76
3
0
408,407
1
L
Sol
15,576
623
168
7
0
384,236
1
L
Charybdis
12,183
487
55
2
0
374,785
0
W
Sylvanus
11,303
452
59
2
0
385,379
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role