Player Matchup

Danzaburou
Danzaburou
Fatherherder
Danzaburou
Level 138
God Stats
85W - 53L
1,617 SR
Queue Stats
666W - 531L
1,560 Elo+
Party 1
Vulcan
Vulcan
KoBkruffrider59
Vulcan
Level 74
God Stats
88W - 114L
1,451 SR
Queue Stats
378W - 456L
1,438 Elo+
Solo
Cthulhu
Cthulhu
beeeeeeeesss
Cthulhu
Level 109
God Stats
10W - 7L
1,468 SR
Queue Stats
386W - 254L
1,566 Elo+
Party 1
Team Averages
Level 107
1,512 SR
1,521 Elo+

VS

Team Averages
Level 27
1,707 SR
1,756 Elo+
Anhur
Anhur
KukuMoto4830
Anhur
Level 29
God Stats
28W - 8L
1,856 SR
Queue Stats
436W - 103L
1,881 Elo+
Party 2
Odin
Odin
MysticMace1
Odin
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 83L
1,489 Elo+
Solo
Olorun
Olorun
Thiccb0iss
Olorun
Level 25
God Stats
2W - 0L
1,765 SR
Queue Stats
51W - 6L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fatherherder
Danzaburou
9
2 / 6 / 1
6,272
627
5,794
10,191
2,589
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 2
5,932
593
6,222
5,735
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
beeeeeeeesss
Cthulhu
9
1 / 8 / 2
6,087
609
5,761
13,037
4,624
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 0 / 8
8,571
857
10,041
7,986
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
8 / 0 / 7
8,469
847
8,617
6,571
2,271
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Thiccb0iss
Olorun
11
1 / 3 / 13
7,473
747
6,288
10,257
5,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
45
3
Kills
17
17
Deaths
3
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fatherherder
Danzaburou
2
6
1
0.42
L
0
3
2
0.33
W
8
0
8
12
W
8
0
7
11.5
W
Olorun
Thiccb0iss
Olorun
1
3
13
2.5
L
Cthulhu
beeeeeeeesss
Cthulhu
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,777
Damage
24,946
28,963
Taken
24,814
8,882
Mitigated
10,191
2,146
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fatherherder
Danzaburou
5,794
2,111
0
856
10,191
2,589
0
699
9,492
0
17,052
L
6,222
1,892
0
170
5,735
1,669
0
2,372
3,363
18,446
0
W
10,041
5,938
0
4,615
7,986
2,826
1,090
3,060
4,834
0
38,466
W
8,617
1,509
0
2,503
6,571
2,271
588
2,627
3,886
0
16,846
W
Olorun
Thiccb0iss
Olorun
6,288
3,561
586
4,674
10,257
5,094
1,466
6,051
3,895
18,288
2,394
L
Cthulhu
beeeeeeeesss
Cthulhu
5,761
429
0
1,120
13,037
4,624
16
2,183
10,854
15,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,291
Gold Earned
24,513
87
Minions Killed
121
3
Camps Cleared
5
487,876
Distance Traveled
533,205
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,272
627
17
2
0
169,367
3
L
Vulcan
5,932
593
44
4
3
165,181
2
W
Anhur
8,571
857
69
7
4
179,021
2
W
Odin
8,469
847
27
3
0
194,311
4
W
Olorun
7,473
747
25
3
1
159,873
0
L
Cthulhu
6,087
609
26
3
0
153,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role