Player Matchup

Loki
Loki
DespairGamingoff
Loki
Level 31
God Stats
4W - 5L
1,657 SR
Queue Stats
60W - 59L
1,532 Elo+
Party 2
Skadi
Skadi
Kyrieheard
Skadi
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ymir
Ymir
Repaphotic
Ymir
Level 22
God Stats
9W - 5L
1,872 SR
Queue Stats
72W - 57L
1,561 Elo+
Party 1
Janus
Janus
WHE3ZING
Janus
Level 21
God Stats
10W - 4L
1,500 SR
Queue Stats
77W - 70L
1,554 Elo+
Party 2
Erlang Shen
Erlang Shen
WaZel01
Erlang Shen
Level 37
God Stats
10W - 8L
1,344 SR
Queue Stats
126W - 125L
1,469 Elo+
Party 1
Team Averages
Level 24
1,574 SR
1,523 Elo+

VS

Team Averages
Level 20
1,441 SR
1,544 Elo+
Freya
Freya
BBnjy
Freya
Level 29
God Stats
13W - 8L
1,633 SR
Queue Stats
77W - 76L
1,550 Elo+
Solo
Poseidon
Poseidon
Cahoonap
Poseidon
Level 17
God Stats
0W - 1L
1,203 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Medusa
Medusa
CorpHicks
Medusa
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,637 Elo+
Solo
Loki
Loki
DiamondGamer079
Loki
Level 22
God Stats
0W - 1L
1,107 SR
Queue Stats
78W - 103L
1,489 Elo+
Solo
Xing Tian
Xing Tian
HampsterHumper
Xing Tian
Level 28
God Stats
1W - 1L
1,761 SR
Queue Stats
3W - 4L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 3 / 3
6,279
628
4,189
6,471
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Skadi
11
8 / 3 / 7
6,942
694
6,982
6,636
1,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
5 / 1 / 8
6,422
642
4,553
7,915
4,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
WHE3ZING
Janus
11
4 / 1 / 5
6,649
665
6,120
5,333
1,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
WaZel01
Erlang Shen
11
3 / 1 / 1
6,378
638
2,033
4,689
2,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BBnjy
Freya
10
5 / 5 / 1
6,373
637
6,159
9,589
3,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
Cahoonap
Poseidon
8
0 / 4 / 1
4,901
490
1,381
4,199
990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
CorpHicks
Medusa
10
2 / 7 / 1
5,591
559
7,021
8,661
2,501
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 5 / 1
5,155
516
1,601
7,445
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
HampsterHumper
Xing Tian
6
1 / 5 / 3
5,001
500
3,408
7,026
2,839
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
16
25
Kills
9
9
Deaths
26
24
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Freya
BBnjy
Freya
5
5
1
1.1
L
Poseidon
Cahoonap
Poseidon
0
4
1
0.13
L
Medusa
CorpHicks
Medusa
2
7
1
0.36
W
5
3
3
2.17
L
1
5
1
0.3
L
Xing Tian
HampsterHumper
Xing Tian
1
5
3
0.5
W
Skadi
8
3
7
3.83
W
5
1
8
9
W
Janus
WHE3ZING
Janus
4
1
5
6.5
W
Erlang Shen
WaZel01
Erlang Shen
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
19,570
31,044
Taken
36,920
11,708
Mitigated
11,688
8,128
Healing
7,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
BBnjy
Freya
6,159
2,131
0
3,578
9,589
3,641
0
3,179
6,180
18,099
3,997
L
Poseidon
Cahoonap
Poseidon
1,381
491
0
0
4,199
990
700
758
3,403
21,470
0
L
Medusa
CorpHicks
Medusa
7,021
2,653
0
1,618
8,661
2,501
0
2,496
6,099
0
31,678
W
4,189
1,166
0
2,242
6,471
1,661
0
1,494
4,977
0
27,447
L
1,601
633
0
1,728
7,445
1,717
0
854
6,501
0
20,368
L
Xing Tian
HampsterHumper
Xing Tian
3,408
440
0
520
7,026
2,839
0
2,871
4,064
6,963
0
W
Skadi
6,982
3,562
0
1,194
6,636
1,699
64
2,083
4,553
0
27,259
W
4,553
1,599
0
2,446
7,915
4,679
358
3,045
4,870
16,523
0
W
Janus
WHE3ZING
Janus
6,120
709
63
855
5,333
1,528
254
1,725
3,608
32,199
0
W
Erlang Shen
WaZel01
Erlang Shen
2,033
791
0
1,328
4,689
2,141
56
1,859
2,830
0
28,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,670
Gold Earned
27,021
269
Minions Killed
179
0
Camps Cleared
0
959,331
Distance Traveled
872,510
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,373
637
36
4
0
190,148
2
L
Poseidon
4,901
490
38
4
0
172,296
0
L
Medusa
5,591
559
50
5
0
169,965
1
W
Loki
6,279
628
57
6
0
174,261
0
L
Loki
5,155
516
50
5
0
195,208
0
L
Xing Tian
5,001
500
5
1
0
144,893
0
W
Skadi
6,942
694
63
6
0
193,533
0
W
Ymir
6,422
642
19
2
0
176,880
0
W
Janus
6,649
665
63
6
0
198,829
2
W
Erlang Shen
6,378
638
67
7
0
215,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role