Player Matchup

Ymir
Ymir
CantDie
Ymir
Level 16
God Stats
0W - 2L
1,257 SR
Queue Stats
19W - 27L
1,457 Elo+
Solo
Hercules
Hercules
GreyMantis
Hercules
Level 27
God Stats
1W - 3L
1,426 SR
Queue Stats
89W - 107L
1,518 Elo+
Solo
Fenrir
Fenrir
Skrong17
Fenrir
Level 29
God Stats
7W - 5L
1,780 SR
Queue Stats
124W - 121L
1,581 Elo+
Party 2
Sol
Sol
bluecollar
Sol
Level 28
God Stats
9W - 3L
1,760 SR
Queue Stats
169W - 168L
1,600 Elo+
Party 2
Neith
Neith
bryangomez36
Neith
Level 29
God Stats
4W - 3L
1,399 SR
Queue Stats
94W - 80L
1,689 Elo+
Solo
Team Averages
Level 26
1,524 SR
1,569 Elo+

VS

Team Averages
Level 45
1,545 SR
1,710 Elo+
Ymir
Ymir
Ada3s
Ymir
Level 26
God Stats
5W - 2L
1,816 SR
Queue Stats
30W - 25L
1,750 Elo+
Party 1
Eset
Eset
GoldenEye89
Eset
Level 26
God Stats
8W - 5L
1,500 SR
Queue Stats
33W - 24L
1,840 Elo+
Party 1
Artemis
Artemis
InvictusAstartes
Artemis
Level 124
God Stats
3W - 3L
1,466 SR
Queue Stats
496W - 463L
1,559 Elo+
Party 1
Vamana
Vamana
ItDoItToIt
Vamana
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,784 Elo+
Party 1
Mercury
Mercury
SwarmofGeese
Mercury
Level 28
God Stats
5W - 3L
1,445 SR
Queue Stats
82W - 80L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
CantDie
Ymir
8
2 / 5 / 3
6,126
438
3,024
11,174
5,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
GreyMantis
Hercules
13
1 / 5 / 0
7,350
525
5,080
12,801
10,190
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Skrong17
Fenrir
13
1 / 3 / 1
7,152
511
4,180
9,422
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 3 / 0
7,425
530
1,747
6,290
2,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 2 / 2
7,218
516
6,191
7,799
2,161
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ada3s
Ymir
12
2 / 1 / 6
7,372
527
5,100
9,932
9,676
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 1 / 2
9,616
687
7,651
5,184
1,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 3 / 2
8,429
602
6,847
8,036
2,733
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Vamana
ItDoItToIt
Vamana
15
5 / 2 / 2
9,472
677
10,056
11,119
7,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Mercury
SwarmofGeese
Mercury
13
2 / 0 / 2
8,089
578
3,437
7,207
2,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
18
18
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
Ada3s
Ymir
2
1
6
5
L
Ymir
CantDie
Ymir
2
5
3
0.7
W
6
1
2
7
L
Hercules
GreyMantis
Hercules
1
5
0
0.2
W
3
3
2
1.33
W
Vamana
ItDoItToIt
Vamana
5
2
2
3
L
Fenrir
Skrong17
Fenrir
1
3
1
0.5
W
Mercury
SwarmofGeese
Mercury
2
0
2
3
L
1
3
0
0.33
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,222
Damage
33,091
47,486
Taken
41,478
24,770
Mitigated
24,033
9,102
Healing
8,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Ada3s
Ymir
5,100
1,988
0
1,244
9,932
9,676
363
2,165
7,767
25,684
0
L
Ymir
CantDie
Ymir
3,024
1,153
0
250
11,174
5,416
135
5,303
5,871
9,027
0
W
7,651
1,091
343
1,477
5,184
1,660
1,342
785
4,399
65,599
0
L
Hercules
GreyMantis
Hercules
5,080
2,121
0
3,126
12,801
10,190
0
0
12,619
6,674
32,433
W
6,847
3,454
0
2,753
8,036
2,733
1,799
1,335
6,701
0
53,363
W
Vamana
ItDoItToIt
Vamana
10,056
5,640
0
3,086
11,119
7,719
282
1,224
9,864
0
55,647
L
Fenrir
Skrong17
Fenrir
4,180
496
0
746
9,422
4,809
0
2,394
7,028
87
53,240
W
Mercury
SwarmofGeese
Mercury
3,437
1,684
0
0
7,207
2,245
0
946
6,261
0
49,027
L
1,747
284
0
2,231
6,290
2,194
396
3,403
2,887
43,183
3,516
L
6,191
2,730
0
2,749
7,799
2,161
691
1,651
6,148
0
44,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,271
Gold Earned
42,978
406
Minions Killed
482
0
Camps Cleared
0
1,358,541
Distance Traveled
1,449,841
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,372
527
39
3
0
264,048
4
L
Ymir
6,126
438
11
1
0
303,792
5
W
Eset
9,616
687
136
10
0
285,324
9
L
Hercules
7,350
525
89
6
0
264,554
2
W
Artemis
8,429
602
105
8
0
268,677
4
W
Vamana
9,472
677
106
8
0
284,478
2
L
Fenrir
7,152
511
90
6
0
302,077
2
W
Mercury
8,089
578
96
7
0
347,314
4
L
Sol
7,425
530
114
8
0
260,211
3
L
Neith
7,218
516
102
7
0
227,907
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role