Player Matchup

Chernobog
Chernobog
CalzoneLARGE
Chernobog
Level 26
God Stats
2W - 1L
1,720 SR
Queue Stats
90W - 105L
1,484 Elo+
Party 1
Anubis
Anubis
DynamicznyLemur
Anubis
Level 29
God Stats
49W - 34L
1,675 SR
Queue Stats
49W - 37L
1,561 Elo+
Solo
Hades
Hades
ZaigtheCasanova
Hades
Level 17
God Stats
0W - 3L
1,133 SR
Queue Stats
25W - 30L
1,305 Elo+
Party 2
Cabrakan
Cabrakan
xXx3dsmaxXx
Cabrakan
Level 18
God Stats
4W - 3L
1,720 SR
Queue Stats
56W - 64L
1,563 Elo+
Party 1
Bakasura
Bakasura
yungdzedajkale
Bakasura
Level 14
God Stats
2W - 1L
1,880 SR
Queue Stats
14W - 21L
1,329 Elo+
Party 2
Team Averages
Level 21
1,625 SR
1,448 Elo+

VS

Team Averages
Level 23
1,557 SR
1,430 Elo+
Cthulhu
Cthulhu
AkaJMPP
Cthulhu
Level 29
God Stats
2W - 5L
1,438 SR
Queue Stats
43W - 62L
1,253 Elo+
Solo
Chernobog
Chernobog
GrovBov
Chernobog
Level 25
God Stats
8W - 6L
1,647 SR
Queue Stats
29W - 33L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Ormstunga
Jormungandr
Level 18
God Stats
2W - 5L
1,411 SR
Queue Stats
28W - 24L
1,392 Elo+
Solo
Sol
Sol
hyvlad
Sol
Level 28
God Stats
22W - 6L
1,909 SR
Queue Stats
174W - 160L
1,458 Elo+
Solo
Medusa
Medusa
ДоброВоИмяЗла
Medusa
Level 14
God Stats
2W - 2L
1,381 SR
Queue Stats
14W - 11L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CalzoneLARGE
Chernobog
13
1 / 5 / 7
7,935
441
5,555
11,102
4,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
10 / 9 / 0
9,922
551
12,091
13,736
6,247
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 5 / 7
9,193
511
12,880
13,476
7,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cabrakan
xXx3dsmaxXx
Cabrakan
13
2 / 2 / 3
8,104
450
4,351
13,657
12,269
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
14
1 / 4 / 3
8,526
474
6,031
14,482
7,035
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AkaJMPP
Cthulhu
12
0 / 5 / 5
7,887
438
7,296
13,121
9,616
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Chernobog
GrovBov
Chernobog
15
5 / 3 / 5
9,497
528
5,927
9,218
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Ormstunga
Jormungandr
15
7 / 7 / 6
10,168
565
10,278
13,203
9,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sol
hyvlad
Sol
15
3 / 3 / 5
9,734
541
10,806
10,668
3,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 2 / 2
11,610
645
14,385
14,760
5,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
20
Kills
25
25
Deaths
20
20
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AkaJMPP
Cthulhu
0
5
5
0.5
L
Chernobog
CalzoneLARGE
Chernobog
1
5
7
0.9
L
10
9
0
1.11
W
Chernobog
GrovBov
Chernobog
5
3
5
2.5
W
Jormungandr
Ormstunga
Jormungandr
7
7
6
1.43
L
6
5
7
1.9
W
Sol
hyvlad
Sol
3
3
5
1.83
L
Cabrakan
xXx3dsmaxXx
Cabrakan
2
2
3
1.75
L
Bakasura
1
4
3
0.63
W
10
2
2
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,908
Damage
48,692
66,453
Taken
60,970
37,560
Mitigated
31,720
18,636
Healing
15,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AkaJMPP
Cthulhu
7,296
628
52
1,265
13,121
9,616
318
6,184
6,937
39,812
0
L
Chernobog
CalzoneLARGE
Chernobog
5,555
2,925
0
1,954
11,102
4,608
0
5,114
5,982
0
51,139
L
12,091
845
0
4,048
13,736
6,247
1,170
4,653
9,055
42,178
0
W
Chernobog
GrovBov
Chernobog
5,927
3,431
0
2,808
9,218
3,574
639
3,856
5,285
0
48,920
W
Jormungandr
Ormstunga
Jormungandr
10,278
3,392
0
490
13,203
9,594
854
9,212
3,844
42,112
0
L
12,880
2,039
248
3,938
13,476
7,401
328
7,365
5,919
39,196
0
W
Sol
hyvlad
Sol
10,806
3,023
0
4,858
10,668
3,255
1,646
4,547
5,760
65,347
0
L
Cabrakan
xXx3dsmaxXx
Cabrakan
4,351
1,073
0
3,194
13,657
12,269
0
7,173
6,352
21,996
0
L
Bakasura
6,031
3,241
0
5,254
14,482
7,035
310
3,623
10,765
0
44,698
W
14,385
8,180
0
6,003
14,760
5,681
0
5,598
8,719
0
96,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,680
Gold Earned
48,896
378
Minions Killed
456
0
Camps Cleared
0
1,646,337
Distance Traveled
1,611,711
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,887
438
71
4
0
297,260
1
L
Chernobog
7,935
441
102
6
0
339,676
0
L
Anubis
9,922
551
70
4
0
282,977
0
W
Chernobog
9,497
528
87
5
0
318,457
0
W
Jormungandr
10,168
565
68
4
0
315,846
2
L
Hades
9,193
511
73
4
0
318,765
0
W
Sol
9,734
541
111
6
0
341,593
7
L
Cabrakan
8,104
450
33
2
0
325,221
2
L
Bakasura
8,526
474
100
6
0
379,698
5
W
Medusa
11,610
645
119
7
0
338,555
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role