Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Burnt Toast8292
Kumbhakarna
Level 129
God Stats
0W - 2L
1,217 SR
Queue Stats
26W - 29L
1,518 Elo+
Solo
Hou Yi
Hou Yi
CryWhenUDi3
Hou Yi
Level 125
God Stats
2W - 3L
1,505 SR
Queue Stats
85W - 87L
1,462 Elo+
Party 2
Anhur
Anhur
SimilarBee
Anhur
Level 159
God Stats
0W - 7L
1,127 SR
Queue Stats
269W - 264L
1,514 Elo+
Party 2
Khepri
Khepri
https_CandG
Khepri
Level 61
God Stats
1W - 2L
1,456 SR
Queue Stats
192W - 169L
1,572 Elo+
Solo
Team Averages
Level 109
1,361 SR
1,513 Elo+

VS

Team Averages
Level 126
1,448 SR
1,483 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Dude Lag
Achilles
Level 89
God Stats
5W - 4L
1,624 SR
Queue Stats
332W - 314L
1,477 Elo+
Party 1
Eset
Eset
SullenestMass26
Eset
Level 154
God Stats
8W - 9L
1,468 SR
Queue Stats
916W - 908L
1,494 Elo+
Solo
Hel
Hel
bshaq911
Hel
Level 124
God Stats
1W - 5L
1,140 SR
Queue Stats
387W - 368L
1,481 Elo+
Party 1
Cerberus
Cerberus
deep daddy420
Cerberus
Level 111
God Stats
8W - 4L
1,508 SR
Queue Stats
489W - 473L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
4 / 7 / 3
8,364
836
9,184
13,322
8,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kumbhakarna
Burnt Toast8292
Kumbhakarna
16
4 / 5 / 3
9,506
951
8,444
17,433
12,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
16
3 / 5 / 2
8,549
855
13,160
8,829
3,234
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
11
1 / 6 / 7
7,021
702
7,658
11,496
3,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
12
0 / 4 / 6
6,878
688
4,209
10,944
10,592
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
14
4 / 4 / 19
9,007
901
12,459
10,384
4,912
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Dude Lag
Achilles
15
3 / 2 / 22
9,781
978
7,909
14,799
22,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
13 / 1 / 12
10,491
1,049
13,001
9,699
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 2 / 23
8,507
851
9,763
9,443
8,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cerberus
deep daddy420
Cerberus
15
6 / 4 / 17
9,454
945
9,153
26,397
25,595
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
120
12
Kills
27
27
Deaths
13
21
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
7
3
0.79
W
Heimdallr
 
Heimdallr
4
4
19
3.38
L
Kumbhakarna
Burnt Toast8292
Kumbhakarna
4
5
3
1.1
L
Hou Yi
3
5
2
0.8
W
Achilles
Dude Lag
Achilles
3
2
22
7
L
Anhur
1
6
7
0.75
W
13
1
12
19
W
1
2
23
6.25
W
Cerberus
deep daddy420
Cerberus
6
4
17
3.63
L
Khepri
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,655
Damage
52,285
62,024
Taken
70,722
37,843
Mitigated
67,389
14,196
Healing
30,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
9,184
2,948
758
2,336
13,322
8,361
0
6,810
6,512
0
13,238
W
Heimdallr
 
Heimdallr
12,459
5,636
508
1,180
10,384
4,912
2,358
1,947
7,982
0
28,491
L
Kumbhakarna
Burnt Toast8292
Kumbhakarna
8,444
899
0
2,716
17,433
12,213
0
6,735
10,698
27,058
0
L
Hou Yi
13,160
3,942
341
1,522
8,829
3,234
0
5,347
3,479
0
29,795
W
Achilles
Dude Lag
Achilles
7,909
2,457
776
2,254
14,799
22,908
373
2,747
11,872
0
15,440
L
Anhur
7,658
4,782
1,512
3,076
11,496
3,443
0
6,722
4,774
0
12,694
W
13,001
1,268
2,666
2,080
9,699
5,226
1,068
2,653
6,918
22,856
0
W
9,763
1,583
10,497
2,997
9,443
8,748
345
3,214
6,047
14,816
0
W
Cerberus
deep daddy420
Cerberus
9,153
476
1,308
6,434
26,397
25,595
222
2,092
23,984
22,943
0
L
Khepri
4,209
254
972
963
10,944
10,592
0
6,303
4,641
8,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
47,240
90
Minions Killed
112
0
Camps Cleared
0
910,949
Distance Traveled
947,996
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,364
836
10
1
0
206,746
1
W
Heimdallr
9,007
901
37
4
0
178,015
1
L
Kumbhakarna
9,506
951
34
3
0
178,408
5
L
Hou Yi
8,549
855
30
3
0
201,701
0
W
Achilles
9,781
978
12
1
0
193,919
0
L
Anhur
7,021
702
11
1
0
149,817
4
W
Eset
10,491
1,049
19
2
0
202,830
0
W
Hel
8,507
851
3
0
0
192,508
0
W
Cerberus
9,454
945
41
4
0
180,724
1
L
Khepri
6,878
688
5
1
0
174,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role