Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
PlaceWardsPal
Gilgamesh
Level 159
God Stats
25W - 16L
1,665 SR
Queue Stats
278W - 246L
1,586 Elo+
Party 1
Erlang Shen
Erlang Shen
T8ger_Champs-04
Erlang Shen
Level 145
God Stats
10W - 11L
1,606 SR
Queue Stats
142W - 136L
1,531 Elo+
Party 1
Sol
Sol
The Spooky Nut
Sol
Level 128
God Stats
14W - 10L
1,686 SR
Queue Stats
147W - 127L
1,611 Elo+
Party 3
Set
Set
VigilSuS
Set
Level 101
God Stats
12W - 6L
1,741 SR
Queue Stats
96W - 85L
1,590 Elo+
Party 3
Team Averages
Level 134
1,640 SR
1,564 Elo+

VS

Team Averages
Level 128
1,651 SR
1,569 Elo+
He Bo
He Bo
Blink1958
He Bo
Level 109
God Stats
3W - 2L
1,788 SR
Queue Stats
422W - 388L
1,632 Elo+
Party 2
Gilgamesh
Gilgamesh
Captain_Milky63
Gilgamesh
Level 127
God Stats
83W - 49L
1,845 SR
Queue Stats
487W - 451L
1,625 Elo+
Party 2
Nu Wa
Nu Wa
MajinHD
Nu Wa
Level 160
God Stats
2W - 1L
1,605 SR
Queue Stats
170W - 157L
1,599 Elo+
Solo
Neith
Neith
SamOramaLama
Neith
Level 86
God Stats
21W - 24L
1,457 SR
Queue Stats
102W - 115L
1,432 Elo+
Party 2
Thanatos
Thanatos
itzauko
Thanatos
Level 158
God Stats
11W - 8L
1,559 SR
Queue Stats
717W - 680L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
10 / 2 / 1
8,125
677
8,260
10,511
4,098
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
PlaceWardsPal
Gilgamesh
12
0 / 2 / 5
6,938
578
4,716
9,477
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Erlang Shen
T8ger_Champs-04
Erlang Shen
10
0 / 1 / 7
6,318
527
3,822
7,969
5,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
8 / 0 / 0
7,761
647
8,935
7,842
3,236
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
3 / 0 / 4
7,311
609
3,692
7,341
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Blink1958
He Bo
9
0 / 4 / 3
5,732
478
4,728
5,987
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Captain_Milky63
Gilgamesh
9
0 / 4 / 2
5,396
450
3,370
11,646
4,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
MajinHD
Nu Wa
9
1 / 6 / 3
5,717
476
5,214
7,562
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 4 / 0
5,620
468
4,398
7,843
2,132
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
itzauko
Thanatos
11
4 / 3 / 1
6,876
573
6,775
8,315
3,754
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
14
21
Kills
5
5
Deaths
21
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
10
2
1
5.25
L
He Bo
Blink1958
He Bo
0
4
3
0.38
L
Gilgamesh
Captain_Milky63
Gilgamesh
0
4
2
0.25
L
Nu Wa
MajinHD
Nu Wa
1
6
3
0.42
W
Gilgamesh
PlaceWardsPal
Gilgamesh
0
2
5
1.25
L
0
4
0
0
W
Erlang Shen
T8ger_Champs-04
Erlang Shen
0
1
7
3.5
W
8
0
0
8
W
3
0
4
5
L
Thanatos
itzauko
Thanatos
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,425
Damage
24,485
43,140
Taken
41,353
22,351
Mitigated
14,448
13,720
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
8,260
2,898
0
2,740
10,511
4,098
0
4,143
6,368
44,839
0
L
He Bo
Blink1958
He Bo
4,728
247
0
973
5,987
1,541
0
2,084
3,903
32,212
0
L
Gilgamesh
Captain_Milky63
Gilgamesh
3,370
851
0
1,241
11,646
4,967
0
5,274
6,372
0
22,277
L
Nu Wa
MajinHD
Nu Wa
5,214
917
0
1,935
7,562
2,054
54
4,049
3,513
30,944
0
W
Gilgamesh
PlaceWardsPal
Gilgamesh
4,716
678
0
3,124
9,477
6,456
0
1,202
8,275
6,081
33,632
L
4,398
2,114
0
2,753
7,843
2,132
238
4,133
3,710
0
30,707
W
Erlang Shen
T8ger_Champs-04
Erlang Shen
3,822
1,007
0
1,946
7,969
5,950
87
2,084
5,885
0
16,155
W
8,935
3,583
0
5,550
7,842
3,236
1,105
597
7,245
50,414
0
W
3,692
1,908
0
360
7,341
2,611
308
1,916
5,425
0
44,182
L
Thanatos
itzauko
Thanatos
6,775
2,131
0
5,643
8,315
3,754
0
2,618
5,697
0
32,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,453
Gold Earned
29,341
367
Minions Killed
280
0
Camps Cleared
0
1,238,343
Distance Traveled
1,151,039
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
8,125
677
80
7
0
242,471
1
L
He Bo
5,732
478
72
6
0
234,765
2
L
Gilgamesh
5,396
450
28
2
0
248,463
3
L
Nu Wa
5,717
476
48
4
0
227,700
2
W
Gilgamesh
6,938
578
83
7
0
236,758
3
L
Neith
5,620
468
64
5
0
212,582
4
W
Erlang Shen
6,318
527
27
2
0
257,393
3
W
Sol
7,761
647
89
7
0
240,184
1
W
Set
7,311
609
88
7
0
261,537
1
L
Thanatos
6,876
573
68
6
0
227,529
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role