Player Matchup

Ra
Ra
LOSTKAWZ822954
Ra
Level 26
God Stats
86W - 126L
1,317 SR
Queue Stats
211W - 297L
1,220 Elo+
Party 2
Cthulhu
Cthulhu
LiQuidK2x420x
Cthulhu
Level 14
God Stats
10W - 14L
1,286 SR
Queue Stats
87W - 124L
1,172 Elo+
Party 2
Hera
Hera
SweetiePine18
Hera
Level 24
God Stats
31W - 20L
1,319 SR
Queue Stats
167W - 178L
1,387 Elo+
Solo
Mercury
Mercury
TheRealJagla
Mercury
Level 15
God Stats
8W - 6L
1,355 SR
Queue Stats
34W - 43L
1,238 Elo+
Solo
Ymir
Ymir
delta2001
Ymir
Level 16
God Stats
13W - 10L
1,441 SR
Queue Stats
17W - 14L
1,460 Elo+
Solo
Team Averages
Level 19
1,344 SR
1,295 Elo+

VS

Team Averages
Level 10
1,513 SR
1,286 Elo+
Bastet
Bastet
ByKrezzh
Bastet
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,157 Elo+
Solo
Anubis
Anubis
CAAN0705
Anubis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 26L
1,058 Elo+
Party 1
Nox
Nox
FreakShowBoy213
Nox
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 55L
1,352 Elo+
Party 1
Scylla
Scylla
VanguarcI
Scylla
Level 6
God Stats
4W - 2L
1,566 SR
Queue Stats
4W - 3L
1,647 Elo+
Solo
Hachiman
Hachiman
shadowman924
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 13
13,375
955
15,797
14,309
4,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
20
3 / 6 / 16
13,176
941
10,210
17,697
5,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
8 / 6 / 12
14,393
1,028
21,860
15,860
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
TheRealJagla
Mercury
20
12 / 8 / 7
14,831
1,059
16,633
15,578
5,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
20
1 / 4 / 15
12,927
923
2,227
20,691
28,956
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

94

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ByKrezzh
Bastet
20
15 / 6 / 9
16,942
1,210
27,479
18,301
8,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
CAAN0705
Anubis
19
0 / 8 / 13
12,165
869
5,148
13,692
6,158
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 10 / 13
13,537
967
13,681
20,018
8,625
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
VanguarcI
Scylla
20
11 / 1 / 11
16,235
1,160
28,078
17,188
6,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
shadowman924
Hachiman
18
0 / 5 / 9
11,403
815
2,515
7,349
3,003
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
84
29
Kills
29
29
Deaths
30
63
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Bastet
ByKrezzh
Bastet
15
6
9
3.25
L
Anubis
CAAN0705
Anubis
0
8
13
0.81
L
3
10
13
0.95
W
5
5
13
2.3
W
Cthulhu
3
6
16
1.83
W
8
6
12
2.33
W
Mercury
TheRealJagla
Mercury
12
8
7
1.94
L
Scylla
VanguarcI
Scylla
11
1
11
16.5
W
Ymir
1
4
15
2.13
L
Hachiman
shadowman924
Hachiman
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,727
Damage
76,901
84,135
Taken
76,548
49,928
Mitigated
32,848
10,831
Healing
4,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
ByKrezzh
Bastet
27,479
11,621
146
251
18,301
8,717
0
10,250
8,051
0
60,868
L
Anubis
CAAN0705
Anubis
5,148
1,647
0
2,541
13,692
6,158
0
8,839
4,853
22,589
0
L
13,681
5,605
0
1,663
20,018
8,625
0
13,294
6,724
33,636
0
W
15,797
1,293
4,091
3,887
14,309
4,763
0
8,543
5,766
43,638
0
W
Cthulhu
10,210
1,394
1,030
1,733
17,697
5,896
0
12,891
4,806
25,296
0
W
21,860
5,468
0
90
15,860
4,476
0
5,588
10,272
56,206
0
W
Mercury
TheRealJagla
Mercury
16,633
9,747
0
0
15,578
5,837
0
7,510
8,068
0
30,414
L
Scylla
VanguarcI
Scylla
28,078
4,815
0
0
17,188
6,345
0
12,678
4,510
48,993
0
W
Ymir
2,227
346
0
0
20,691
28,956
0
12,375
8,316
20,696
0
L
Hachiman
shadowman924
Hachiman
2,515
1,792
0
0
7,349
3,003
0
5,033
2,316
0
9,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,702
Gold Earned
70,282
244
Minions Killed
211
7
Camps Cleared
7
1,124,980
Distance Traveled
1,010,260
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
16,942
1,210
82
6
4
268,519
0
L
Anubis
12,165
869
31
2
0
169,898
0
L
Nox
13,537
967
45
3
0
218,815
0
W
Ra
13,375
955
52
4
2
268,409
3
W
Cthulhu
13,176
941
50
4
0
185,581
2
W
Hera
14,393
1,028
69
5
3
226,516
0
W
Mercury
14,831
1,059
32
2
2
217,301
0
L
Scylla
16,235
1,160
48
3
3
242,846
4
W
Ymir
12,927
923
41
3
0
227,173
0
L
Hachiman
11,403
815
5
0
0
110,182
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role