Player Matchup

Ymir
Ymir
Andylion11
Ymir
Level 21
God Stats
68W - 38L
1,699 SR
Queue Stats
426W - 412L
1,565 Elo+
Party 2
Arachne
Arachne
DRHODEY81
Arachne
Level 31
God Stats
10W - 4L
1,555 SR
Queue Stats
94W - 111L
1,459 Elo+
Party 1
Ao Kuang
Ao Kuang
JNoble89
Ao Kuang
Level 14
God Stats
6W - 1L
1,787 SR
Queue Stats
126W - 132L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
JcGreen_
Danzaburou
Level 24
God Stats
24W - 21L
1,642 SR
Queue Stats
437W - 416L
1,572 Elo+
Party 2
Baron Samedi
Baron Samedi
KATCHMEH27
Baron Samedi
Level 6
God Stats
5W - 6L
1,606 SR
Queue Stats
17W - 24L
1,487 Elo+
Solo
Team Averages
Level 19
1,658 SR
1,507 Elo+

VS

Team Averages
Level 10
1,625 SR
1,502 Elo+
Nu Wa
Nu Wa
Rick_Kadete
Nu Wa
Level 15
God Stats
36W - 20L
1,642 SR
Queue Stats
39W - 25L
1,548 Elo+
Solo
Hercules
Hercules
aspectx3
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,510 Elo+
Solo
Fenrir
Fenrir
evenfort
Fenrir
Level 13
God Stats
9W - 8L
1,753 SR
Queue Stats
25W - 38L
1,515 Elo+
Solo
Chang'e
Chang'e
lotygood
Chang'e
Level 12
God Stats
3W - 5L
1,730 SR
Queue Stats
30W - 45L
1,391 Elo+
Solo
Xbalanque
Xbalanque
oll Java llo
Xbalanque
Level 6
God Stats
3W - 7L
1,500 SR
Queue Stats
6W - 9L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 1 / 18
16,899
1,056
14,734
35,954
67,641
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arachne
DRHODEY81
Arachne
20
3 / 2 / 12
14,648
916
8,180
16,783
7,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ao Kuang
JNoble89
Ao Kuang
20
18 / 7 / 10
19,075
1,192
39,322
25,570
10,866
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
JcGreen_
Danzaburou
20
4 / 6 / 13
15,703
981
32,996
30,904
15,677
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
KATCHMEH27
Baron Samedi
20
4 / 8 / 14
14,987
937
18,017
22,060
14,327
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

52

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 11
17,521
1,095
48,945
14,999
5,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
aspectx3
Hercules
20
6 / 8 / 14
16,478
1,030
28,298
38,535
51,592
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Fenrir
evenfort
Fenrir
19
2 / 9 / 3
13,211
826
8,531
17,276
8,823
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
lotygood
Chang'e
20
5 / 7 / 12
15,943
996
19,713
28,405
16,422
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
oll Java llo
Xbalanque
20
3 / 4 / 8
14,212
888
16,238
18,540
8,566
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
72
31
Kills
24
24
Deaths
31
67
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
1
18
11
W
Arachne
DRHODEY81
Arachne
3
2
12
4.5
W
Ao Kuang
JNoble89
Ao Kuang
18
7
10
3.29
W
Danzaburou
JcGreen_
Danzaburou
4
6
13
1.75
W
Baron Samedi
KATCHMEH27
Baron Samedi
4
8
14
1.38
L
8
3
11
4.5
L
Hercules
aspectx3
Hercules
6
8
14
1.63
L
Fenrir
evenfort
Fenrir
2
9
3
0.39
L
Chang'e
lotygood
Chang'e
5
7
12
1.57
L
Xbalanque
oll Java llo
Xbalanque
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,249
Damage
121,725
131,271
Taken
117,755
115,766
Mitigated
91,114
20,802
Healing
29,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,734
1,912
0
1,973
35,954
67,641
0
19,489
15,623
64,650
0
W
Arachne
DRHODEY81
Arachne
8,180
5,404
0
1,588
16,783
7,255
0
9,135
7,317
0
34,776
W
Ao Kuang
JNoble89
Ao Kuang
39,322
13,790
25
4,581
25,570
10,866
0
12,257
13,055
65,283
0
W
Danzaburou
JcGreen_
Danzaburou
32,996
21,429
0
6,115
30,904
15,677
0
11,369
19,044
0
87,101
W
Baron Samedi
KATCHMEH27
Baron Samedi
18,017
1,692
4,652
1,868
22,060
14,327
0
14,128
7,574
44,126
0
L
48,945
10,384
0
1,548
14,999
5,711
0
12,580
2,419
106,128
0
L
Hercules
aspectx3
Hercules
28,298
7,040
521
8,714
38,535
51,592
0
17,553
20,982
0
57,874
L
Fenrir
evenfort
Fenrir
8,531
1,684
0
430
17,276
8,823
0
10,341
6,935
0
14,242
L
Chang'e
lotygood
Chang'e
19,713
725
6,421
8,200
28,405
16,422
0
20,708
7,697
42,026
0
L
Xbalanque
oll Java llo
Xbalanque
16,238
10,278
0
3,354
18,540
8,566
0
10,891
7,649
0
32,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,312
Gold Earned
77,365
354
Minions Killed
326
15
Camps Cleared
4
1,532,063
Distance Traveled
1,324,704
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
16,899
1,056
101
6
1
303,255
0
W
Arachne
14,648
916
54
3
4
379,346
0
W
Ao Kuang
19,075
1,192
47
3
9
335,959
0
W
Danzaburou
15,703
981
105
7
1
265,866
0
W
Baron Samedi
14,987
937
47
3
0
247,637
0
L
Nu Wa
17,521
1,095
152
10
1
313,130
3
L
Hercules
16,478
1,030
69
4
1
306,779
0
L
Fenrir
13,211
826
12
1
1
210,673
0
L
Chang'e
15,943
996
61
4
0
308,727
0
L
Xbalanque
14,212
888
32
2
1
185,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role