Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
BabaYaga199
Bakasura
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Lumero
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 38L
1,166 Elo+
Solo
Neith
Neith
joeltomas
Neith
Level 7
God Stats
6W - 2L
1,535 SR
Queue Stats
9W - 5L
1,457 Elo+
Party 2
Hades
Hades
pileshadow1
Hades
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,347 Elo+
Party 2
Team Averages
Level 15
1,507 SR
1,394 Elo+

VS

Team Averages
Level 7
1,523 SR
1,409 Elo+
Olorun
Olorun
Jamaica7
Olorun
Level 2
God Stats
1W - 5L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Nemesis
Nemesis
akjr04
Nemesis
Level 27
God Stats
4W - 3L
1,614 SR
Queue Stats
57W - 53L
1,454 Elo+
Solo
Hachiman
Hachiman
joaozinhupro
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
rafinhasacana8
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 34L
1,500 Elo+
Party 1
Ares
Ares
rique133
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,093 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
9
3 / 1 / 1
5,342
763
2,031
2,230
701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
BabaYaga199
Bakasura
5
1 / 3 / 2
3,983
569
492
3,495
1,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
Lumero
Hercules
8
1 / 1 / 1
4,270
610
2,215
5,619
2,456
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
joeltomas
Neith
7
2 / 0 / 1
4,181
597
1,897
1,883
492
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

7
2 / 1 / 2
4,202
600
2,015
2,459
770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Jamaica7
Olorun
6
2 / 3 / 0
4,023
575
2,612
2,825
859
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
akjr04
Nemesis
7
2 / 1 / 0
4,209
601
1,079
3,215
1,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
joaozinhupro
Hachiman
1
0 / 1 / 0
2,904
415
144
605
47
Short Bow

Short Bow

+15%
Attack Speed

7
0 / 2 / 1
4,206
601
3,494
4,449
2,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
5
1 / 2 / 1
3,714
531
883
4,384
1,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
5
6
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
1
1
3.5
W
Bakasura
BabaYaga199
Bakasura
1
3
2
0.67
L
Olorun
Jamaica7
Olorun
2
3
0
0.67
W
Hercules
Lumero
Hercules
1
1
1
1.5
L
Nemesis
akjr04
Nemesis
2
1
0
2
L
Hachiman
joaozinhupro
Hachiman
0
1
0
0
W
Neith
joeltomas
Neith
2
0
1
2.5
W
2
1
2
3
L
0
2
1
0.25
L
Ares
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,650
Damage
8,212
15,686
Taken
15,478
5,616
Mitigated
6,521
5,861
Healing
2,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,031
306
0
1,043
2,230
701
451
1,132
1,098
24,655
0
W
Bakasura
BabaYaga199
Bakasura
492
351
0
526
3,495
1,197
228
609
2,886
0
8,266
L
Olorun
Jamaica7
Olorun
2,612
1,491
0
196
2,825
859
0
1,245
1,580
10,285
1,713
W
Hercules
Lumero
Hercules
2,215
871
0
2,750
5,619
2,456
0
0
5,619
0
9,615
L
Nemesis
akjr04
Nemesis
1,079
433
0
963
3,215
1,378
0
924
2,271
0
14,935
L
Hachiman
joaozinhupro
Hachiman
144
144
0
49
605
47
0
127
478
0
956
W
Neith
joeltomas
Neith
1,897
1,108
64
578
1,883
492
306
463
1,420
0
12,442
W
2,015
322
155
745
2,459
770
283
695
1,764
13,316
0
L
3,494
1,288
0
1,444
4,449
2,687
0
305
4,126
0
14,439
L
Ares
883
84
0
250
4,384
1,550
0
1,445
2,939
4,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,978
Gold Earned
19,056
154
Minions Killed
95
0
Camps Cleared
0
661,012
Distance Traveled
549,036
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,342
763
50
7
0
118,429
3
W
Bakasura
3,983
569
25
4
0
152,261
0
L
Olorun
4,023
575
23
3
0
122,958
0
W
Hercules
4,270
610
32
5
0
130,095
1
L
Nemesis
4,209
601
33
5
0
140,075
1
L
Hachiman
2,904
415
2
0
0
23,987
1
W
Neith
4,181
597
21
3
0
126,803
4
W
Hades
4,202
600
26
4
0
133,424
1
L
Bellona
4,206
601
27
4
0
126,521
1
L
Ares
3,714
531
10
1
0
135,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role