Player Matchup

Bacchus
Bacchus
FlourishDaHomie
Bacchus
Level 27
God Stats
7W - 8L
1,181 SR
Queue Stats
11W - 21L
1,298 Elo+
Party 2
Artemis
Artemis
Kaicess
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Mon-Godd
Da Ji
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
992 Elo+
Party 1
Vamana
Vamana
OleDaveyJones
Vamana
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 9L
1,129 Elo+
Party 2
Chang'e
Chang'e
RurouniShinobi
Chang'e
Level 5
God Stats
2W - 1L
1,197 SR
Queue Stats
3W - 5L
992 Elo+
Party 1
Team Averages
Level 13
1,376 SR
1,182 Elo+

VS

Team Averages
Level 26
1,467 SR
1,346 Elo+
Thor
Thor
BOOFYSOSA_98
Thor
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 43L
1,371 Elo+
Solo
Freya
Freya
CandyPollution
Freya
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Achilles
Achilles
Jarmandingo
Achilles
Level 68
God Stats
34W - 24L
1,356 SR
Queue Stats
177W - 213L
1,397 Elo+
Party 3
Cthulhu
Cthulhu
chrisbrian442
Cthulhu
Level 24
God Stats
0W - 2L
1,480 SR
Queue Stats
2W - 2L
1,380 Elo+
Party 4
Poseidon
Poseidon
ld-root
Poseidon
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,083 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 21
13,184
1,099
9,904
10,693
16,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
Kaicess
Artemis
18
0 / 5 / 19
10,848
904
18,916
12,298
4,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
Mon-Godd
Da Ji
20
16 / 5 / 14
13,971
1,164
31,434
15,829
6,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 3 / 22
12,425
1,035
18,146
16,414
13,455
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
8 / 4 / 15
11,964
997
13,781
13,564
5,043
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

255

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 0
9,367
781
781
1,648
480
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 13 / 7
10,965
914
10,597
25,110
9,353
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
Jarmandingo
Achilles
19
11 / 3 / 6
14,365
1,197
20,676
25,613
38,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
18
5 / 10 / 8
12,536
1,045
18,838
29,524
15,724
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Poseidon
ld-root
Poseidon
18
0 / 10 / 9
11,250
938
7,818
19,722
6,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
48
37
Kills
18
18
Deaths
37
91
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
1
13
7
0.35
W
7
1
21
17.5
L
Achilles
Jarmandingo
Achilles
11
3
6
4.67
W
Artemis
Kaicess
Artemis
0
5
19
1.9
W
Da Ji
Mon-Godd
Da Ji
16
5
14
4.6
W
6
3
22
5.67
W
8
4
15
3.88
L
Cthulhu
5
10
8
0.9
L
Poseidon
ld-root
Poseidon
0
10
9
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,181
Damage
58,710
68,798
Taken
101,617
47,018
Mitigated
69,892
22,983
Healing
12,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
781
72
0
27
1,648
480
0
414
1,234
0
2,885
L
10,597
5,994
0
1,574
25,110
9,353
0
6,533
18,577
14,652
0
W
9,904
1,322
138
572
10,693
16,609
0
5,716
4,386
23,533
0
L
Achilles
Jarmandingo
Achilles
20,676
7,006
68
6,813
25,613
38,033
0
7,901
17,712
0
27,851
W
Artemis
Kaicess
Artemis
18,916
9,504
0
1,365
12,298
4,936
0
8,475
3,642
0
35,043
W
Da Ji
Mon-Godd
Da Ji
31,434
10,144
0
832
15,829
6,975
0
6,454
8,811
0
43,491
W
18,146
9,453
0
4,502
16,414
13,455
0
8,138
7,954
0
35,304
W
13,781
3,819
10,573
5,001
13,564
5,043
0
8,470
4,810
35,654
0
L
Cthulhu
18,838
589
785
2,860
29,524
15,724
0
4,621
24,903
50,432
0
L
Poseidon
ld-root
Poseidon
7,818
2,132
0
640
19,722
6,302
0
4,216
15,506
21,503
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,392
Gold Earned
58,483
191
Minions Killed
121
3
Camps Cleared
3
1,132,691
Distance Traveled
882,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,367
781
0
0
0
34,207
0
L
Freya
10,965
914
9
1
1
226,495
0
W
Bacchus
13,184
1,099
24
2
0
267,125
0
L
Achilles
14,365
1,197
15
1
2
220,639
0
W
Artemis
10,848
904
42
4
1
154,110
0
W
Da Ji
13,971
1,164
34
3
1
247,509
0
W
Vamana
12,425
1,035
28
2
0
241,246
0
W
Chang'e
11,964
997
63
5
1
222,701
0
L
Cthulhu
12,536
1,045
73
6
0
229,702
0
L
Poseidon
11,250
938
24
2
0
171,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role