Player Matchup

Hel
Hel
Gold V
DreamHunter_CM
Hel
Gold V
Level 154
God Stats
2W - 0L
1,593 SR
Queue Stats
19W - 15L
1,720 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,593 SR
1,720 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 32
1,600 SR
1,707 MMR
Erlang Shen
Erlang Shen
Gold V
Sirblanket
Erlang Shen
Gold V
Level 32
God Stats
6W - 6L
1,600 SR
Queue Stats
6W - 10L
1,707 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 0 / 0
12,612
841
10,628
12,503
11,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Ah Muzen CabSetSkadiIzanamiHe Bo

VS

Bans
ArtemisKaliHadesPoseidonMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Sirblanket
Erlang Shen
16
0 / 3 / 0
10,648
710
8,078
16,834
15,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
0
3
L
Erlang Shen
Sirblanket
Erlang Shen
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,628
Damage
8,078
12,503
Taken
16,834
11,792
Mitigated
15,236
7,202
Healing
5,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,628
1,805
0
7,202
12,503
11,792
1,615
423
12,080
82,790
0
L
Erlang Shen
Sirblanket
Erlang Shen
8,078
3,374
0
5,416
16,834
15,236
1,430
10,783
6,051
0
71,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,612
Gold Earned
10,648
174
Minions Killed
129
9
Camps Cleared
3
280,966
Distance Traveled
299,525
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,612
841
174
12
9
280,966
2
L
Erlang Shen
10,648
710
129
9
3
299,525
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role