Player Matchup

Ravana
Ravana
FlintlockeX
Ravana
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,752 Elo+
Solo
Agni
Agni
Igneous_destroyr
Agni
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 98L
1,654 Elo+
Party 1
Yemoja
Yemoja
ImmortalScarab
Yemoja
Level 6
God Stats
2W - 0L
1,739 SR
Queue Stats
9W - 3L
1,752 Elo+
Solo
Apollo
Apollo
SolidGurn
Apollo
Level 29
God Stats
6W - 13L
1,542 SR
Queue Stats
206W - 194L
1,637 Elo+
Solo
Bellona
Bellona
jamm0710
Bellona
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 146L
1,654 Elo+
Party 1
Team Averages
Level 11
1,556 SR
1,690 Elo+

VS

Team Averages
Level 21
1,584 SR
1,580 Elo+
Raijin
Raijin
 
Raijin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Elcabro
Sol
Level 25
God Stats
10W - 10L
1,621 SR
Queue Stats
108W - 95L
1,589 Elo+
Solo
Chaac
Chaac
Krave999
Chaac
Level 28
God Stats
8W - 14L
1,419 SR
Queue Stats
102W - 109L
1,482 Elo+
Solo
Guan Yu
Guan Yu
sanguinarra
Guan Yu
Level 18
God Stats
0W - 4L
1,500 SR
Queue Stats
66W - 71L
1,600 Elo+
Solo
Ao Kuang
Ao Kuang
ttvFushi
Ao Kuang
Level 8
God Stats
5W - 3L
1,880 SR
Queue Stats
24W - 33L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
6
0 / 0 / 1
3,655
731
563
1,141
276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

6
3 / 0 / 3
4,386
877
2,361
1,944
432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 1 / 2
3,541
708
827
3,250
1,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SolidGurn
Apollo
6
2 / 1 / 1
3,815
763
1,471
3,254
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
jamm0710
Bellona
6
3 / 1 / 0
3,926
785
2,139
2,399
1,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
1
0 / 1 / 0
2,609
522
144
493
127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Sol
6
2 / 2 / 0
3,635
727
2,651
3,135
674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Krave999
Chaac
1
0 / 1 / 0
2,586
517
77
905
137
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Guan Yu
sanguinarra
Guan Yu
4
0 / 2 / 1
3,124
625
1,832
3,933
2,172
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
ttvFushi
Ao Kuang
5
1 / 2 / 0
3,436
687
935
2,933
638
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
4
8
Kills
3
3
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
0
0
L
Sol
2
2
0
1
W
Ravana
0
0
1
0.5
W
3
0
3
4.5
W
0
1
2
1
L
Chaac
Krave999
Chaac
0
1
0
0
W
Apollo
SolidGurn
Apollo
2
1
1
2.5
W
Bellona
jamm0710
Bellona
3
1
0
3
L
Guan Yu
sanguinarra
Guan Yu
0
2
1
0.25
L
Ao Kuang
ttvFushi
Ao Kuang
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,361
Damage
5,639
11,988
Taken
11,399
4,139
Mitigated
3,748
4,571
Healing
3,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
144
0
0
0
493
127
0
356
119
2,053
0
L
Sol
2,651
521
0
1,251
3,135
674
0
1,073
2,014
13,312
0
W
Ravana
563
118
0
184
1,141
276
0
0
1,103
0
16,873
W
2,361
492
0
919
1,944
432
0
747
1,083
12,539
0
W
827
234
164
1,393
3,250
1,145
266
1,318
1,932
7,283
0
L
Chaac
Krave999
Chaac
77
0
53
250
905
137
0
79
826
0
1,712
W
Apollo
SolidGurn
Apollo
1,471
975
0
1,554
3,254
955
504
1,333
1,921
0
16,512
W
Bellona
jamm0710
Bellona
2,139
963
0
357
2,399
1,331
0
332
1,840
0
10,910
L
Guan Yu
sanguinarra
Guan Yu
1,832
243
85
1,599
3,933
2,172
0
814
2,969
0
6,108
L
Ao Kuang
ttvFushi
Ao Kuang
935
254
0
177
2,933
638
240
566
2,283
10,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,323
Gold Earned
15,390
143
Minions Killed
76
0
Camps Cleared
0
500,454
Distance Traveled
357,466
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
2,609
522
4
1
0
19,081
0
L
Sol
3,635
727
23
5
0
92,473
0
W
Ravana
3,655
731
42
8
0
111,456
2
W
Agni
4,386
877
34
7
0
103,635
1
W
Yemoja
3,541
708
9
2
0
90,884
3
L
Chaac
2,586
517
3
1
0
31,953
0
W
Apollo
3,815
763
35
7
0
90,392
1
W
Bellona
3,926
785
23
5
0
104,087
1
L
Guan Yu
3,124
625
14
3
0
94,266
1
L
Ao Kuang
3,436
687
32
6
0
119,693
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role