Player Matchup

Olorun
Olorun
Garel20
Olorun
Level 26
God Stats
1W - 2L
1,814 SR
Queue Stats
118W - 101L
1,538 Elo+
Solo
Ah Puch
Ah Puch
Jonh Wick6646
Ah Puch
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,542 Elo+
Solo
Ares
Ares
XLilBeanosX
Ares
Level 27
God Stats
0W - 3L
1,340 SR
Queue Stats
78W - 82L
1,505 Elo+
Solo
Cupid
Cupid
cmaddal
Cupid
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,621 Elo+
Solo
Artemis
Artemis
likeaboss13317
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,648 Elo+
Solo
Team Averages
Level 15
1,531 SR
1,571 Elo+

VS

Team Averages
Level 19
1,549 SR
1,533 Elo+
Nox
Nox
FOMINHA2006
Nox
Level 28
God Stats
11W - 17L
1,500 SR
Queue Stats
130W - 145L
1,424 Elo+
Party 1
Thanatos
Thanatos
Fizzlh
Thanatos
Level 20
God Stats
6W - 7L
1,542 SR
Queue Stats
83W - 78L
1,633 Elo+
Solo
Charybdis
Charybdis
Teddygraham993
Charybdis
Level 18
God Stats
10W - 9L
1,746 SR
Queue Stats
42W - 44L
1,538 Elo+
Solo
Cthulhu
Cthulhu
angeloZ4761
Cthulhu
Level 28
God Stats
16W - 15L
1,459 SR
Queue Stats
120W - 149L
1,423 Elo+
Party 1
Kukulkan
Kukulkan
axelychris580
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,648 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Garel20
Olorun
14
9 / 2 / 2
9,013
530
11,936
8,869
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
15
8 / 3 / 2
9,244
544
12,091
12,240
9,324
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 3 / 8
7,890
464
3,795
13,367
10,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
cmaddal
Cupid
13
5 / 5 / 0
8,320
489
5,747
9,689
2,873
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 2 / 0
5,102
300
172
1,843
269
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 3
7,565
445
3,027
8,903
3,084
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Fizzlh
Thanatos
18
3 / 1 / 6
10,432
614
7,042
12,179
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charybdis
Teddygraham993
Charybdis
15
10 / 4 / 2
9,789
576
10,590
9,165
3,179
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
angeloZ4761
Cthulhu
12
1 / 1 / 8
7,953
468
2,779
7,667
5,718
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
axelychris580
Kukulkan
8
0 / 14 / 2
6,322
372
2,211
12,149
3,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
36
22
Kills
15
15
Deaths
23
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
W
Thanatos
Fizzlh
Thanatos
3
1
6
6
L
Olorun
Garel20
Olorun
9
2
2
5
L
Ah Puch
8
3
2
3
W
Charybdis
Teddygraham993
Charybdis
10
4
2
2.75
L
0
3
8
1.33
W
Cthulhu
angeloZ4761
Cthulhu
1
1
8
5
W
Kukulkan
axelychris580
Kukulkan
0
14
2
0.07
L
Cupid
cmaddal
Cupid
5
5
0
1
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,741
Damage
25,649
46,008
Taken
50,063
27,257
Mitigated
20,865
14,427
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,027
733
0
623
8,903
3,084
713
7,819
1,084
28,877
0
W
Thanatos
Fizzlh
Thanatos
7,042
2,851
0
9,239
12,179
5,149
1,709
4,548
7,631
0
77,005
L
Olorun
Garel20
Olorun
11,936
6,346
129
3,471
8,869
4,263
1,897
1,680
7,189
46,629
3,994
L
Ah Puch
12,091
248
0
4,570
12,240
9,324
328
3,412
8,828
59,405
0
W
Charybdis
Teddygraham993
Charybdis
10,590
5,642
0
646
9,165
3,179
3,591
3,034
6,131
0
43,086
L
3,795
284
0
3,516
13,367
10,528
58
897
12,470
41,345
0
W
Cthulhu
angeloZ4761
Cthulhu
2,779
130
89
503
7,667
5,718
1,021
2,038
5,629
24,458
0
W
Kukulkan
axelychris580
Kukulkan
2,211
1,223
33
492
12,149
3,735
0
9,066
3,083
14,564
0
L
Cupid
cmaddal
Cupid
5,747
4,679
91
2,608
9,689
2,873
0
1,882
7,807
0
31,844
L
172
172
0
42
1,843
269
0
146
1,697
0
1,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,569
Gold Earned
42,061
343
Minions Killed
335
0
Camps Cleared
0
1,242,622
Distance Traveled
1,509,248
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,565
445
51
3
0
275,758
1
W
Thanatos
10,432
614
145
9
0
372,551
1
L
Olorun
9,013
530
91
5
0
294,872
1
L
Ah Puch
9,244
544
113
7
0
281,526
0
W
Charybdis
9,789
576
66
4
0
289,390
0
L
Ares
7,890
464
76
4
0
274,745
3
W
Cthulhu
7,953
468
44
3
0
337,462
0
W
Kukulkan
6,322
372
29
2
0
234,087
3
L
Cupid
8,320
489
62
4
0
293,415
0
L
Artemis
5,102
300
1
0
0
98,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role