Player Matchup

Ra
Ra
Joke Builds
Ra
Level 14
God Stats
2W - 0L
1,789 SR
Queue Stats
222W - 40L
1,887 Elo+
Party 2
Fenrir
Fenrir
MightyPepper407
Fenrir
Level 119
God Stats
8W - 5L
1,596 SR
Queue Stats
263W - 266L
1,515 Elo+
Party 2
Heimdallr
Heimdallr
Vontefrom600
Heimdallr
Level 141
God Stats
39W - 13L
1,679 SR
Queue Stats
501W - 350L
1,630 Elo+
Party 2
Team Averages
Level 91
1,688 SR
1,677 Elo+

VS

Team Averages
Level 47
1,446 SR
1,383 Elo+
Hercules
Hercules
Jman20128959
Hercules
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,188 Elo+
Solo
Merlin
Merlin
KingxXCRUZXx
Merlin
Level 109
God Stats
1W - 7L
1,351 SR
Queue Stats
282W - 268L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
ReyArabe6625
Gilgamesh
Level 27
God Stats
35W - 28L
1,486 SR
Queue Stats
219W - 191L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 0 / 15
10,706
892
11,739
10,658
6,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
7 / 5 / 11
9,771
814
10,293
9,590
5,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Vontefrom600
Heimdallr
14
9 / 3 / 10
10,399
867
12,939
8,798
3,387
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Jman20128959
Hercules
9
0 / 10 / 3
6,942
579
3,027
20,819
9,230
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
12
3 / 8 / 3
8,957
746
9,509
12,385
4,252
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
ReyArabe6625
Gilgamesh
12
5 / 6 / 2
9,279
773
5,980
13,052
7,469
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
24
Kills
8
8
Deaths
24
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
Jman20128959
Hercules
0
10
3
0.15
W
8
0
15
15.5
L
Merlin
3
8
3
0.56
W
7
5
11
2.5
L
Gilgamesh
ReyArabe6625
Gilgamesh
5
6
2
1
W
Heimdallr
Vontefrom600
Heimdallr
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,971
Damage
18,516
29,046
Taken
46,256
15,304
Mitigated
20,951
12,957
Healing
5,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Jman20128959
Hercules
3,027
1,270
0
3,593
20,819
9,230
0
3,849
16,609
0
11,016
W
11,739
1,099
1,342
6,990
10,658
6,443
348
3,312
7,346
48,690
0
L
Merlin
9,509
808
0
1,360
12,385
4,252
0
4,300
7,718
30,656
0
W
10,293
5,030
140
1,919
9,590
5,474
1,030
3,610
5,980
0
18,744
L
Gilgamesh
ReyArabe6625
Gilgamesh
5,980
1,121
0
313
13,052
7,469
0
2,708
9,908
2,210
25,046
W
Heimdallr
Vontefrom600
Heimdallr
12,939
5,853
0
2,566
8,798
3,387
1,502
3,870
4,928
0
39,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,876
Gold Earned
25,178
147
Minions Killed
107
10
Camps Cleared
2
668,224
Distance Traveled
675,069
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,942
579
13
1
2
253,595
0
W
Ra
10,706
892
75
6
3
227,883
4
L
Merlin
8,957
746
42
4
0
194,942
4
W
Fenrir
9,771
814
20
2
2
227,137
1
L
Gilgamesh
9,279
773
52
4
0
226,532
2
W
Heimdallr
10,399
867
52
4
5
213,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role