Player Matchup

Xing Tian
Xing Tian
C4L115
Xing Tian
Level 129
God Stats
2W - 0L
1,761 SR
Queue Stats
37W - 33L
1,538 Elo+
Solo
Chang'e
Chang'e
JikuTM
Chang'e
Level 18
God Stats
2W - 0L
1,682 SR
Queue Stats
14W - 4L
1,781 Elo+
Solo
Artemis
Artemis
jack_theripper_3
Artemis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,480 Elo+
Solo
Team Averages
Level 54
1,648 SR
1,600 Elo+

VS

Team Averages
Level 53
1,604 SR
1,561 Elo+
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
AmourHeadShoT
Anhur
Level 3
God Stats
3W - 2L
1,751 SR
Queue Stats
6W - 8L
1,661 Elo+
Party 1
Zeus
Zeus
iCrazyShooterr
Zeus
Level 28
God Stats
144W - 135L
1,562 SR
Queue Stats
202W - 207L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
C4L115
Xing Tian
12
6 / 0 / 7
8,722
793
8,105
7,571
6,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chang'e
JikuTM
Chang'e
11
1 / 3 / 7
7,739
704
6,309
8,499
2,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
8 / 2 / 6
8,825
802
15,051
9,580
3,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
11
3 / 2 / 2
7,897
718
7,136
16,581
10,314
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 8 / 3
6,334
576
2,966
8,965
2,600
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
2 / 5 / 1
7,302
664
8,260
9,135
3,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
15
Kills
5
5
Deaths
15
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
2
2
2
L
0
8
3
0.19
W
Xing Tian
C4L115
Xing Tian
6
0
7
9.5
W
Chang'e
JikuTM
Chang'e
1
3
7
1.5
L
2
5
1
0.5
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,465
Damage
18,362
25,650
Taken
34,681
12,153
Mitigated
15,974
9,925
Healing
6,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,136
1,923
1,029
4,702
16,581
10,314
0
6,342
9,764
24,355
0
L
2,966
1,576
0
362
8,965
2,600
0
2,711
6,204
0
6,362
W
Xing Tian
C4L115
Xing Tian
8,105
718
174
1,303
7,571
6,235
280
4,698
2,669
18,180
0
W
Chang'e
JikuTM
Chang'e
6,309
631
1,522
3,322
8,499
2,632
298
5,385
2,816
31,618
0
L
8,260
1,027
0
0
9,135
3,060
0
4,795
4,082
25,328
0
W
15,051
7,856
0
3,604
9,580
3,286
2,006
5,237
4,187
0
29,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,286
Gold Earned
21,533
121
Minions Killed
95
7
Camps Cleared
3
577,688
Distance Traveled
457,324
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,897
718
29
3
0
173,497
4
L
Anhur
6,334
576
4
0
0
115,829
2
W
Xing Tian
8,722
793
25
2
1
188,909
0
W
Chang'e
7,739
704
50
5
4
203,688
4
L
Zeus
7,302
664
62
6
3
167,998
2
W
Artemis
8,825
802
46
4
2
185,091
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role