Player Matchup

Ullr
Ullr
Adrianoboe
Ullr
Level 123
God Stats
21W - 16L
1,494 SR
Queue Stats
1,135W - 1,082L
1,525 Elo+
Solo
Osiris
Osiris
DDxThakoor
Osiris
Level 147
God Stats
4W - 1L
1,784 SR
Queue Stats
146W - 149L
1,502 Elo+
Party 1
Sylvanus
Sylvanus
PsychoArbiter
Sylvanus
Level 126
God Stats
10W - 9L
1,473 SR
Queue Stats
115W - 124L
1,495 Elo+
Party 1
Zhong Kui
Zhong Kui
SillyKraken
Zhong Kui
Level 152
God Stats
5W - 3L
1,651 SR
Queue Stats
123W - 118L
1,488 Elo+
Solo
Janus
Janus
Waifuinrealifeu
Janus
Level 78
God Stats
7W - 3L
1,466 SR
Queue Stats
27W - 25L
1,383 Elo+
Solo
Team Averages
Level 125
1,574 SR
1,479 Elo+

VS

Team Averages
Level 118
1,609 SR
1,536 Elo+
Terra
Terra
 
Terra
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
CaptCardonut
Camazotz
Level 155
God Stats
4W - 5L
1,522 SR
Queue Stats
194W - 197L
1,535 Elo+
Party 2
Izanami
Izanami
JenBean
Izanami
Level 87
God Stats
27W - 21L
1,593 SR
Queue Stats
176W - 161L
1,538 Elo+
Solo
Janus
Janus
LostSpellcaster
Janus
Level 160
God Stats
25W - 15L
1,757 SR
Queue Stats
291W - 304L
1,543 Elo+
Party 2
Athena
Athena
TheFilippino
Athena
Level 100
God Stats
13W - 10L
1,670 SR
Queue Stats
23W - 27L
1,564 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,834
546
8,784
9,353
3,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
DDxThakoor
Osiris
18
5 / 3 / 6
10,767
598
11,059
11,719
7,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sylvanus
PsychoArbiter
Sylvanus
12
2 / 3 / 9
8,058
448
4,853
14,452
10,180
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
SillyKraken
Zhong Kui
17
7 / 0 / 3
10,632
591
10,837
8,653
6,396
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
1 / 6 / 7
8,374
465
7,349
9,167
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
13
0 / 4 / 0
7,218
401
1,858
11,626
8,814
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
CaptCardonut
Camazotz
13
3 / 5 / 5
8,053
447
8,067
14,996
5,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
JenBean
Izanami
15
0 / 3 / 0
8,594
477
5,200
8,786
3,401
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 3 / 2
10,241
569
11,550
8,001
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
11
1 / 5 / 4
7,129
396
4,694
15,376
11,354
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
20
Kills
13
13
Deaths
20
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
4
0
0
W
5
1
5
7.5
L
Camazotz
CaptCardonut
Camazotz
3
5
5
1.1
W
Osiris
DDxThakoor
Osiris
5
3
6
2.67
L
Izanami
JenBean
Izanami
0
3
0
0
L
9
3
2
3.33
W
Sylvanus
PsychoArbiter
Sylvanus
2
3
9
2.17
W
Zhong Kui
SillyKraken
Zhong Kui
7
0
3
8.5
L
Athena
1
5
4
0.6
W
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,882
Damage
31,369
53,344
Taken
58,785
30,079
Mitigated
31,494
18,769
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
1,858
197
37
2,758
11,626
8,814
472
3,668
7,958
32,459
0
W
8,784
4,117
0
2,640
9,353
3,335
1,124
2,725
6,552
0
72,546
L
Camazotz
CaptCardonut
Camazotz
8,067
2,609
0
4,049
14,996
5,020
0
6,171
8,825
0
40,302
W
Osiris
DDxThakoor
Osiris
11,059
3,908
0
3,626
11,719
7,571
0
2,952
8,540
0
94,763
L
Izanami
JenBean
Izanami
5,200
3,681
0
1,700
8,786
3,401
0
2,363
6,423
0
76,446
L
11,550
1,016
0
1,702
8,001
2,905
0
4,048
3,953
64,164
0
W
Sylvanus
PsychoArbiter
Sylvanus
4,853
1,041
1,276
4,772
14,452
10,180
138
4,358
9,941
14,515
0
W
Zhong Kui
SillyKraken
Zhong Kui
10,837
1,149
0
4,807
8,653
6,396
2,343
3,843
4,265
63,399
0
L
Athena
4,694
1,023
0
366
15,376
11,354
0
6,789
8,587
12,143
0
W
7,349
364
0
1,648
9,167
2,597
152
3,265
5,689
55,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,665
Gold Earned
41,235
517
Minions Killed
430
0
Camps Cleared
0
1,744,241
Distance Traveled
1,740,663
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,218
401
75
4
0
331,911
3
W
Ullr
9,834
546
129
7
0
348,931
1
L
Camazotz
8,053
447
62
3
0
351,929
1
W
Osiris
10,767
598
148
8
0
389,375
4
L
Izanami
8,594
477
145
8
0
340,397
8
L
Janus
10,241
569
133
7
0
374,450
4
W
Sylvanus
8,058
448
24
1
0
345,941
9
W
Zhong Kui
10,632
591
135
8
0
287,060
2
L
Athena
7,129
396
15
1
0
341,976
5
W
Janus
8,374
465
81
5
0
372,934
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role