Player Matchup

Charybdis
Charybdis
BadFinancialMan
Charybdis
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,491 Elo+
Solo
Cerberus
Cerberus
Rotonia
Cerberus
Level 124
God Stats
0W - 2L
1,560 SR
Queue Stats
133W - 112L
1,600 Elo+
Party 2
Hun Batz
Hun Batz
Runsier
Hun Batz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 129L
1,554 Elo+
Solo
Zeus
Zeus
TravieDaddie
Zeus
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Solo
Zhong Kui
Zhong Kui
aFooNamedMeno
Zhong Kui
Level 83
God Stats
11W - 6L
1,664 SR
Queue Stats
20W - 18L
1,467 Elo+
Party 2
Team Averages
Level 79
1,545 SR
1,565 Elo+

VS

Team Averages
Level 44
1,664 SR
1,572 Elo+
Scylla
Scylla
 
Scylla
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Danburn
Ao Kuang
Level 43
God Stats
62W - 55L
1,549 SR
Queue Stats
146W - 130L
1,486 Elo+
Solo
Ymir
Ymir
LadyAmalexia
Ymir
Level 8
God Stats
1W - 0L
1,777 SR
Queue Stats
8W - 8L
1,194 Elo+
Party 1
Serqet
Serqet
ShieldRust
Serqet
Level 69
God Stats
16W - 10L
1,842 SR
Queue Stats
37W - 24L
1,681 Elo+
Party 1
Charybdis
Charybdis
VyscoI
Charybdis
Level 76
God Stats
1W - 0L
1,653 SR
Queue Stats
17W - 5L
1,999 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BadFinancialMan
Charybdis
13
1 / 0 / 3
7,207
1,030
5,958
5,032
1,826
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
Rotonia
Cerberus
13
3 / 3 / 3
8,076
1,154
3,621
11,077
6,893
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Runsier
Hun Batz
13
0 / 6 / 5
7,090
1,013
3,180
9,420
3,398
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 2
6,574
939
496
2,905
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
aFooNamedMeno
Zhong Kui
13
2 / 0 / 4
8,033
1,148
8,638
7,506
5,707
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

281

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
13
2 / 1 / 7
7,732
1,105
8,625
4,973
1,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
Danburn
Ao Kuang
13
5 / 1 / 5
7,598
1,085
6,313
5,057
1,632
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 10
7,205
1,029
1,734
3,540
2,130
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Serqet
ShieldRust
Serqet
13
1 / 1 / 9
8,230
1,176
3,730
5,506
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
VyscoI
Charybdis
13
4 / 2 / 4
8,067
1,152
11,027
5,844
1,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
47
6
Kills
12
12
Deaths
6
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
2
1
7
5.5
L
Charybdis
BadFinancialMan
Charybdis
1
0
3
2.5
W
Ao Kuang
Danburn
Ao Kuang
5
1
5
7.5
W
0
1
10
5
L
Cerberus
Rotonia
Cerberus
3
3
3
1.5
L
Hun Batz
Runsier
Hun Batz
0
6
5
0.42
W
Serqet
ShieldRust
Serqet
1
1
9
5.5
L
0
3
2
0.33
W
Charybdis
VyscoI
Charybdis
4
2
4
3
L
Zhong Kui
aFooNamedMeno
Zhong Kui
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,893
Damage
31,429
35,940
Taken
24,920
18,916
Mitigated
10,298
5,917
Healing
5,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
8,625
1,115
0
440
4,973
1,164
0
2,371
2,503
37,362
0
L
Charybdis
BadFinancialMan
Charybdis
5,958
3,114
0
298
5,032
1,826
0
2,271
2,761
0
23,719
W
Ao Kuang
Danburn
Ao Kuang
6,313
1,420
0
1,351
5,057
1,632
0
1,731
3,247
11,135
0
W
1,734
158
0
0
3,540
2,130
0
2,426
1,069
8,370
0
L
Cerberus
Rotonia
Cerberus
3,621
94
238
2,088
11,077
6,893
0
4,459
6,618
10,788
0
L
Hun Batz
Runsier
Hun Batz
3,180
1,184
0
0
9,420
3,398
0
4,906
4,455
0
19,039
W
Serqet
ShieldRust
Serqet
3,730
432
0
2,866
5,506
3,520
0
2,381
2,989
0
7,010
L
496
449
0
0
2,905
1,092
0
1,905
1,000
4,795
0
W
Charybdis
VyscoI
Charybdis
11,027
3,560
0
442
5,844
1,852
0
3,300
2,357
0
26,762
L
Zhong Kui
aFooNamedMeno
Zhong Kui
8,638
807
0
3,293
7,506
5,707
0
3,131
4,127
23,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,980
Gold Earned
38,832
140
Minions Killed
150
3
Camps Cleared
9
625,703
Distance Traveled
744,536
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,732
1,105
75
11
4
146,136
0
L
Charybdis
7,207
1,030
42
6
1
140,441
2
W
Ao Kuang
7,598
1,085
12
2
1
134,618
0
W
Ymir
7,205
1,029
21
3
0
154,370
0
L
Cerberus
8,076
1,154
25
4
0
134,776
1
L
Hun Batz
7,090
1,013
25
4
1
134,607
0
W
Serqet
8,230
1,176
7
1
1
175,511
0
L
Zeus
6,574
939
4
1
0
70,127
0
W
Charybdis
8,067
1,152
35
5
3
133,901
0
L
Zhong Kui
8,033
1,148
44
6
1
145,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role