Player Matchup

Sylvanus
Sylvanus
So1arF1ar3
Sylvanus
Level 69
God Stats
3W - 4L
1,253 SR
Queue Stats
278W - 340L
1,414 Elo+
Party 2
Anubis
Anubis
Striker14569
Anubis
Level 107
God Stats
7W - 0L
1,642 SR
Queue Stats
97W - 86L
1,519 Elo+
Party 2
Arachne
Arachne
mewfive2
Arachne
Level 99
God Stats
2W - 0L
1,752 SR
Queue Stats
34W - 48L
1,364 Elo+
Party 2
Team Averages
Level 92
1,549 SR
1,433 Elo+

VS

Team Averages
Level 58
1,403 SR
1,422 Elo+
Discordia
Discordia
ReBelRaven25
Discordia
Level 8
God Stats
0W - 1L
1,239 SR
Queue Stats
0W - 2L
1,326 Elo+
Solo
Hachiman
Hachiman
SlipcasedMeat0
Hachiman
Level 46
God Stats
3W - 3L
1,487 SR
Queue Stats
51W - 56L
1,444 Elo+
Party 1
Cthulhu
Cthulhu
VoLT Acid x
Cthulhu
Level 120
God Stats
4W - 4L
1,484 SR
Queue Stats
128W - 122L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
So1arF1ar3
Sylvanus
15
0 / 2 / 18
11,292
627
9,109
16,177
12,469
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
18
13 / 0 / 6
13,422
746
19,375
11,389
5,427
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
mewfive2
Arachne
15
9 / 3 / 6
12,543
697
10,662
14,584
5,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ReBelRaven25
Discordia
12
1 / 9 / 2
9,528
529
5,357
12,537
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
13
1 / 8 / 3
9,779
543
9,300
15,034
3,976
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
VoLT Acid x
Cthulhu
13
3 / 5 / 1
10,095
561
12,496
20,238
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
11
22
Kills
5
5
Deaths
22
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
ReBelRaven25
Discordia
1
9
2
0.22
L
Hachiman
1
8
3
0.31
W
Sylvanus
So1arF1ar3
Sylvanus
0
2
18
4.5
W
Anubis
13
0
6
16
L
Cthulhu
VoLT Acid x
Cthulhu
3
5
1
0.7
W
Arachne
mewfive2
Arachne
9
3
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,146
Damage
27,153
42,150
Taken
47,809
23,107
Mitigated
25,674
20,952
Healing
6,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
ReBelRaven25
Discordia
5,357
607
70
121
12,537
2,975
0
6,528
6,009
17,549
0
L
Hachiman
9,300
4,010
178
2,015
15,034
3,976
0
9,525
5,509
0
33,181
W
Sylvanus
So1arF1ar3
Sylvanus
9,109
3,219
2,243
8,154
16,177
12,469
631
6,206
9,247
24,175
5,794
W
Anubis
19,375
118
19
6,617
11,389
5,427
1,158
4,271
6,946
89,634
0
L
Cthulhu
VoLT Acid x
Cthulhu
12,496
95
300
4,196
20,238
18,723
0
11,743
8,495
50,722
0
W
Arachne
mewfive2
Arachne
10,662
6,977
0
3,919
14,584
5,211
1,048
6,319
7,612
0
32,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,257
Gold Earned
29,402
206
Minions Killed
195
10
Camps Cleared
2
957,017
Distance Traveled
851,059
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,528
529
29
2
1
259,821
0
L
Hachiman
9,779
543
83
5
0
271,302
1
W
Sylvanus
11,292
627
36
2
0
288,963
0
W
Anubis
13,422
746
124
7
6
289,375
2
L
Cthulhu
10,095
561
83
5
1
319,936
5
W
Arachne
12,543
697
46
3
4
378,679
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role