Player Matchup

Baron Samedi
Baron Samedi
Blink1958
Baron Samedi
Level 109
God Stats
0W - 2L
1,658 SR
Queue Stats
127W - 82L
1,707 Elo+
Party 1
Serqet
Serqet
Captain_Milky63
Serqet
Level 127
God Stats
3W - 2L
1,781 SR
Queue Stats
189W - 119L
1,694 Elo+
Party 1
Bellona
Bellona
SamOramaLama
Bellona
Level 86
God Stats
0W - 1L
1,447 SR
Queue Stats
3W - 6L
1,507 Elo+
Party 1
Team Averages
Level 107
1,629 SR
1,636 Elo+

VS

Team Averages
Level 90
1,613 SR
1,658 Elo+
Danzaburou
Danzaburou
LGBTQ Larry
Danzaburou
Level 122
God Stats
13W - 10L
1,614 SR
Queue Stats
111W - 59L
1,713 Elo+
Party 2
Khepri
Khepri
TozzasRUs24
Khepri
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,540 Elo+
Party 2
Baron Samedi
Baron Samedi
kiid whip
Baron Samedi
Level 89
God Stats
4W - 2L
1,723 SR
Queue Stats
86W - 49L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Blink1958
Baron Samedi
18
6 / 6 / 4
14,096
641
19,775
24,948
13,366
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
3 / 6 / 6
12,501
568
12,666
22,804
20,616
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
SamOramaLama
Bellona
15
3 / 8 / 8
12,994
591
13,919
26,730
27,785
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LGBTQ Larry
Danzaburou
20
13 / 5 / 4
16,010
728
28,897
24,618
12,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Khepri
15
0 / 5 / 11
12,437
565
7,322
20,090
27,048
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
kiid whip
Baron Samedi
19
7 / 2 / 13
15,039
684
26,107
13,432
11,510
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
12
Kills
20
20
Deaths
12
18
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Blink1958
Baron Samedi
6
6
4
1.33
L
3
6
6
1
W
Danzaburou
LGBTQ Larry
Danzaburou
13
5
4
3
L
Bellona
SamOramaLama
Bellona
3
8
8
0.88
W
Khepri
0
5
11
1.1
W
Baron Samedi
kiid whip
Baron Samedi
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,360
Damage
62,326
74,482
Taken
58,140
61,767
Mitigated
50,658
18,782
Healing
19,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Blink1958
Baron Samedi
19,775
1,494
4,519
8,421
24,948
13,366
499
12,430
12,518
62,888
0
L
12,666
3,529
0
2,586
22,804
20,616
139
9,166
13,638
0
33,214
W
Danzaburou
LGBTQ Larry
Danzaburou
28,897
13,616
0
9,445
24,618
12,100
2,091
8,133
15,068
0
113,586
L
Bellona
SamOramaLama
Bellona
13,919
5,252
0
3,256
26,730
27,785
145
12,796
13,934
0
33,933
W
Khepri
7,322
414
0
1,115
20,090
27,048
44
5,993
12,840
20,044
0
W
Baron Samedi
kiid whip
Baron Samedi
26,107
1,761
2,657
6,373
13,432
11,510
1,337
6,234
6,405
65,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,591
Gold Earned
43,486
203
Minions Killed
247
8
Camps Cleared
10
1,141,311
Distance Traveled
1,106,361
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
14,096
641
114
5
1
339,506
2
L
Serqet
12,501
568
48
2
3
424,525
7
W
Danzaburou
16,010
728
152
7
6
368,724
3
L
Bellona
12,994
591
41
2
4
377,280
3
W
Khepri
12,437
565
12
1
1
358,781
0
W
Baron Samedi
15,039
684
83
4
3
378,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role