Player Matchup

Jormungandr
Jormungandr
Blue_Schmeat
Jormungandr
Level 85
God Stats
20W - 16L
1,389 SR
Queue Stats
569W - 500L
1,488 Elo+
Solo
Neith
Neith
Gazisaur
Neith
Level 123
God Stats
15W - 18L
1,536 SR
Queue Stats
340W - 328L
1,490 Elo+
Party 1
Anubis
Anubis
IAmLucent
Anubis
Level 142
God Stats
11W - 8L
1,663 SR
Queue Stats
169W - 166L
1,515 Elo+
Party 1
Chaac
Chaac
Redtiger3121
Chaac
Level 31
God Stats
50W - 62L
1,555 SR
Queue Stats
128W - 131L
1,635 Elo+
Solo
Set
Set
TheMoDE-11
Set
Level 63
God Stats
2W - 6L
1,616 SR
Queue Stats
184W - 223L
1,432 Elo+
Party 1
Team Averages
Level 89
1,552 SR
1,512 Elo+

VS

Team Averages
Level 59
1,591 SR
1,479 Elo+
Bellona
Bellona
CHAIRMANKING
Bellona
Level 39
God Stats
28W - 20L
1,697 SR
Queue Stats
177W - 144L
1,633 Elo+
Solo
Merlin
Merlin
Imagine_I_Care
Merlin
Level 34
God Stats
3W - 1L
1,813 SR
Queue Stats
44W - 33L
1,645 Elo+
Solo
Heimdallr
Heimdallr
Monkey_Froze
Heimdallr
Level 87
God Stats
22W - 30L
1,412 SR
Queue Stats
253W - 302L
1,468 Elo+
Party 2
Artemis
Artemis
Pasame-1-cerveza
Artemis
Level 86
God Stats
263W - 282L
1,532 SR
Queue Stats
399W - 497L
1,476 Elo+
Party 2
Mercury
Mercury
WebitoKinder420
Mercury
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Blue_Schmeat
Jormungandr
12
0 / 1 / 0
6,357
454
4,151
7,801
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
Gazisaur
Neith
11
0 / 3 / 1
6,298
450
2,166
4,805
1,538
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
IAmLucent
Anubis
12
3 / 5 / 1
7,669
548
9,595
8,427
4,333
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
0 / 2 / 0
4,981
356
1,949
4,430
2,239
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 1
6,383
456
1,866
10,645
3,261
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CHAIRMANKING
Bellona
15
4 / 0 / 3
8,880
634
9,286
9,020
7,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 1 / 4
8,172
584
4,086
6,791
1,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
Monkey_Froze
Heimdallr
12
4 / 1 / 6
7,919
566
4,654
7,531
1,804
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 5
8,361
597
3,683
6,896
1,750
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 2 / 4
7,380
527
1,251
10,447
2,919
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
4
Kills
15
15
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Blue_Schmeat
Jormungandr
0
1
0
0
W
Bellona
CHAIRMANKING
Bellona
4
0
3
5.5
L
Neith
Gazisaur
Neith
0
3
1
0.17
L
Anubis
IAmLucent
Anubis
3
5
1
0.7
W
2
1
4
4
W
Heimdallr
Monkey_Froze
Heimdallr
4
1
6
7
W
4
0
5
6.5
L
0
2
0
0
L
1
4
1
0.38
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,727
Damage
22,960
36,108
Taken
40,685
18,430
Mitigated
15,855
11,243
Healing
13,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Blue_Schmeat
Jormungandr
4,151
440
0
1,422
7,801
7,059
0
1,098
6,703
34,061
0
W
Bellona
CHAIRMANKING
Bellona
9,286
3,494
0
5,323
9,020
7,585
79
2,597
6,039
0
53,572
L
Neith
Gazisaur
Neith
2,166
673
0
937
4,805
1,538
0
0
4,805
0
29,342
L
Anubis
IAmLucent
Anubis
9,595
283
0
2,756
8,427
4,333
0
1,741
6,686
49,524
0
W
4,086
515
0
615
6,791
1,797
45
2,621
4,170
55,372
0
W
Heimdallr
Monkey_Froze
Heimdallr
4,654
2,258
316
2,823
7,531
1,804
578
3,220
4,311
0
30,704
W
3,683
2,377
175
3,331
6,896
1,750
1,804
1,938
4,958
0
54,894
L
1,949
208
0
2,280
4,430
2,239
0
0
4,430
0
11,683
L
1,866
629
0
3,848
10,645
3,261
0
1,247
9,398
0
28,388
W
1,251
526
0
1,303
10,447
2,919
0
3,370
7,037
0
45,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,688
Gold Earned
40,712
293
Minions Killed
458
0
Camps Cleared
0
1,124,663
Distance Traveled
1,415,464
15
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,357
454
49
4
0
267,010
4
W
Bellona
8,880
634
115
8
0
291,340
6
L
Neith
6,298
450
73
5
0
287,335
4
L
Anubis
7,669
548
84
6
0
217,754
5
W
Merlin
8,172
584
109
8
0
260,530
5
W
Heimdallr
7,919
566
60
4
0
261,129
8
W
Artemis
8,361
597
100
7
0
272,306
2
L
Chaac
4,981
356
25
2
0
94,464
0
L
Set
6,383
456
62
4
0
258,100
2
W
Mercury
7,380
527
74
5
0
330,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role