Player Matchup

Fenrir
Fenrir
Artoesis
Fenrir
Level 120
God Stats
18W - 10L
1,696 SR
Queue Stats
226W - 268L
1,517 Elo+
Party 1
Yemoja
Yemoja
DarkkPanther10
Yemoja
Level 22
God Stats
6W - 9L
1,273 SR
Queue Stats
28W - 85L
1,087 Elo+
Solo
Amaterasu
Amaterasu
Erryss
Amaterasu
Level 119
God Stats
76W - 57L
1,608 SR
Queue Stats
226W - 268L
1,517 Elo+
Party 1
Team Averages
Level 87
1,526 SR
1,373 Elo+

VS

Team Averages
Level 91
1,549 SR
1,358 Elo+
Artemis
Artemis
Callmewillem
Artemis
Level 127
God Stats
79W - 54L
1,782 SR
Queue Stats
425W - 604L
1,435 Elo+
Solo
Sun Wukong
Sun Wukong
Doc-Okocha
Sun Wukong
Level 121
God Stats
41W - 33L
1,593 SR
Queue Stats
224W - 336L
1,329 Elo+
Solo
Hel
Hel
Salvi__123
Hel
Level 25
God Stats
1W - 4L
1,272 SR
Queue Stats
1W - 5L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Artoesis
Fenrir
10
4 / 1 / 3
7,101
710
3,698
5,162
3,249
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 6
6,621
662
5,402
6,109
4,978
Magic Focus

Magic Focus

+20
Magical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Amaterasu
Erryss
Amaterasu
11
4 / 0 / 3
7,281
728
6,836
7,283
5,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Callmewillem
Artemis
10
1 / 3 / 1
6,291
629
5,717
6,187
1,965
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Doc-Okocha
Sun Wukong
11
1 / 2 / 1
6,573
657
6,038
8,801
5,836
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 3 / 2
5,805
581
1,229
5,300
2,229
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Artoesis
Fenrir
4
1
3
5.5
L
Artemis
Callmewillem
Artemis
1
3
1
0.5
W
0
1
6
3
L
Sun Wukong
Doc-Okocha
Sun Wukong
1
2
1
0.75
W
Amaterasu
Erryss
Amaterasu
4
0
3
5.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,936
Damage
12,984
18,554
Taken
20,288
13,754
Mitigated
10,030
6,289
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Artoesis
Fenrir
3,698
370
0
285
5,162
3,249
0
587
4,575
350
7,821
L
Artemis
Callmewillem
Artemis
5,717
2,293
0
593
6,187
1,965
0
2,114
4,073
0
14,852
W
5,402
548
887
2,983
6,109
4,978
428
432
5,677
25,257
0
L
Sun Wukong
Doc-Okocha
Sun Wukong
6,038
462
0
1,555
8,801
5,836
0
2,567
6,234
0
25,720
W
Amaterasu
Erryss
Amaterasu
6,836
2,860
453
1,681
7,283
5,527
330
969
6,314
0
28,697
L
1,229
0
1,495
1,184
5,300
2,229
56
1,440
3,860
6,916
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,003
Gold Earned
18,669
104
Minions Killed
100
4
Camps Cleared
5
510,400
Distance Traveled
465,279
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,101
710
14
1
1
163,365
0
L
Artemis
6,291
629
30
3
3
140,936
3
W
Yemoja
6,621
662
44
4
0
147,941
4
L
Sun Wukong
6,573
657
51
5
1
191,936
2
W
Amaterasu
7,281
728
46
5
3
199,094
2
L
Hel
5,805
581
19
2
1
132,407
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role