Player Matchup

Osiris
Osiris
Crypto01
Osiris
Level 135
God Stats
1W - 0L
1,660 SR
Queue Stats
38W - 15L
1,789 Elo+
Party 2
Ullr
Ullr
Kheel
Ullr
Level 129
God Stats
2W - 0L
1,772 SR
Queue Stats
45W - 14L
1,778 Elo+
Party 2
Cthulhu
Cthulhu
Leodronicus
Cthulhu
Level 17
God Stats
4W - 1L
1,895 SR
Queue Stats
34W - 12L
1,808 Elo+
Party 2
Janus
Janus
tensotinso
Janus
Level 141
God Stats
4W - 0L
1,623 SR
Queue Stats
49W - 17L
1,722 Elo+
Party 2
Team Averages
Level 106
1,738 SR
1,774 Elo+

VS

Team Averages
Level 91
1,496 SR
1,418 Elo+
Mercury
Mercury
GabrielCSTH
Mercury
Level 122
God Stats
0W - 1L
1,357 SR
Queue Stats
11W - 12L
1,435 Elo+
Party 1
Cernunnos
Cernunnos
QuietPup2009759
Cernunnos
Level 73
God Stats
5W - 3L
1,736 SR
Queue Stats
11W - 11L
1,435 Elo+
Party 1
Odin
Odin
RenanFCT
Odin
Level 28
God Stats
2W - 4L
1,503 SR
Queue Stats
8W - 11L
1,369 Elo+
Party 1
Nu Wa
Nu Wa
antonio0neto0
Nu Wa
Level 142
God Stats
0W - 2L
1,387 SR
Queue Stats
11W - 12L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Crypto01
Osiris
15
3 / 1 / 7
10,163
847
7,540
13,926
12,270
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
Kheel
Ullr
16
6 / 1 / 3
10,510
876
16,161
8,663
3,570
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Cthulhu
Leodronicus
Cthulhu
15
1 / 1 / 6
9,893
824
8,178
14,236
12,837
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
14
1 / 2 / 4
9,666
806
6,327
5,352
1,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GabrielCSTH
Mercury
13
0 / 3 / 3
8,044
670
3,846
13,312
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
QuietPup2009759
Cernunnos
14
2 / 4 / 0
8,524
710
6,335
13,893
5,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Odin
14
0 / 2 / 2
8,129
677
4,770
10,622
4,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
2 / 2 / 1
9,241
770
9,158
9,245
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
11
Kills
4
5
Deaths
11
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Osiris
Crypto01
Osiris
3
1
7
6.5
L
Mercury
GabrielCSTH
Mercury
0
3
3
0.5
W
Ullr
Kheel
Ullr
6
1
3
7.5
W
Cthulhu
Leodronicus
Cthulhu
1
1
6
4
L
Cernunnos
QuietPup2009759
Cernunnos
2
4
0
0.5
L
Odin
0
2
2
0.5
L
2
2
1
1.25
W
Janus
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,206
Damage
24,109
42,177
Taken
47,072
30,463
Mitigated
19,059
10,782
Healing
4,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Crypto01
Osiris
7,540
2,346
0
3,457
13,926
12,270
1,100
2,359
11,002
0
26,151
L
Mercury
GabrielCSTH
Mercury
3,846
1,584
0
1,139
13,312
6,337
0
3,100
10,212
0
24,613
W
Ullr
Kheel
Ullr
16,161
8,123
0
2,320
8,663
3,570
3,748
2,532
5,866
0
56,320
W
Cthulhu
Leodronicus
Cthulhu
8,178
840
1,175
3,830
14,236
12,837
31
3,161
10,714
39,741
0
L
Cernunnos
QuietPup2009759
Cernunnos
6,335
2,733
0
1,760
13,893
5,214
546
4,492
9,401
0
29,676
L
Odin
4,770
383
0
0
10,622
4,442
0
4,383
6,239
0
20,380
L
9,158
1,790
0
1,485
9,245
3,066
37
2,882
6,363
30,463
0
W
Janus
6,327
772
0
0
5,352
1,786
787
705
4,571
33,758
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,232
Gold Earned
33,938
235
Minions Killed
170
17
Camps Cleared
6
1,075,333
Distance Traveled
928,008
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,163
847
41
3
0
282,883
0
L
Mercury
8,044
670
41
3
1
272,407
0
W
Ullr
10,510
876
70
6
9
245,855
2
W
Cthulhu
9,893
824
61
5
3
299,097
3
L
Cernunnos
8,524
710
44
4
4
194,778
1
L
Odin
8,129
677
42
4
1
250,591
0
L
Nu Wa
9,241
770
43
4
0
210,232
3
W
Janus
9,666
806
63
5
5
247,498
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role