Player Matchup

Heimdallr
Heimdallr
Silver I
BeRnaBBe BRB7
Heimdallr
Silver I
Level 116
God Stats
2W - 4L
1,334 SR
Queue Stats
658W - 676L
1,165 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
GOOGLE801
Baron Samedi
Silver I
Level 81
God Stats
52W - 48L
1,542 SR
Queue Stats
124W - 143L
1,139 MMR
Solo
Jormungandr
Jormungandr
Silver I
Tealmumbai
Jormungandr
Silver I
Level 115
God Stats
4W - 10L
1,349 SR
Queue Stats
161W - 173L
1,209 MMR
Solo
Skadi
Skadi
Silver III
The_Black_belt80
Skadi
Silver III
Level 55
God Stats
6W - 2L
1,846 SR
Queue Stats
18W - 28L
1,180 MMR
Solo
Ares
Ares
Gold V
tomatosalad2
Ares
Gold V
Level 123
God Stats
2W - 4L
1,288 SR
Queue Stats
82W - 100L
1,150 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,472 SR
1,169 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 112
1,483 SR
1,168 MMR
Sylvanus
Sylvanus
Silver II
AIR D R0SE 1 o
Sylvanus
Silver II
Level 151
God Stats
3W - 5L
1,551 SR
Queue Stats
596W - 594L
1,123 MMR
Solo
Zeus
Zeus
Silver II
BlackwolfPK
Zeus
Silver II
Level 66
God Stats
0W - 2L
1,474 SR
Queue Stats
26W - 33L
1,183 MMR
Solo
Vamana
Vamana
Silver I
No_salt_required
Vamana
Silver I
Level 147
God Stats
1W - 3L
1,397 SR
Queue Stats
132W - 148L
1,182 MMR
Solo
Apollo
Apollo
Silver I
Nostraadamus__
Apollo
Silver I
Level 127
God Stats
11W - 12L
1,549 SR
Queue Stats
716W - 706L
1,154 MMR
Solo
Loki
Loki
Silver I
hugonow12
Loki
Silver I
Level 70
God Stats
5W - 6L
1,444 SR
Queue Stats
66W - 73L
1,197 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BeRnaBBe BRB7
Heimdallr
18
3 / 0 / 2
10,508
584
3,972
8,275
3,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
GOOGLE801
Baron Samedi
15
2 / 5 / 5
9,306
517
10,931
15,850
8,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Tealmumbai
Jormungandr
17
9 / 5 / 10
10,822
601
15,014
18,204
16,175
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

18
10 / 4 / 4
11,066
615
11,308
14,126
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
5 / 2 / 2
9,758
542
11,213
14,007
12,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
AthenaSetArtioArachneCerberus

VS

Bans
KumbhakarnaKing ArthurGilgameshKaliMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
12
0 / 9 / 3
7,659
426
4,788
16,057
13,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
1 / 6 / 7
9,102
506
10,391
10,058
3,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
8,589
477
7,360
14,199
9,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
9 / 7 / 3
11,246
625
13,329
15,106
4,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
17
6 / 3 / 3
10,852
603
6,671
15,521
5,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
29
Kills
16
16
Deaths
29
23
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
0
9
3
0.17
W
Heimdallr
BeRnaBBe BRB7
Heimdallr
3
0
2
4
L
1
6
7
0.75
W
Baron Samedi
GOOGLE801
Baron Samedi
2
5
5
0.9
L
0
4
1
0.13
L
9
7
3
1.5
W
Jormungandr
Tealmumbai
Jormungandr
9
5
10
2.8
W
10
4
4
3
L
Loki
6
3
3
2.5
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,438
Damage
42,539
70,462
Taken
70,941
46,983
Mitigated
36,592
17,036
Healing
19,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
4,788
1,295
234
4,176
16,057
13,711
0
8,223
7,833
26,827
7,280
W
Heimdallr
BeRnaBBe BRB7
Heimdallr
3,972
1,748
0
3,436
8,275
3,368
1,696
1,594
6,681
0
87,671
L
10,391
719
0
732
10,058
3,184
0
5,712
4,249
51,747
0
W
Baron Samedi
GOOGLE801
Baron Samedi
10,931
760
333
6,106
15,850
8,984
526
4,234
11,616
56,921
0
L
7,360
3,583
0
4,889
14,199
9,962
0
7,213
6,012
0
49,368
L
13,329
9,920
0
2,500
15,106
4,508
0
7,419
7,587
0
61,150
W
Jormungandr
Tealmumbai
Jormungandr
15,014
6,279
0
2,594
18,204
16,175
290
3,131
15,073
54,377
0
W
11,308
5,405
0
1,013
14,126
5,911
245
3,659
10,467
0
84,864
L
Loki
6,671
822
0
6,546
15,521
5,227
0
7,580
7,900
0
60,253
W
11,213
351
0
3,554
14,007
12,545
317
2,214
11,793
46,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,460
Gold Earned
47,448
567
Minions Killed
447
0
Camps Cleared
0
1,588,781
Distance Traveled
1,587,730
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,659
426
61
3
0
301,382
3
W
Heimdallr
10,508
584
159
9
0
336,030
4
L
Zeus
9,102
506
89
5
0
277,828
2
W
Baron Samedi
9,306
517
101
6
0
301,529
1
L
Vamana
8,589
477
97
5
0
247,809
1
L
Apollo
11,246
625
96
5
0
350,552
1
W
Jormungandr
10,822
601
76
4
0
313,560
13
W
Skadi
11,066
615
141
8
0
357,171
1
L
Loki
10,852
603
104
6
0
410,159
1
W
Ares
9,758
542
90
5
0
280,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role