Player Matchup

Nox
Nox
Silver I
Furaxyk
Nox
Silver I
Level 43
God Stats
5W - 3L
1,804 SR
Queue Stats
8W - 7L
1,484 MMR
Party 1
Medusa
Medusa
Silver I
Naömi
Medusa
Silver I
Level 32
God Stats
3W - 2L
1,674 SR
Queue Stats
8W - 7L
1,484 MMR
Party 1
Khepri
Khepri
Silver II
xDimensio
Khepri
Silver II
Level 155
God Stats
3W - 3L
1,575 SR
Queue Stats
20W - 11L
1,518 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 77
1,685 SR
1,495 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,418 SR
1,180 MMR
Scylla
Scylla
Bronze III
ButcherH20
Scylla
Bronze III
Level 78
God Stats
0W - 2L
1,445 SR
Queue Stats
2W - 10L
1,154 MMR
Party 2
Sylvanus
Sylvanus
Bronze III
SAMOOG
Sylvanus
Bronze III
Level 102
God Stats
0W - 1L
1,632 SR
Queue Stats
3W - 10L
1,154 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
cujo11
Erlang Shen
Bronze III
Level 69
God Stats
0W - 1L
1,177 SR
Queue Stats
3W - 9L
1,234 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
17
7 / 2 / 12
13,659
719
19,811
14,870
7,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
Naömi
Medusa
16
5 / 9 / 9
12,536
660
21,167
17,349
6,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
xDimensio
Khepri
17
7 / 3 / 12
15,038
791
10,631
19,794
31,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
PersephoneThothMorgan Le FayIzanamiGilgamesh

VS

Bans
AthenaArtemisAnhurHou YiApollo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ButcherH20
Scylla
16
9 / 5 / 4
12,907
679
21,455
14,195
5,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
SAMOOG
Sylvanus
14
1 / 7 / 11
11,417
601
11,284
26,643
30,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
cujo11
Erlang Shen
15
4 / 7 / 10
12,131
638
12,417
24,955
20,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
19
Kills
14
14
Deaths
19
33
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
ButcherH20
Scylla
9
5
4
2.2
W
Nox
7
2
12
6.5
W
Medusa
Naömi
Medusa
5
9
9
1.06
L
Sylvanus
SAMOOG
Sylvanus
1
7
11
0.93
L
Erlang Shen
cujo11
Erlang Shen
4
7
10
1.29
W
Khepri
xDimensio
Khepri
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,609
Damage
45,156
52,013
Taken
65,793
45,914
Mitigated
56,074
9,298
Healing
10,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ButcherH20
Scylla
21,455
1,923
0
491
14,195
5,704
495
9,492
4,703
46,946
0
W
Nox
19,811
1,573
0
2,857
14,870
7,201
1,018
10,215
4,290
64,113
0
W
Medusa
Naömi
Medusa
21,167
13,650
0
3,064
17,349
6,963
768
10,408
6,664
0
56,476
L
Sylvanus
SAMOOG
Sylvanus
11,284
2,834
2,447
3,849
26,643
30,169
449
11,955
14,688
32,408
6,142
L
Erlang Shen
cujo11
Erlang Shen
12,417
4,923
0
3,734
24,955
20,201
419
9,507
15,448
602
32,716
W
Khepri
xDimensio
Khepri
10,631
995
0
3,377
19,794
31,750
146
10,896
8,211
30,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,233
Gold Earned
36,455
204
Minions Killed
176
10
Camps Cleared
5
1,052,294
Distance Traveled
971,302
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
12,907
679
79
4
1
336,376
11
W
Nox
13,659
719
125
7
4
360,195
5
W
Medusa
12,536
660
56
3
2
323,500
2
L
Sylvanus
11,417
601
54
3
1
291,048
3
L
Erlang Shen
12,131
638
43
2
3
343,878
9
W
Khepri
15,038
791
23
1
4
368,599
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role