Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
 
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Osperino_3
Yemoja
Level 89
God Stats
6W - 4L
1,838 SR
Queue Stats
335W - 340L
1,480 Elo+
Solo
Tiamat
Tiamat
Premium_Wookie
Tiamat
Level 138
God Stats
0W - 7L
1,296 SR
Queue Stats
206W - 203L
1,352 Elo+
Solo
Team Averages
Level 95
1,527 SR
1,466 Elo+

VS

Team Averages
Level 78
1,491 SR
1,365 Elo+
Skadi
Skadi
 
Skadi
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
HYwelbane
Hou Yi
Level 65
God Stats
1W - 1L
1,302 SR
Queue Stats
27W - 25L
1,389 Elo+
Solo
Ymir
Ymir
TBDKN
Ymir
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 44L
1,254 Elo+
Party 1
Zhong Kui
Zhong Kui
TheRoundOneee
Zhong Kui
Level 117
God Stats
6W - 5L
1,655 SR
Queue Stats
548W - 579L
1,426 Elo+
Solo
Hel
Hel
Um04ka
Hel
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 44L
1,254 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
3 / 3 / 9
10,934
841
26,260
11,798
5,373
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
 
Chiron
17
7 / 6 / 6
10,511
809
16,022
11,494
6,278
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mace

Mace

+10
Physical Power

Ganesha
 
Ganesha
16
0 / 4 / 13
8,772
675
7,615
15,943
18,755
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
Osperino_3
Yemoja
16
3 / 3 / 10
9,201
708
6,997
14,201
16,703
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

1
0 / 1 / 0
3,552
273
0
478
2

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
17
3 / 1 / 11
10,354
796
11,802
10,994
3,811
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hou Yi
HYwelbane
Hou Yi
20
7 / 2 / 7
11,361
874
14,054
9,120
3,717
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
TBDKN
Ymir
17
5 / 4 / 9
10,509
808
7,177
20,084
21,623
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Zhong Kui
TheRoundOneee
Zhong Kui
16
2 / 5 / 9
9,844
757
12,395
15,642
8,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hel
Um04ka
Hel
16
0 / 1 / 14
9,471
729
2,388
10,714
8,668
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
67
13
Kills
17
17
Deaths
13
38
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
3
9
2.5
L
Chiron
 
Chiron
7
6
6
1.67
L
Ganesha
 
Ganesha
0
4
13
1.63
W
Skadi
 
Skadi
3
1
11
8.5
W
Hou Yi
HYwelbane
Hou Yi
7
2
7
5.25
L
Yemoja
Osperino_3
Yemoja
3
3
10
2.67
L
0
1
0
0
W
Ymir
TBDKN
Ymir
5
4
9
2.38
W
Zhong Kui
TheRoundOneee
Zhong Kui
2
5
9
1.3
W
Hel
Um04ka
Hel
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,894
Damage
47,816
53,914
Taken
66,554
47,111
Mitigated
46,796
22,057
Healing
34,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
26,260
1,678
975
3,941
11,798
5,373
825
3,325
8,473
63,557
0
L
Chiron
 
Chiron
16,022
4,542
2,228
1,316
11,494
6,278
442
5,536
5,924
0
26,778
L
Ganesha
 
Ganesha
7,615
762
1,837
2,351
15,943
18,755
265
5,333
10,610
13,818
0
W
Skadi
 
Skadi
11,802
4,567
1,957
2,058
10,994
3,811
694
7,598
3,396
0
28,210
W
Hou Yi
HYwelbane
Hou Yi
14,054
8,763
1,021
1,596
9,120
3,717
2,615
5,980
3,140
0
39,460
L
Yemoja
Osperino_3
Yemoja
6,997
1,721
5,643
3,766
14,201
16,703
64
7,732
6,469
13,365
0
L
0
0
0
0
478
2
0
0
478
0
0
W
Ymir
TBDKN
Ymir
7,177
1,155
878
3,505
20,084
21,623
217
13,133
6,951
13,916
0
W
Zhong Kui
TheRoundOneee
Zhong Kui
12,395
1,153
2,234
4,023
15,642
8,977
1,889
7,878
7,764
28,381
0
W
Hel
Um04ka
Hel
2,388
806
10,575
6,595
10,714
8,668
391
6,283
4,431
7,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,970
Gold Earned
51,539
125
Minions Killed
167
0
Camps Cleared
0
817,503
Distance Traveled
1,193,923
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,934
841
80
6
0
200,667
1
L
Chiron
10,511
809
30
2
0
186,213
0
L
Ganesha
8,772
675
0
0
0
234,647
0
W
Skadi
10,354
796
37
3
0
233,910
3
W
Hou Yi
11,361
874
64
5
0
227,758
1
L
Yemoja
9,201
708
15
1
0
195,976
1
L
Tiamat
3,552
273
0
0
0
0
0
W
Ymir
10,509
808
12
1
0
225,347
1
W
Zhong Kui
9,844
757
47
4
0
229,892
0
W
Hel
9,471
729
7
1
0
277,016
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role