Player Matchup

Arachne
Arachne
Robot-KVRSS
Arachne
Level 65
God Stats
7W - 4L
1,500 SR
Queue Stats
66W - 90L
1,362 Elo+
Party 2
Apollo
Apollo
SF_Marcoss
Apollo
Level 19
God Stats
1W - 1L
1,400 SR
Queue Stats
9W - 20L
1,311 Elo+
Party 2
Sobek
Sobek
Stormtrooper_379
Sobek
Level 86
God Stats
25W - 32L
1,431 SR
Queue Stats
169W - 224L
1,319 Elo+
Party 2
King Arthur
King Arthur
jurubeba_2000
King Arthur
Level 69
God Stats
16W - 25L
1,405 SR
Queue Stats
161W - 204L
1,411 Elo+
Party 2
Ra
Ra
pauloturtle56
Ra
Level 45
God Stats
14W - 18L
1,378 SR
Queue Stats
106W - 161L
1,329 Elo+
Party 2
Team Averages
Level 57
1,423 SR
1,346 Elo+

VS

Team Averages
Level 71
1,514 SR
1,451 Elo+
Bellona
Bellona
FxsioNz6479
Bellona
Level 67
God Stats
11W - 5L
1,587 SR
Queue Stats
306W - 274L
1,444 Elo+
Party 1
Vulcan
Vulcan
Gonzales1824
Vulcan
Level 105
God Stats
5W - 2L
1,532 SR
Queue Stats
381W - 409L
1,446 Elo+
Solo
Charybdis
Charybdis
MrLouis2244
Charybdis
Level 106
God Stats
49W - 33L
1,486 SR
Queue Stats
258W - 298L
1,436 Elo+
Party 1
Fenrir
Fenrir
eduardodbz__
Fenrir
Level 62
God Stats
20W - 17L
1,573 SR
Queue Stats
288W - 340L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
minueto_viavel
Tsukuyomi
Level 13
God Stats
6W - 7L
1,390 SR
Queue Stats
48W - 36L
1,489 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Robot-KVRSS
Arachne
13
4 / 5 / 4
8,818
464
7,014
14,943
6,232
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
SF_Marcoss
Apollo
12
1 / 9 / 0
7,132
375
1,805
10,853
1,787
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
4 / 2 / 3
8,934
470
7,947
15,241
15,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

King Arthur
jurubeba_2000
King Arthur
16
5 / 4 / 6
9,686
510
12,785
24,038
16,593
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
0 / 5 / 2
7,697
405
4,366
7,964
2,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
FxsioNz6479
Bellona
17
4 / 3 / 6
10,503
553
14,204
16,431
14,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
15
2 / 3 / 6
9,799
516
10,197
8,357
3,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
MrLouis2244
Charybdis
18
10 / 1 / 5
12,357
650
15,055
9,202
4,047
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
14
3 / 4 / 3
8,948
471
6,662
12,521
8,745
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
minueto_viavel
Tsukuyomi
18
6 / 3 / 5
11,303
595
11,747
13,265
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
50
14
Kills
25
25
Deaths
14
15
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
FxsioNz6479
Bellona
4
3
6
2.33
W
Vulcan
2
3
6
1.67
W
Charybdis
MrLouis2244
Charybdis
10
1
5
12.5
L
Arachne
Robot-KVRSS
Arachne
4
5
4
1.2
L
Apollo
SF_Marcoss
Apollo
1
9
0
0.11
L
4
2
3
2.75
W
Fenrir
3
4
3
1.13
L
King Arthur
jurubeba_2000
King Arthur
5
4
6
2
W
Tsukuyomi
minueto_viavel
Tsukuyomi
6
3
5
2.83
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,917
Damage
57,865
73,039
Taken
59,776
42,620
Mitigated
36,255
16,645
Healing
14,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
FxsioNz6479
Bellona
14,204
3,013
0
5,808
16,431
14,634
394
2,258
14,173
15,034
51,717
W
Vulcan
10,197
2,317
168
2,166
8,357
3,429
284
1,822
6,535
52,734
0
W
Charybdis
MrLouis2244
Charybdis
15,055
5,691
0
2,552
9,202
4,047
6,128
1,230
7,972
0
84,141
L
Arachne
Robot-KVRSS
Arachne
7,014
4,321
0
2,881
14,943
6,232
0
3,008
11,801
0
40,525
L
Apollo
SF_Marcoss
Apollo
1,805
1,058
0
450
10,853
1,787
0
163
10,690
0
31,596
L
7,947
310
0
4,139
15,241
15,605
0
3,148
11,899
24,771
0
W
Fenrir
6,662
1,160
0
219
12,521
8,745
0
2,489
10,032
0
38,408
L
King Arthur
jurubeba_2000
King Arthur
12,785
1,265
0
7,030
24,038
16,593
0
5,332
18,583
0
55,934
W
Tsukuyomi
minueto_viavel
Tsukuyomi
11,747
2,777
0
4,067
13,265
5,400
0
4,514
8,751
0
88,080
L
4,366
124
604
1,541
7,964
2,403
0
1,814
6,048
47,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,267
Gold Earned
52,910
315
Minions Killed
603
0
Camps Cleared
0
1,714,342
Distance Traveled
1,867,593
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,503
553
135
7
0
365,825
2
W
Vulcan
9,799
516
92
5
0
366,972
12
W
Charybdis
12,357
650
183
10
0
349,561
3
L
Arachne
8,818
464
56
3
0
401,305
1
L
Apollo
7,132
375
60
3
0
314,620
1
L
Sobek
8,934
470
26
1
0
374,160
2
W
Fenrir
8,948
471
65
3
0
368,715
0
L
King Arthur
9,686
510
112
6
0
353,882
0
W
Tsukuyomi
11,303
595
128
7
0
416,520
5
L
Ra
7,697
405
61
3
0
270,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role