Player Matchup

Hera
Hera
AloeVeraJuice
Hera
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 25L
1,340 Elo+
Solo
Bellona
Bellona
Blazeer_17
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,213 Elo+
Solo
Nemesis
Nemesis
CODZILLA1212
Nemesis
Level 16
God Stats
10W - 13L
1,298 SR
Queue Stats
20W - 27L
1,315 Elo+
Solo
Medusa
Medusa
CupcakeKat12
Medusa
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 27L
1,204 Elo+
Solo
Fenrir
Fenrir
jifylover1
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,160 Elo+
Solo
Team Averages
Level 14
1,460 SR
1,246 Elo+

VS

Team Averages
Level 17
1,442 SR
1,300 Elo+
Bakasura
Bakasura
BlitheAthlete6
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
HonyBearKing
Medusa
Level 13
God Stats
3W - 3L
1,633 SR
Queue Stats
12W - 21L
1,239 Elo+
Solo
Zeus
Zeus
JChris1990
Zeus
Level 27
God Stats
8W - 7L
1,486 SR
Queue Stats
55W - 69L
1,337 Elo+
Solo
Ymir
Ymir
Mythic_King00
Ymir
Level 6
God Stats
0W - 4L
1,091 SR
Queue Stats
0W - 9L
1,015 Elo+
Solo
Janus
Janus
ROSEnXOs
Janus
Level 29
God Stats
2W - 7L
1,500 SR
Queue Stats
573W - 598L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 32
14,776
1,343
30,447
12,866
8,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Blazeer_17
Bellona
20
6 / 8 / 21
12,672
1,152
11,937
17,050
12,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nemesis
CODZILLA1212
Nemesis
20
21 / 4 / 14
15,921
1,447
25,646
15,958
8,010
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
19
1 / 5 / 15
11,102
1,009
2,561
11,722
5,131
Fenrir
jifylover1
Fenrir
20
14 / 7 / 19
13,697
1,245
17,624
19,249
9,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

178

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
0 / 16 / 10
10,931
994
4,150
24,335
13,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
19
5 / 7 / 13
12,635
1,149
14,839
22,233
22,118
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
11 / 12 / 14
15,040
1,367
18,096
20,343
8,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 1
8,906
810
134
3,524
1,392
Janus
ROSEnXOs
Janus
19
11 / 13 / 9
13,949
1,268
29,690
25,080
7,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
74
50
Kills
27
28
Deaths
51
101
Assists
47
Player
Kills
Deaths
Assists
KDA
W
8
4
32
6
W
Bellona
Blazeer_17
Bellona
6
8
21
2.06
L
Bakasura
0
16
10
0.31
W
Nemesis
CODZILLA1212
Nemesis
21
4
14
7
W
Medusa
1
5
15
1.7
L
Medusa
5
7
13
1.64
L
11
12
14
1.5
L
0
3
1
0.17
L
Janus
ROSEnXOs
Janus
11
13
9
1.19
W
Fenrir
jifylover1
Fenrir
14
7
19
3.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,215
Damage
66,909
76,845
Taken
95,515
43,297
Mitigated
53,301
8,458
Healing
3,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,447
8,548
16
3,942
12,866
8,526
0
9,272
3,594
69,489
0
W
Bellona
Blazeer_17
Bellona
11,937
3,414
0
216
17,050
12,199
0
10,590
5,915
339
25,657
L
Bakasura
4,150
2,820
255
934
24,335
13,645
0
7,841
16,494
843
15,959
W
Nemesis
CODZILLA1212
Nemesis
25,646
14,126
0
2,734
15,958
8,010
0
10,456
5,447
0
45,682
W
Medusa
2,561
1,970
0
81
11,722
5,131
0
7,179
4,473
0
6,825
L
Medusa
14,839
7,543
0
1,201
22,233
22,118
0
7,522
14,711
0
32,661
L
18,096
6,017
0
0
20,343
8,378
0
7,190
13,153
49,785
0
L
134
134
0
0
3,524
1,392
0
1,302
2,222
218
0
L
Janus
ROSEnXOs
Janus
29,690
3,029
24
1,099
25,080
7,768
0
6,845
18,235
62,250
0
W
Fenrir
jifylover1
Fenrir
17,624
7,314
0
1,469
19,249
9,431
0
10,477
8,297
0
22,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,168
Gold Earned
61,461
189
Minions Killed
168
5
Camps Cleared
6
980,760
Distance Traveled
730,582
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,776
1,343
95
9
1
215,349
0
W
Bellona
12,672
1,152
36
3
0
180,909
1
L
Bakasura
10,931
994
25
2
4
165,929
3
W
Nemesis
15,921
1,447
43
4
4
229,906
1
W
Medusa
11,102
1,009
8
1
0
181,715
0
L
Medusa
12,635
1,149
25
2
1
188,567
0
L
Zeus
15,040
1,367
52
5
1
154,441
0
L
Ymir
8,906
810
0
0
0
29,949
0
L
Janus
13,949
1,268
66
6
0
191,696
0
W
Fenrir
13,697
1,245
7
1
0
172,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role