Player Matchup

The Morrigan
The Morrigan
Gold IV
Shadowthear
The Morrigan
Gold IV
Level 134
God Stats
0W - 1L
1,761 SR
Queue Stats
11W - 3L
1,800 MMR
Party 2
Xbalanque
Xbalanque
Gold IV
Tenths
Xbalanque
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,501 MMR
Party 2
Bacchus
Bacchus
Gold IV
Zephil0
Bacchus
Gold IV
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 3L
1,789 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 141
1,587 SR
1,696 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 135
1,579 SR
1,683 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond V
Mooooooooove
Ah Muzen Cab
Diamond V
Level 149
God Stats
13W - 2L
1,844 SR
Queue Stats
73W - 45L
1,852 MMR
Party 1
Sol
Sol
Platinum III
TRB99
Sol
Platinum III
Level 155
God Stats
2W - 2L
1,324 SR
Queue Stats
94W - 66L
1,601 MMR
Party 1
Ymir
Ymir
Platinum IV
ValhallaJohn
Ymir
Platinum IV
Level 102
God Stats
1W - 1L
1,569 SR
Queue Stats
71W - 51L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Shadowthear
The Morrigan
18
10 / 9 / 9
14,670
772
20,574
12,026
4,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Xbalanque
Tenths
Xbalanque
18
9 / 3 / 10
14,253
750
27,068
19,167
7,221
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Zephil0
Bacchus
15
2 / 9 / 17
13,460
708
11,723
23,163
34,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
YemojaTiamatDiscordiaThothMorgan Le Fay

VS

Bans
PersephoneSobekDanzaburouKuzenboHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Mooooooooove
Ah Muzen Cab
17
10 / 12 / 7
14,772
777
18,396
21,757
6,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
TRB99
Sol
18
11 / 4 / 8
14,157
745
19,736
20,570
7,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
0 / 5 / 14
12,691
668
6,664
26,538
31,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
50
21
Kills
21
21
Deaths
21
36
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Mooooooooove
Ah Muzen Cab
10
12
7
1.13
L
The Morrigan
Shadowthear
The Morrigan
10
9
9
1.61
W
Sol
TRB99
Sol
11
4
8
3.75
L
Xbalanque
Tenths
Xbalanque
9
3
10
4.67
W
0
5
14
1.4
L
Bacchus
Zephil0
Bacchus
2
9
17
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,365
Damage
44,796
54,356
Taken
68,865
45,476
Mitigated
45,651
6,907
Healing
17,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Mooooooooove
Ah Muzen Cab
18,396
9,802
0
4,662
21,757
6,616
1,950
8,767
12,990
0
71,072
L
The Morrigan
Shadowthear
The Morrigan
20,574
3,623
0
586
12,026
4,054
426
7,749
4,046
54,183
6,687
W
Sol
TRB99
Sol
19,736
5,201
0
8,975
20,570
7,166
768
8,999
11,571
77,946
0
L
Xbalanque
Tenths
Xbalanque
27,068
10,454
0
1,702
19,167
7,221
2,494
8,088
11,079
0
72,587
W
6,664
888
0
3,627
26,538
31,869
47
9,355
17,183
23,503
0
L
Bacchus
Zephil0
Bacchus
11,723
1,240
582
4,037
23,163
34,201
0
10,728
12,435
27,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,383
Gold Earned
41,620
220
Minions Killed
221
9
Camps Cleared
7
981,870
Distance Traveled
960,909
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,772
777
97
5
2
287,925
1
L
The Morrigan
14,670
772
81
4
6
304,048
5
W
Sol
14,157
745
86
5
5
333,202
4
L
Xbalanque
14,253
750
106
6
2
365,538
6
W
Ymir
12,691
668
38
2
0
339,782
5
L
Bacchus
13,460
708
33
2
1
312,284
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role