Player Matchup

Mercury
Mercury
 
Mercury
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dayrup
Artemis
Level 23
God Stats
6W - 4L
1,495 SR
Queue Stats
78W - 59L
1,488 Elo+
Party 2
Nike
Nike
Maradoninha
Nike
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 97L
1,301 Elo+
Party 2
Ymir
Ymir
Nearlesss
Ymir
Level 16
God Stats
15W - 26L
1,489 SR
Queue Stats
22W - 45L
1,211 Elo+
Party 2
Ra
Ra
akame_jv22
Ra
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 24
1,497 SR
1,400 Elo+

VS

Team Averages
Level 40
1,367 SR
1,366 Elo+
Thor
Thor
CafédoUrso
Thor
Level 7
God Stats
0W - 4L
1,279 SR
Queue Stats
4W - 7L
1,416 Elo+
Party 1
Anubis
Anubis
Gaman_ema_TV
Anubis
Level 26
God Stats
12W - 11L
1,429 SR
Queue Stats
138W - 152L
1,376 Elo+
Solo
Amaterasu
Amaterasu
SigmaFPN
Amaterasu
Level 15
God Stats
2W - 5L
1,178 SR
Queue Stats
8W - 18L
1,271 Elo+
Solo
Medusa
Medusa
SoleGamerTron
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 85L
1,399 Elo+
Party 1
Terra
Terra
lucpsbr
Terra
Level 26
God Stats
8W - 15L
1,447 SR
Queue Stats
64W - 79L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
20
3 / 0 / 5
12,531
660
4,984
9,136
4,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Dayrup
Artemis
19
15 / 2 / 2
12,155
640
22,891
12,998
4,685
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 2
10,759
566
7,557
9,345
8,224
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
11
0 / 1 / 7
8,142
429
2,233
6,730
7,131
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
2 / 1 / 4
10,466
551
5,849
5,833
1,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
8,527
449
2,950
11,022
3,551
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
15
0 / 4 / 0
8,719
459
5,434
12,350
6,925
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Amaterasu
SigmaFPN
Amaterasu
17
3 / 2 / 0
9,737
512
6,164
12,915
9,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
1 / 8 / 0
7,330
386
5,337
12,931
3,423
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Terra
lucpsbr
Terra
10
0 / 6 / 2
7,432
391
2,502
16,197
6,486
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
24
Kills
5
5
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
3
0
5
5.5
L
1
4
2
0.5
W
Artemis
Dayrup
Artemis
15
2
2
8
L
Anubis
0
4
0
0
W
4
1
2
5
W
Ymir
0
1
7
3.5
L
Amaterasu
SigmaFPN
Amaterasu
3
2
0
1.5
L
1
8
0
0.13
W
2
1
4
4
L
Terra
lucpsbr
Terra
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,514
Damage
22,387
44,042
Taken
65,415
26,466
Mitigated
29,518
14,315
Healing
9,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
4,984
2,825
0
3,339
9,136
4,539
0
252
8,884
0
144,007
L
2,950
345
0
0
11,022
3,551
0
1,133
9,838
0
43,963
W
Artemis
Dayrup
Artemis
22,891
14,291
0
5,174
12,998
4,685
1,599
2,590
10,408
0
100,077
L
Anubis
5,434
186
0
2,854
12,350
6,925
0
3,815
8,434
58,329
0
W
7,557
1,408
0
1,674
9,345
8,224
995
1,829
7,256
9,858
54,744
W
Ymir
2,233
439
0
596
6,730
7,131
0
768
5,962
14,779
0
L
Amaterasu
SigmaFPN
Amaterasu
6,164
2,464
0
2,300
12,915
9,133
753
1,438
11,124
0
60,495
L
5,337
1,575
0
1,600
12,931
3,423
480
997
11,886
0
37,333
W
5,849
39
1,926
1,606
5,833
1,887
697
2,497
3,336
71,295
0
L
Terra
lucpsbr
Terra
2,502
102
186
2,706
16,197
6,486
0
1,731
14,268
24,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,053
Gold Earned
41,745
659
Minions Killed
399
0
Camps Cleared
0
1,870,103
Distance Traveled
1,583,623
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
12,531
660
201
11
0
497,466
5
L
Thor
8,527
449
70
4
0
277,142
0
W
Artemis
12,155
640
165
9
0
318,484
1
L
Anubis
8,719
459
112
6
0
298,001
4
W
Nike
10,759
566
130
7
0
355,696
3
W
Ymir
8,142
429
23
1
0
332,897
2
L
Amaterasu
9,737
512
114
6
0
348,850
0
L
Medusa
7,330
386
63
3
0
312,245
3
W
Ra
10,466
551
140
7
0
365,560
4
L
Terra
7,432
391
40
2
0
347,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role