Player Matchup

Neith
Neith
KingOfTheSky01
Neith
Level 17
God Stats
6W - 5L
1,478 SR
Queue Stats
46W - 24L
1,621 Elo+
Solo
Anubis
Anubis
Kirian-Glez_
Anubis
Level 20
God Stats
2W - 0L
1,351 SR
Queue Stats
4W - 1L
1,793 Elo+
Solo
Nox
Nox
Mica-Hail
Nox
Level 6
God Stats
3W - 3L
1,537 SR
Queue Stats
10W - 11L
1,412 Elo+
Solo
Chaac
Chaac
kingkiller_lll_
Chaac
Level 28
God Stats
7W - 8L
1,806 SR
Queue Stats
271W - 297L
1,516 Elo+
Solo
Yemoja
Yemoja
tsunnmy
Yemoja
Level 5
God Stats
4W - 0L
1,456 SR
Queue Stats
4W - 0L
1,781 Elo+
Solo
Team Averages
Level 15
1,526 SR
1,625 Elo+

VS

Team Averages
Level 22
1,634 SR
1,592 Elo+
Merlin
Merlin
DemandinCash
Merlin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,877 Elo+
Party 2
Scylla
Scylla
NeverGiveUpPlz
Scylla
Level 27
God Stats
14W - 8L
1,616 SR
Queue Stats
46W - 26L
1,551 Elo+
Party 2
Ao Kuang
Ao Kuang
Omni Orbital
Ao Kuang
Level 27
God Stats
25W - 22L
1,723 SR
Queue Stats
119W - 118L
1,477 Elo+
Party 1
Arachne
Arachne
OnlyOriginalz
Arachne
Level 25
God Stats
24W - 20L
1,601 SR
Queue Stats
106W - 88L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
WackPack
Sylvanus
Level 27
God Stats
2W - 3L
1,730 SR
Queue Stats
126W - 143L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
13 / 1 / 13
12,637
1,264
26,723
7,424
2,325
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
18
6 / 4 / 13
11,963
1,196
13,263
12,383
4,641
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 13
11,539
1,154
13,693
11,514
3,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 4 / 12
12,067
1,207
15,071
12,959
9,625
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
tsunnmy
Yemoja
17
0 / 6 / 11
9,572
957
1,697
14,966
13,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

258

VS

Team 2 Tickets

149

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
16
0 / 10 / 4
8,957
896
1,663
14,336
6,068
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
3 / 5 / 4
10,455
1,046
13,112
17,338
6,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Omni Orbital
Ao Kuang
17
9 / 5 / 5
11,778
1,178
17,038
15,734
6,767
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
17
7 / 7 / 4
11,146
1,115
14,599
17,836
7,744
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sylvanus
WackPack
Sylvanus
18
1 / 3 / 15
11,596
1,160
8,387
17,105
23,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
52
30
Kills
20
20
Deaths
30
62
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
10
4
0.2
W
13
1
13
19.5
W
Anubis
6
4
13
3.13
W
4
5
13
2.1
L
3
5
4
1
L
Ao Kuang
Omni Orbital
Ao Kuang
9
5
5
2.3
L
Arachne
7
7
4
1.29
L
Sylvanus
WackPack
Sylvanus
1
3
15
2.83
W
7
4
12
3.25
W
Yemoja
tsunnmy
Yemoja
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,447
Damage
54,799
59,246
Taken
82,349
33,158
Mitigated
51,080
10,882
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
1,663
948
0
7
14,336
6,068
0
3,663
10,673
8,229
0
W
26,723
16,036
678
1,453
7,424
2,325
0
6,495
929
0
42,441
W
Anubis
13,263
162
0
2,894
12,383
4,641
0
9,303
3,080
21,014
0
W
13,693
1,496
499
1,259
11,514
3,394
0
5,497
6,017
33,490
0
L
13,112
1,315
0
3,593
17,338
6,555
0
7,186
10,152
30,119
0
L
Ao Kuang
Omni Orbital
Ao Kuang
17,038
7,617
0
2,039
15,734
6,767
0
4,302
11,432
22,497
0
L
Arachne
14,599
11,695
0
3,108
17,836
7,744
0
8,140
9,696
0
34,126
L
Sylvanus
WackPack
Sylvanus
8,387
1,693
1,913
6,266
17,105
23,946
0
5,362
11,743
18,071
0
W
15,071
2,959
0
3,740
12,959
9,625
0
10,796
2,163
237
37,268
W
Yemoja
tsunnmy
Yemoja
1,697
212
359
0
14,966
13,173
0
8,109
6,857
13,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,778
Gold Earned
53,932
189
Minions Killed
104
4
Camps Cleared
3
913,487
Distance Traveled
889,360
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,957
896
5
1
0
141,523
2
W
Neith
12,637
1,264
31
3
1
196,712
0
W
Anubis
11,963
1,196
21
2
0
181,821
3
W
Nox
11,539
1,154
45
5
1
191,667
1
L
Scylla
10,455
1,046
35
4
0
181,535
0
L
Ao Kuang
11,778
1,178
13
1
0
195,177
0
L
Arachne
11,146
1,115
34
3
1
224,906
0
L
Sylvanus
11,596
1,160
17
2
2
146,219
5
W
Chaac
12,067
1,207
69
7
2
199,244
0
W
Yemoja
9,572
957
23
2
0
144,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role