Player Matchup

Merlin
Merlin
SAYHELLO1221
Merlin
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juanidepa
Morgan Le Fay
Level 98
God Stats
14W - 20L
1,491 SR
Queue Stats
83W - 86L
1,480 Elo+
Solo
Vamana
Vamana
wolf1221aragon
Vamana
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,468 Elo+
Party 1
Team Averages
Level 70
1,497 SR
1,458 Elo+

VS

Team Averages
Level 89
1,510 SR
1,545 Elo+
Kukulkan
Kukulkan
Tay5ir
Kukulkan
Level 69
God Stats
1W - 0L
1,609 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Rama
Rama
boss811
Rama
Level 129
God Stats
2W - 0L
1,730 SR
Queue Stats
80W - 60L
1,666 Elo+
Party 2
Awilix
Awilix
jushymaso222
Awilix
Level 69
God Stats
1W - 3L
1,190 SR
Queue Stats
15W - 16L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
1 / 8 / 2
6,779
678
2,969
8,220
2,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
juanidepa
Morgan Le Fay
11
4 / 4 / 3
7,772
777
9,687
10,189
3,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
4 / 3 / 2
7,479
748
3,988
13,416
10,840
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Tay5ir
Kukulkan
12
3 / 0 / 10
7,945
795
6,824
4,331
1,595
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
boss811
Rama
12
7 / 6 / 8
8,415
842
15,797
10,568
3,805
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
10
5 / 3 / 3
7,597
760
5,469
7,210
3,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
9
Kills
15
15
Deaths
9
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
8
2
0.25
W
Kukulkan
Tay5ir
Kukulkan
3
0
10
8
W
Rama
boss811
Rama
7
6
8
1.83
L
Morgan Le Fay
juanidepa
Morgan Le Fay
4
4
3
1.38
W
Awilix
5
3
3
2.17
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,644
Damage
28,090
31,825
Taken
22,109
17,352
Mitigated
8,756
4,366
Healing
3,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
2,969
316
0
280
8,220
2,686
0
1,071
7,064
12,957
0
W
Kukulkan
Tay5ir
Kukulkan
6,824
645
0
494
4,331
1,595
0
2,570
1,667
29,126
0
W
Rama
boss811
Rama
15,797
11,420
0
2,308
10,568
3,805
709
5,505
4,863
0
31,165
L
Morgan Le Fay
juanidepa
Morgan Le Fay
9,687
1,555
53
2,135
10,189
3,826
0
3,104
6,962
26,510
0
W
Awilix
5,469
1,764
0
918
7,210
3,356
0
4,379
2,711
0
12,888
L
3,988
1,133
0
1,898
13,416
10,840
124
2,821
10,338
0
13,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,030
Gold Earned
23,957
104
Minions Killed
119
2
Camps Cleared
6
531,024
Distance Traveled
565,956
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,779
678
36
4
0
141,798
0
W
Kukulkan
7,945
795
66
7
0
193,195
2
W
Rama
8,415
842
39
4
3
167,776
4
L
Morgan Le Fay
7,772
777
41
4
1
180,769
3
W
Awilix
7,597
760
14
1
3
204,985
0
L
Vamana
7,479
748
27
3
1
208,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role