Player Matchup

Medusa
Medusa
georgeneo16
Medusa
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,563 Elo+
Party 2
Vamana
Vamana
ho3ein72
Vamana
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 84L
1,434 Elo+
Solo
The Morrigan
The Morrigan
psychobillmess
The Morrigan
Level 112
God Stats
2W - 2L
1,343 SR
Queue Stats
393W - 326L
1,560 Elo+
Party 2
Team Averages
Level 73
1,448 SR
1,519 Elo+

VS

Team Averages
Level 52
1,480 SR
1,341 Elo+
Izanami
Izanami
Tadex21
Izanami
Level 29
God Stats
2W - 4L
1,438 SR
Queue Stats
20W - 32L
1,301 Elo+
Party 1
Nike
Nike
dodo1217
Nike
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 23L
1,299 Elo+
Party 1
Nox
Nox
iratuseu
Nox
Level 101
God Stats
30W - 28L
1,501 SR
Queue Stats
35W - 48L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
2 / 7 / 5
8,311
639
3,209
10,371
2,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
ho3ein72
Vamana
12
2 / 5 / 3
8,525
656
8,169
15,672
13,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Morrigan
psychobillmess
The Morrigan
12
4 / 3 / 3
8,506
654
5,955
10,452
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Tadex21
Izanami
13
10 / 2 / 3
10,261
789
13,382
8,487
2,947
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nike
12
3 / 6 / 7
8,678
668
7,716
10,075
6,602
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 0 / 11
9,264
713
10,190
4,448
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
8
Kills
15
15
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
Tadex21
Izanami
10
2
3
5.75
W
Nike
3
6
7
1.08
L
Medusa
2
7
5
0.64
L
Vamana
ho3ein72
Vamana
2
5
3
0.7
W
2
0
11
7.5
L
The Morrigan
psychobillmess
The Morrigan
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,333
Damage
31,288
36,495
Taken
23,010
20,352
Mitigated
11,391
6,186
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Tadex21
Izanami
13,382
9,207
0
3,909
8,487
2,947
653
1,912
6,575
0
29,081
W
Nike
7,716
872
0
419
10,075
6,602
0
3,131
6,944
0
27,423
L
Medusa
3,209
1,338
0
909
10,371
2,865
1,104
2,981
7,174
0
15,491
L
Vamana
ho3ein72
Vamana
8,169
2,234
278
4,015
15,672
13,641
49
3,404
11,946
5,195
22,494
W
10,190
109
0
240
4,448
1,842
405
1,378
3,070
35,960
0
L
The Morrigan
psychobillmess
The Morrigan
5,955
1,644
0
984
10,452
3,846
0
3,528
6,658
21,332
3,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,342
Gold Earned
28,203
131
Minions Killed
146
5
Camps Cleared
5
661,528
Distance Traveled
634,430
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,261
789
37
3
1
162,661
0
W
Nike
8,678
668
22
2
2
221,426
6
L
Medusa
8,311
639
41
3
0
200,197
3
L
Vamana
8,525
656
48
4
1
227,353
1
W
Nox
9,264
713
87
7
2
250,343
4
L
The Morrigan
8,506
654
42
3
4
233,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role