Player Matchup

Artio
Artio
GreenLazer912
Artio
Level 100
God Stats
14W - 15L
1,418 SR
Queue Stats
114W - 185L
1,354 Elo+
Solo
Tiamat
Tiamat
LusciousBallz
Tiamat
Level 66
God Stats
3W - 3L
1,349 SR
Queue Stats
106W - 91L
1,582 Elo+
Party 2
Jing Wei
Jing Wei
SauceConnoisseur
Jing Wei
Level 127
God Stats
8W - 3L
1,621 SR
Queue Stats
94W - 89L
1,583 Elo+
Party 2
Team Averages
Level 98
1,463 SR
1,506 Elo+

VS

Team Averages
Level 45
1,668 SR
1,493 Elo+
Charybdis
Charybdis
DraconicSilver
Charybdis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 18L
1,637 Elo+
Party 1
Sol
Sol
SiIIyy
Sol
Level 4
God Stats
4W - 1L
1,835 SR
Queue Stats
7W - 3L
1,500 Elo+
Party 1
Pele
Pele
mogath12
Pele
Level 44
God Stats
8W - 4L
1,668 SR
Queue Stats
98W - 161L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 14
12,170
761
7,106
19,954
25,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
7 / 4 / 10
12,299
769
18,184
13,380
7,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
13 / 3 / 7
13,145
822
21,876
14,886
6,092
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DraconicSilver
Charybdis
13
2 / 9 / 7
10,002
625
6,189
14,842
5,593
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
SiIIyy
Sol
16
7 / 6 / 6
11,700
731
19,400
20,910
7,530
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Pele
14
4 / 8 / 7
10,767
673
8,770
17,284
12,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
33
23
Kills
13
13
Deaths
23
31
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DraconicSilver
Charybdis
2
9
7
0.61
W
3
6
14
1.67
W
7
4
10
3
W
13
3
7
5.5
L
Sol
SiIIyy
Sol
7
6
6
1.67
L
Pele
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,166
Damage
34,359
48,220
Taken
53,036
39,123
Mitigated
25,331
15,617
Healing
10,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DraconicSilver
Charybdis
6,189
2,724
0
1,361
14,842
5,593
495
7,687
6,757
0
16,418
W
7,106
270
1,232
6,446
19,954
25,237
355
7,095
12,859
26,083
0
W
18,184
821
117
4,667
13,380
7,794
690
6,535
6,845
44,695
0
W
21,876
13,437
0
3,155
14,886
6,092
1,856
6,343
8,543
0
58,805
L
Sol
SiIIyy
Sol
19,400
6,025
0
6,961
20,910
7,530
922
8,596
11,868
60,672
0
L
Pele
8,770
1,065
0
2,642
17,284
12,208
0
8,197
8,603
0
25,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,614
Gold Earned
32,469
162
Minions Killed
159
8
Camps Cleared
6
943,041
Distance Traveled
774,853
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,002
625
28
2
3
241,389
2
W
Artio
12,170
761
17
1
2
316,538
5
W
Tiamat
12,299
769
61
4
6
289,494
2
W
Jing Wei
13,145
822
84
5
0
337,009
2
L
Sol
11,700
731
85
5
3
250,753
2
L
Pele
10,767
673
46
3
0
282,711
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role