Player Matchup

Morgan Le Fay
Morgan Le Fay
FireTheTire
Morgan Le Fay
Level 17
God Stats
13W - 10L
1,473 SR
Queue Stats
74W - 97L
1,332 Elo+
Party 2
Bacchus
Bacchus
Krono865
Bacchus
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
92W - 87L
1,470 Elo+
Party 2
Tyr
Tyr
MeIones
Tyr
Level 29
God Stats
10W - 11L
1,344 SR
Queue Stats
123W - 146L
1,432 Elo+
Party 2
Izanami
Izanami
SmileSir
Izanami
Level 54
God Stats
5W - 16L
1,286 SR
Queue Stats
208W - 253L
1,351 Elo+
Party 2
Loki
Loki
Wahooligan
Loki
Level 139
God Stats
14W - 16L
1,562 SR
Queue Stats
311W - 290L
1,513 Elo+
Solo
Team Averages
Level 53
1,433 SR
1,420 Elo+

VS

Team Averages
Level 81
1,511 SR
1,472 Elo+
Ganesha
Ganesha
Alpha Apok
Ganesha
Level 37
God Stats
13W - 17L
1,465 SR
Queue Stats
57W - 78L
1,360 Elo+
Party 1
Danzaburou
Danzaburou
AlphaLemonParty
Danzaburou
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 93L
1,369 Elo+
Party 1
Nemesis
Nemesis
Cian123
Nemesis
Level 95
God Stats
41W - 15L
1,726 SR
Queue Stats
219W - 174L
1,530 Elo+
Party 3
Eset
Eset
KingHarry
Eset
Level 125
God Stats
4W - 3L
1,274 SR
Queue Stats
164W - 133L
1,563 Elo+
Party 3
Vulcan
Vulcan
bIsPoW
Vulcan
Level 121
God Stats
9W - 3L
1,591 SR
Queue Stats
179W - 145L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FireTheTire
Morgan Le Fay
8
0 / 5 / 3
4,717
472
3,392
6,217
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Krono865
Bacchus
8
2 / 2 / 5
5,577
558
4,441
7,484
7,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tyr
8
2 / 3 / 1
4,897
490
3,001
7,848
3,764
Izanami
SmileSir
Izanami
8
5 / 2 / 0
5,372
537
5,738
5,774
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 3 / 1
5,158
516
2,968
7,394
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alpha Apok
Ganesha
7
0 / 4 / 3
4,682
468
1,906
7,501
2,932
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
AlphaLemonParty
Danzaburou
7
1 / 4 / 0
4,765
477
2,893
6,860
1,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
Cian123
Nemesis
11
6 / 1 / 6
6,865
687
4,656
6,926
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Eset
11
4 / 0 / 7
6,824
682
7,149
5,242
2,073
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vulcan
bIsPoW
Vulcan
12
4 / 0 / 3
6,677
668
6,289
3,082
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
9
Kills
15
15
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Alpha Apok
Ganesha
0
4
3
0.38
W
Danzaburou
AlphaLemonParty
Danzaburou
1
4
0
0.25
W
Nemesis
Cian123
Nemesis
6
1
6
9
L
Morgan Le Fay
FireTheTire
Morgan Le Fay
0
5
3
0.3
W
Eset
4
0
7
7.5
L
Bacchus
Krono865
Bacchus
2
2
5
2.25
L
Tyr
2
3
1
0.83
L
Izanami
SmileSir
Izanami
5
2
0
2.5
L
0
3
1
0.17
W
Vulcan
bIsPoW
Vulcan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,540
Damage
22,893
34,717
Taken
29,611
17,180
Mitigated
11,794
8,462
Healing
9,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Alpha Apok
Ganesha
1,906
113
0
490
7,501
2,932
330
2,477
5,024
10,378
0
W
Danzaburou
AlphaLemonParty
Danzaburou
2,893
733
42
2,035
6,860
1,649
693
1,777
5,083
0
14,307
W
Nemesis
Cian123
Nemesis
4,656
2,431
141
3,063
6,926
2,899
0
1,134
5,792
0
39,155
L
Morgan Le Fay
FireTheTire
Morgan Le Fay
3,392
40
0
892
6,217
2,120
21
3,889
2,328
22,497
0
W
Eset
7,149
819
0
3,187
5,242
2,073
1,384
1,863
3,379
35,993
0
L
Bacchus
Krono865
Bacchus
4,441
994
0
1,314
7,484
7,368
0
1,747
5,737
14,039
0
L
Tyr
3,001
424
0
2,043
7,848
3,764
46
5,281
2,567
0
15,724
L
Izanami
SmileSir
Izanami
5,738
4,054
0
2,070
5,774
1,779
56
2,174
3,600
0
30,299
L
2,968
769
0
2,143
7,394
2,149
0
2,253
5,141
0
24,699
W
Vulcan
bIsPoW
Vulcan
6,289
2,261
0
740
3,082
2,241
0
582
2,500
33,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,721
Gold Earned
29,813
204
Minions Killed
237
0
Camps Cleared
0
941,278
Distance Traveled
971,505
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,682
468
2
0
0
202,001
1
W
Danzaburou
4,765
477
43
4
0
173,942
1
W
Nemesis
6,865
687
69
7
0
202,397
0
L
Morgan Le Fay
4,717
472
36
4
0
169,993
0
W
Eset
6,824
682
61
6
0
196,801
1
L
Bacchus
5,577
558
16
2
0
187,940
3
L
Tyr
4,897
490
36
4
0
189,279
1
L
Izanami
5,372
537
54
5
0
178,539
0
L
Loki
5,158
516
62
6
0
215,527
2
W
Vulcan
6,677
668
62
6
0
196,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role