Player Matchup

Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DemonArchSlayer
Ganesha
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 3
Ao Kuang
Ao Kuang
FaiizoneR
Ao Kuang
Level 27
God Stats
12W - 16L
1,506 SR
Queue Stats
42W - 52L
1,369 Elo+
Party 1
Tyr
Tyr
SaladRaps
Tyr
Level 68
God Stats
2W - 4L
1,598 SR
Queue Stats
29W - 30L
1,468 Elo+
Party 3
Charybdis
Charybdis
Wulfne1965
Charybdis
Level 55
God Stats
1W - 2L
1,597 SR
Queue Stats
8W - 15L
1,341 Elo+
Party 3
Team Averages
Level 44
1,540 SR
1,396 Elo+

VS

Team Averages
Level 53
1,523 SR
1,531 Elo+
Baron Samedi
Baron Samedi
Alexandro2503
Baron Samedi
Level 39
God Stats
2W - 1L
1,911 SR
Queue Stats
160W - 129L
1,556 Elo+
Party 2
Sun Wukong
Sun Wukong
Hernandeces
Sun Wukong
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
450W - 400L
1,607 Elo+
Party 2
Fenrir
Fenrir
MrHabs
Fenrir
Level 56
God Stats
3W - 5L
1,500 SR
Queue Stats
237W - 209L
1,556 Elo+
Party 2
Izanami
Izanami
XxMoodzlobbyzxX
Izanami
Level 40
God Stats
2W - 7L
1,310 SR
Queue Stats
96W - 116L
1,378 Elo+
Solo
Cthulhu
Cthulhu
joselectro33
Cthulhu
Level 24
God Stats
6W - 6L
1,392 SR
Queue Stats
53W - 40L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
7
0 / 7 / 1
4,675
468
1,642
5,795
1,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 3 / 0
5,035
504
1,734
5,721
1,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
FaiizoneR
Ao Kuang
7
0 / 3 / 0
4,669
467
1,822
7,603
1,892
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 0
4,928
493
3,314
7,729
6,208
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
Wulfne1965
Charybdis
7
0 / 4 / 1
4,558
456
3,620
5,568
1,199
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Alexandro2503
Baron Samedi
12
4 / 0 / 6
7,276
728
5,376
5,341
2,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Hernandeces
Sun Wukong
12
2 / 0 / 3
6,756
676
5,444
5,620
3,549
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Fenrir
MrHabs
Fenrir
11
8 / 1 / 3
7,095
710
4,764
7,890
2,992
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 2
5,927
593
5,246
4,876
1,239
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
joselectro33
Cthulhu
10
3 / 1 / 3
5,534
553
2,491
5,620
4,094
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
20
20
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
7
1
0.07
W
Baron Samedi
Alexandro2503
Baron Samedi
4
0
6
7
L
1
3
0
0.33
L
Ao Kuang
FaiizoneR
Ao Kuang
0
3
0
0
W
Sun Wukong
Hernandeces
Sun Wukong
2
0
3
3.5
W
Fenrir
MrHabs
Fenrir
8
1
3
9.5
L
0
3
0
0
L
Charybdis
Wulfne1965
Charybdis
0
4
1
0.13
W
3
0
2
4
W
Cthulhu
joselectro33
Cthulhu
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,132
Damage
23,321
32,416
Taken
29,347
12,784
Mitigated
14,479
5,351
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
1,642
111
0
295
5,795
1,496
0
3,208
2,587
15,129
0
W
Baron Samedi
Alexandro2503
Baron Samedi
5,376
757
264
2,929
5,341
2,605
256
1,711
3,396
44,997
0
L
1,734
226
0
1,065
5,721
1,989
0
873
4,848
8,600
0
L
Ao Kuang
FaiizoneR
Ao Kuang
1,822
398
0
855
7,603
1,892
440
1,068
6,535
20,518
0
W
Sun Wukong
Hernandeces
Sun Wukong
5,444
515
0
1,271
5,620
3,549
521
78
5,542
6,102
32,708
W
Fenrir
MrHabs
Fenrir
4,764
1,774
0
2,060
7,890
2,992
52
1,415
6,449
0
36,180
L
3,314
566
0
2,156
7,729
6,208
0
1,406
6,323
0
20,772
L
Charybdis
Wulfne1965
Charybdis
3,620
2,676
0
980
5,568
1,199
0
2,327
3,241
0
21,642
W
5,246
3,178
0
1,522
4,876
1,239
1,211
801
4,075
0
36,966
W
Cthulhu
joselectro33
Cthulhu
2,491
182
85
989
5,620
4,094
61
1,057
4,563
15,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,865
Gold Earned
32,588
197
Minions Killed
337
0
Camps Cleared
0
883,198
Distance Traveled
971,926
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,675
468
33
3
0
160,223
0
W
Baron Samedi
7,276
728
76
8
0
197,064
4
L
Ganesha
5,035
504
8
1
0
186,219
1
L
Ao Kuang
4,669
467
51
5
0
174,576
0
W
Sun Wukong
6,756
676
91
9
0
205,786
3
W
Fenrir
7,095
710
70
7
0
226,010
1
L
Tyr
4,928
493
52
5
0
200,273
2
L
Charybdis
4,558
456
53
5
0
161,907
3
W
Izanami
5,927
593
76
8
0
173,238
4
W
Cthulhu
5,534
553
24
2
0
169,828
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role