Player Matchup

Hachiman
Hachiman
AbyssWalker07
Hachiman
Level 116
God Stats
4W - 5L
1,504 SR
Queue Stats
288W - 219L
1,564 Elo+
Party 1
Hun Batz
Hun Batz
Xtylezz
Hun Batz
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 7L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
steevenja93
Baron Samedi
Level 158
God Stats
6W - 6L
1,690 SR
Queue Stats
174W - 114L
1,672 Elo+
Party 1
Team Averages
Level 108
1,565 SR
1,611 Elo+

VS

Team Averages
Level 114
1,625 SR
1,593 Elo+
Baron Samedi
Baron Samedi
Desintegrator
Baron Samedi
Level 159
God Stats
12W - 9L
1,828 SR
Queue Stats
187W - 133L
1,678 Elo+
Party 2
Neith
Neith
Piñu
Neith
Level 27
God Stats
1W - 1L
1,312 SR
Queue Stats
4W - 3L
1,495 Elo+
Solo
Hercules
Hercules
arvhimage
Hercules
Level 157
God Stats
3W - 5L
1,734 SR
Queue Stats
282W - 174L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
AbyssWalker07
Hachiman
14
0 / 6 / 12
11,005
611
15,506
11,963
5,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hun Batz
Xtylezz
Hun Batz
15
6 / 4 / 7
12,613
701
16,574
16,643
10,384
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
steevenja93
Baron Samedi
17
7 / 2 / 6
12,998
722
20,219
15,672
11,395
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Desintegrator
Baron Samedi
14
4 / 5 / 8
11,248
625
15,979
17,173
8,425
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Piñu
Neith
13
4 / 6 / 7
10,899
606
8,607
15,786
5,741
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
arvhimage
Hercules
14
4 / 3 / 8
11,883
660
10,718
31,540
39,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
35
13
Kills
12
12
Deaths
14
25
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hachiman
AbyssWalker07
Hachiman
0
6
12
1
L
Baron Samedi
Desintegrator
Baron Samedi
4
5
8
1.6
L
Neith
Piñu
Neith
4
6
7
1.25
W
Hun Batz
Xtylezz
Hun Batz
6
4
7
2.38
L
Hercules
arvhimage
Hercules
4
3
8
2.67
W
Baron Samedi
steevenja93
Baron Samedi
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,299
Damage
35,304
44,278
Taken
64,499
27,174
Mitigated
54,045
12,475
Healing
15,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
AbyssWalker07
Hachiman
15,506
8,097
0
2,284
11,963
5,395
1,150
3,865
7,724
0
41,637
L
Baron Samedi
Desintegrator
Baron Samedi
15,979
812
1,300
3,183
17,173
8,425
0
4,565
12,608
51,760
0
L
Neith
Piñu
Neith
8,607
2,465
0
1,720
15,786
5,741
250
7,116
8,670
0
43,804
W
Hun Batz
Xtylezz
Hun Batz
16,574
3,836
0
3,525
16,643
10,384
0
6,192
9,968
0
39,805
L
Hercules
arvhimage
Hercules
10,718
2,876
0
9,431
31,540
39,879
62
9,533
22,007
0
21,431
W
Baron Samedi
steevenja93
Baron Samedi
20,219
2,626
1,771
4,895
15,672
11,395
974
5,240
10,036
64,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,616
Gold Earned
34,030
182
Minions Killed
174
8
Camps Cleared
5
1,007,359
Distance Traveled
979,848
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
11,005
611
47
3
1
328,310
3
L
Baron Samedi
11,248
625
77
4
1
321,665
3
L
Neith
10,899
606
75
4
2
284,985
6
W
Hun Batz
12,613
701
39
2
4
347,205
4
L
Hercules
11,883
660
22
1
2
373,198
3
W
Baron Samedi
12,998
722
96
5
3
331,844
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role