Player Matchup

Artemis
Artemis
El_Gnigno007_
Artemis
Level 31
God Stats
11W - 5L
1,734 SR
Queue Stats
122W - 122L
1,437 Elo+
Solo
Neith
Neith
Kattuk_noord1939
Neith
Level 129
God Stats
13W - 13L
1,361 SR
Queue Stats
429W - 489L
1,319 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Nukezz_ByGremory
Morgan Le Fay
Level 69
God Stats
15W - 16L
1,513 SR
Queue Stats
183W - 161L
1,457 Elo+
Party 2
Cerberus
Cerberus
R-O-A
Cerberus
Level 26
God Stats
0W - 3L
1,321 SR
Queue Stats
14W - 13L
1,531 Elo+
Party 2
Mercury
Mercury
teresolandia
Mercury
Level 79
God Stats
1W - 3L
1,680 SR
Queue Stats
41W - 33L
1,708 Elo+
Solo
Team Averages
Level 67
1,522 SR
1,490 Elo+

VS

Team Averages
Level 97
1,497 SR
1,441 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AmazingIy Bad
Gilgamesh
Level 100
God Stats
4W - 3L
1,556 SR
Queue Stats
183W - 209L
1,385 Elo+
Party 1
Odin
Odin
HeartKillerNow
Odin
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
mLalli
Cthulhu
Level 109
God Stats
16W - 11L
1,560 SR
Queue Stats
160W - 146L
1,510 Elo+
Party 1
Artemis
Artemis
x Miss Jinxie x
Artemis
Level 105
God Stats
5W - 6L
1,368 SR
Queue Stats
141W - 151L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
1
0 / 0 / 0
2,238
187
0
0
0
9
0 / 6 / 1
5,596
466
4,247
7,299
2,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Nukezz_ByGremory
Morgan Le Fay
10
1 / 4 / 0
5,599
467
4,165
7,336
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
R-O-A
Cerberus
9
0 / 1 / 1
4,826
402
2,707
7,069
2,821
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mercury
teresolandia
Mercury
10
3 / 2 / 0
6,117
510
2,530
6,641
1,672
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
3 / 1 / 3
7,324
610
5,239
7,615
2,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
AmazingIy Bad
Gilgamesh
13
6 / 0 / 3
7,566
631
5,435
7,483
3,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 2 / 0
6,565
547
3,000
5,886
3,391
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
mLalli
Cthulhu
10
2 / 0 / 0
6,522
544
3,446
6,539
3,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
0 / 1 / 0
5,552
463
3,697
6,944
1,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
13
13
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
3
1
3
4.5
W
Gilgamesh
AmazingIy Bad
Gilgamesh
6
0
3
7.5
L
Artemis
0
0
0
0
W
2
2
0
1
L
0
6
1
0.08
L
Morgan Le Fay
Nukezz_ByGremory
Morgan Le Fay
1
4
0
0.25
L
Cerberus
R-O-A
Cerberus
0
1
1
0.5
W
Cthulhu
mLalli
Cthulhu
2
0
0
2
L
Mercury
teresolandia
Mercury
3
2
0
1.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,649
Damage
20,817
28,345
Taken
34,467
9,641
Mitigated
15,468
6,371
Healing
12,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,239
282
985
5,141
7,615
2,484
192
3,260
4,059
37,111
0
W
Gilgamesh
AmazingIy Bad
Gilgamesh
5,435
1,846
0
1,923
7,483
3,869
0
657
6,768
0
46,462
L
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
3,000
1,263
0
572
5,886
3,391
1,052
0
5,886
0
25,439
L
4,247
2,073
0
1,345
7,299
2,729
679
937
6,362
0
27,401
L
Morgan Le Fay
Nukezz_ByGremory
Morgan Le Fay
4,165
200
0
2,433
7,336
2,419
0
4,822
2,514
23,612
0
L
Cerberus
R-O-A
Cerberus
2,707
453
0
1,734
7,069
2,821
0
2,040
5,029
11,386
0
W
Cthulhu
mLalli
Cthulhu
3,446
345
0
1,442
6,539
3,766
503
1,797
4,742
28,051
0
L
Mercury
teresolandia
Mercury
2,530
885
0
859
6,641
1,672
0
886
5,755
0
27,457
W
3,697
2,018
0
2,796
6,944
1,958
533
927
6,017
0
31,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,376
Gold Earned
33,529
164
Minions Killed
321
0
Camps Cleared
0
823,796
Distance Traveled
1,098,455
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,324
610
74
6
0
232,120
3
W
Gilgamesh
7,566
631
75
6
0
256,264
4
L
Artemis
2,238
187
0
0
0
0
0
W
Odin
6,565
547
62
5
0
207,251
0
L
Neith
5,596
466
48
4
0
184,839
0
L
Morgan Le Fay
5,599
467
43
4
0
197,240
2
L
Cerberus
4,826
402
17
1
0
178,367
0
W
Cthulhu
6,522
544
53
4
0
204,061
2
L
Mercury
6,117
510
56
5
0
263,350
1
W
Artemis
5,552
463
57
5
0
198,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role