Player Matchup

Cthulhu
Cthulhu
Gold V
 
Cthulhu
Gold V
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Poseidon
Poseidon
Gold V
Baileey
Poseidon
Gold V
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,677 MMR
Party 1
Vamana
Vamana
Gold V
SteefyBeefy
Vamana
Gold V
Level 140
God Stats
3W - 1L
1,798 SR
Queue Stats
19W - 3L
1,677 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 75
1,599 SR
1,618 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 116
1,516 SR
1,517 MMR
Sol
Sol
Gold III
AceOfSpadesITA
Sol
Gold III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 31L
1,461 MMR
Solo
Bacchus
Bacchus
Bronze III
CyborgSlayer
Bacchus
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 33L
1,446 MMR
Solo
Anhur
Anhur
Platinum III
SilentesUmbrae
Anhur
Platinum III
Level 136
God Stats
74W - 66L
1,547 SR
Queue Stats
400W - 467L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 4 / 11
6,796
850
5,696
9,009
6,932
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Poseidon
Baileey
Poseidon
12
7 / 1 / 10
7,896
987
7,803
4,520
1,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Vamana
12
10 / 0 / 6
8,325
1,041
7,351
8,530
3,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
PersephoneGilgameshSobekThothMerlin

VS

Bans
Morgan Le FayFafnirHou YiKumbhakarnaDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
5,540
693
3,950
8,182
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
CyborgSlayer
Bacchus
10
2 / 4 / 3
6,706
838
4,004
7,618
6,267
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
3 / 8 / 0
6,022
753
3,093
9,172
2,905
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
18
Kills
5
5
Deaths
18
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
4
11
1.63
L
0
6
3
0.25
W
Poseidon
Baileey
Poseidon
7
1
10
12
L
Bacchus
CyborgSlayer
Bacchus
2
4
3
0.88
L
3
8
0
0.38
W
Vamana
10
0
6
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,850
Damage
11,047
22,059
Taken
24,972
12,258
Mitigated
11,730
5,301
Healing
2,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,696
132
50
1,673
9,009
6,932
157
2,766
6,243
21,530
0
L
3,950
1,658
0
2,027
8,182
2,558
0
6,271
1,911
14,392
0
W
Poseidon
Baileey
Poseidon
7,803
1,143
0
956
4,520
1,483
532
2,597
1,923
29,574
0
L
Bacchus
CyborgSlayer
Bacchus
4,004
409
120
291
7,618
6,267
0
3,099
4,519
11,799
0
L
3,093
1,798
0
488
9,172
2,905
0
4,401
4,771
0
12,265
W
Vamana
7,351
3,578
0
2,622
8,530
3,843
1,935
2,929
5,399
0
23,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,017
Gold Earned
18,268
110
Minions Killed
67
6
Camps Cleared
3
536,147
Distance Traveled
424,906
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,796
850
35
4
2
163,985
3
L
Sol
5,540
693
27
3
2
127,735
2
W
Poseidon
7,896
987
47
6
2
176,546
1
L
Bacchus
6,706
838
17
2
1
166,106
2
L
Anhur
6,022
753
23
3
0
131,065
3
W
Vamana
8,325
1,041
28
4
2
195,616
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role