Player Matchup

Artio
Artio
Platinum II
Grim Ieaper
Artio
Platinum II
Level 156
God Stats
5W - 8L
1,360 SR
Queue Stats
349W - 382L
1,959 MMR
Party 2
Rama
Rama
Bronze III
SoloMe Cuh
Rama
Bronze III
Level 59
God Stats
1W - 0L
1,764 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Olorun
Olorun
Platinum IV
ThrowMMR
Olorun
Platinum IV
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
144W - 150L
1,886 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,541 SR
1,782 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 139
1,607 SR
1,800 MMR
Bastet
Bastet
Diamond V
Taco Chiefin
Bastet
Diamond V
Level 147
God Stats
65W - 39L
1,727 SR
Queue Stats
114W - 97L
2,155 MMR
Party 1
Cerberus
Cerberus
Platinum V
iMainSunWukong
Cerberus
Platinum V
Level 143
God Stats
1W - 1L
1,484 SR
Queue Stats
142W - 130L
1,796 MMR
Party 1
Zhong Kui
Zhong Kui
Silver IV
x Kisihtaa x
Zhong Kui
Silver IV
Level 126
God Stats
0W - 1L
1,611 SR
Queue Stats
43W - 60L
1,450 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 8
11,272
751
14,898
17,660
15,563
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
8 / 2 / 4
10,976
732
19,646
11,146
4,139
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
ThrowMMR
Olorun
13
1 / 7 / 11
9,967
664
10,738
13,933
6,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
GilgameshMorgan Le FayAthenaTiamatThoth

VS

Bans
CthulhuChaacCu ChulainnScyllaOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
5 / 3 / 3
10,428
695
14,538
13,194
4,934
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
12
2 / 7 / 6
9,413
628
8,110
23,958
25,001
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
x Kisihtaa x
Zhong Kui
13
3 / 5 / 4
9,925
662
8,136
16,166
10,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
15
Kills
10
10
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
W
8
2
4
5
L
Bastet
5
3
3
2.17
W
Olorun
ThrowMMR
Olorun
1
7
11
0.93
L
Cerberus
2
7
6
0.71
L
Zhong Kui
x Kisihtaa x
Zhong Kui
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,282
Damage
30,784
42,739
Taken
53,318
26,278
Mitigated
40,448
15,417
Healing
12,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,898
1,916
1,561
7,936
17,660
15,563
478
6,055
11,605
36,004
0
W
19,646
10,254
0
1,599
11,146
4,139
1,126
4,284
6,862
0
70,961
L
Bastet
14,538
1,993
0
3,451
13,194
4,934
0
4,996
7,912
0
37,918
W
Olorun
ThrowMMR
Olorun
10,738
6,189
872
3,449
13,933
6,576
884
6,474
7,459
31,954
0
L
Cerberus
8,110
642
0
3,838
23,958
25,001
0
10,181
12,899
19,474
0
L
Zhong Kui
x Kisihtaa x
Zhong Kui
8,136
558
0
5,107
16,166
10,513
0
9,499
6,259
34,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,215
Gold Earned
29,766
216
Minions Killed
154
9
Camps Cleared
4
738,850
Distance Traveled
716,176
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,272
751
53
4
1
268,936
5
W
Rama
10,976
732
92
6
4
243,940
4
L
Bastet
10,428
695
66
4
0
313,705
2
W
Olorun
9,967
664
71
5
4
225,974
2
L
Cerberus
9,413
628
33
2
1
234,077
6
L
Zhong Kui
9,925
662
55
4
3
168,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role