Player Matchup

Poseidon
Poseidon
Chuub
Poseidon
Level 78
God Stats
7W - 12L
1,500 SR
Queue Stats
155W - 172L
1,306 Elo+
Party 1
Fenrir
Fenrir
DOA86
Fenrir
Level 87
God Stats
21W - 10L
1,765 SR
Queue Stats
132W - 134L
1,372 Elo+
Party 1
Artemis
Artemis
jcag
Artemis
Level 12
God Stats
37W - 39L
1,402 SR
Queue Stats
37W - 43L
1,284 Elo+
Party 1
Team Averages
Level 59
1,555 SR
1,321 Elo+

VS

Team Averages
Level 42
1,468 SR
1,354 Elo+
Mercury
Mercury
ADDYBOI
Mercury
Level 44
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 62L
1,263 Elo+
Party 2
Olorun
Olorun
Corsa22
Olorun
Level 67
God Stats
10W - 7L
1,402 SR
Queue Stats
39W - 40L
1,512 Elo+
Solo
Sun Wukong
Sun Wukong
Strider4113
Sun Wukong
Level 15
God Stats
1W - 3L
1,502 SR
Queue Stats
71W - 82L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Chuub
Poseidon
19
11 / 4 / 9
14,629
697
27,182
13,737
5,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
DOA86
Fenrir
18
9 / 2 / 11
15,340
730
15,350
26,299
34,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
jcag
Artemis
16
1 / 3 / 15
12,268
584
7,591
9,097
4,379
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ADDYBOI
Mercury
16
5 / 7 / 3
12,676
604
11,217
17,023
7,020
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Olorun
Corsa22
Olorun
15
3 / 6 / 4
12,303
586
15,012
19,754
9,827
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Strider4113
Sun Wukong
14
1 / 8 / 3
11,621
553
11,460
21,548
18,586
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
21
Kills
9
9
Deaths
21
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Mercury
ADDYBOI
Mercury
5
7
3
0.93
W
Poseidon
Chuub
Poseidon
11
4
9
3.88
L
Olorun
Corsa22
Olorun
3
6
4
0.83
W
Fenrir
DOA86
Fenrir
9
2
11
7.25
L
Sun Wukong
Strider4113
Sun Wukong
1
8
3
0.31
W
Artemis
jcag
Artemis
1
3
15
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,123
Damage
37,689
49,133
Taken
58,325
44,888
Mitigated
35,433
16,138
Healing
13,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ADDYBOI
Mercury
11,217
4,400
0
1,112
17,023
7,020
0
9,042
7,981
0
32,432
W
Poseidon
Chuub
Poseidon
27,182
5,567
0
6,621
13,737
5,787
1,401
4,845
8,892
84,384
0
L
Olorun
Corsa22
Olorun
15,012
6,346
2,114
7,827
19,754
9,827
0
9,438
10,316
51,505
6,338
W
Fenrir
DOA86
Fenrir
15,350
2,351
0
7,966
26,299
34,722
907
7,018
19,281
1,935
49,801
L
Sun Wukong
Strider4113
Sun Wukong
11,460
2,011
390
1,639
21,548
18,586
0
9,979
11,569
0
36,826
W
Artemis
jcag
Artemis
7,591
4,952
0
1,551
9,097
4,379
920
2,528
6,569
0
33,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,237
Gold Earned
36,600
213
Minions Killed
195
9
Camps Cleared
8
1,078,938
Distance Traveled
1,103,858
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,676
604
40
2
3
403,935
3
W
Poseidon
14,629
697
117
6
0
356,683
2
L
Olorun
12,303
586
109
5
4
316,595
3
W
Fenrir
15,340
730
44
2
6
400,504
11
L
Sun Wukong
11,621
553
46
2
1
383,328
3
W
Artemis
12,268
584
52
2
3
321,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role