Player Matchup

Hou Yi
Hou Yi
Jeznomy
Hou Yi
Level 113
God Stats
2W - 6L
1,248 SR
Queue Stats
554W - 501L
1,556 Elo+
Party 2
Nu Wa
Nu Wa
Lebronald
Nu Wa
Level 38
God Stats
1W - 1L
1,544 SR
Queue Stats
41W - 46L
1,500 Elo+
Party 3
Chaac
Chaac
StickWitSTIXX
Chaac
Level 68
God Stats
12W - 10L
1,654 SR
Queue Stats
40W - 39L
1,447 Elo+
Party 3
Cthulhu
Cthulhu
TTMACUPAOLO
Cthulhu
Level 8
God Stats
0W - 2L
1,326 SR
Queue Stats
8W - 8L
1,478 Elo+
Party 2
Erlang Shen
Erlang Shen
TTMACUTINO
Erlang Shen
Level 91
God Stats
20W - 17L
1,605 SR
Queue Stats
277W - 272L
1,522 Elo+
Party 2
Team Averages
Level 64
1,475 SR
1,500 Elo+

VS

Team Averages
Level 34
1,610 SR
1,539 Elo+
Bakasura
Bakasura
BronzeSuperstar
Bakasura
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 54L
1,595 Elo+
Party 1
Fenrir
Fenrir
LeslyVonWolfcall
Fenrir
Level 37
God Stats
152W - 152L
1,528 SR
Queue Stats
214W - 230L
1,462 Elo+
Solo
Ymir
Ymir
MrSpifff
Ymir
Level 56
God Stats
4W - 5L
1,854 SR
Queue Stats
314W - 295L
1,540 Elo+
Party 1
Raijin
Raijin
PurpleJellyRose
Raijin
Level 29
God Stats
13W - 10L
1,527 SR
Queue Stats
111W - 108L
1,507 Elo+
Party 1
Medusa
Medusa
starlulz
Medusa
Level 28
God Stats
27W - 24L
1,643 SR
Queue Stats
104W - 87L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Jeznomy
Hou Yi
13
4 / 2 / 0
8,219
514
7,629
12,215
3,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
Lebronald
Nu Wa
13
1 / 6 / 1
8,007
500
10,400
9,400
2,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
2 / 3 / 0
8,319
520
9,011
13,369
10,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
TTMACUPAOLO
Cthulhu
10
0 / 4 / 1
6,585
412
2,247
10,028
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
TTMACUTINO
Erlang Shen
13
1 / 7 / 0
7,621
476
3,498
13,549
6,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
11 / 1 / 6
11,159
697
16,517
15,686
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
2 / 2 / 3
9,614
601
7,682
14,482
9,249
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ymir
12
0 / 1 / 8
8,357
522
3,896
11,445
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 1 / 5
9,700
606
4,970
5,930
2,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
starlulz
Medusa
15
5 / 3 / 0
9,912
620
8,246
9,037
2,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
8
Kills
22
22
Deaths
8
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
11
1
6
14
L
Hou Yi
Jeznomy
Hou Yi
4
2
0
2
L
Nu Wa
Lebronald
Nu Wa
1
6
1
0.25
W
2
2
3
1.75
W
Ymir
0
1
8
4
W
4
1
5
6.5
L
2
3
0
0.67
L
Cthulhu
TTMACUPAOLO
Cthulhu
0
4
1
0.13
L
Erlang Shen
TTMACUTINO
Erlang Shen
1
7
0
0.14
W
Medusa
starlulz
Medusa
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,785
Damage
41,311
58,561
Taken
56,580
29,897
Mitigated
32,072
11,919
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
16,517
11,545
0
11,128
15,686
8,611
236
3,358
12,053
0
84,056
L
Hou Yi
Jeznomy
Hou Yi
7,629
3,980
0
1,160
12,215
3,437
305
792
10,639
0
52,100
L
Nu Wa
Lebronald
Nu Wa
10,400
1,849
0
624
9,400
2,563
8
3,317
5,010
51,921
0
W
7,682
4,498
0
7,969
14,482
9,249
1,072
2,209
12,116
0
51,972
W
Ymir
3,896
1,315
0
1,970
11,445
9,250
14
2,704
8,516
18,327
0
W
4,970
702
0
1,288
5,930
2,017
160
3,388
2,259
61,524
0
L
9,011
884
0
5,716
13,369
10,888
169
804
12,108
7,472
48,003
L
Cthulhu
TTMACUPAOLO
Cthulhu
2,247
285
0
516
10,028
6,212
0
2,293
7,509
21,453
0
L
Erlang Shen
TTMACUTINO
Erlang Shen
3,498
1,463
0
3,903
13,549
6,797
133
1,271
11,420
0
58,893
W
Medusa
starlulz
Medusa
8,246
4,438
0
1,802
9,037
2,945
482
1,473
7,407
0
70,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,751
Gold Earned
48,742
447
Minions Killed
506
0
Camps Cleared
0
1,521,193
Distance Traveled
1,601,412
8
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,159
697
128
8
0
377,630
2
L
Hou Yi
8,219
514
105
7
0
305,485
3
L
Nu Wa
8,007
500
102
6
0
279,615
1
W
Fenrir
9,614
601
101
6
0
284,318
1
W
Ymir
8,357
522
30
2
0
310,060
17
W
Raijin
9,700
606
116
7
0
303,748
13
L
Chaac
8,319
520
96
6
0
316,846
3
L
Cthulhu
6,585
412
40
3
0
299,839
0
L
Erlang Shen
7,621
476
104
7
0
319,408
1
W
Medusa
9,912
620
131
8
0
325,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role