Player Matchup

Hercules
Hercules
Masters
DvlsAssassin
Hercules
Masters
Level 158
God Stats
1W - 6L
1,366 SR
Queue Stats
417W - 405L
2,449 MMR
Solo
Hou Yi
Hou Yi
Masters
Gonna sleep
Hou Yi
Masters
Level 157
God Stats
19W - 22L
1,555 SR
Queue Stats
593W - 587L
2,456 MMR
Solo
Pele
Pele
Diamond I
IIMcNaStYII
Pele
Diamond I
Level 143
God Stats
48W - 28L
1,804 SR
Queue Stats
257W - 239L
2,497 MMR
Solo
Janus
Janus
Masters
Kotaro73
Janus
Masters
Level 157
God Stats
31W - 26L
1,676 SR
Queue Stats
1,503W - 1,495L
2,497 MMR
Solo
Zhong Kui
Zhong Kui
Diamond II
Young Nitwit
Zhong Kui
Diamond II
Level 141
God Stats
10W - 15L
1,568 SR
Queue Stats
774W - 760L
2,437 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 151
1,594 SR
2,468 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 157
1,690 SR
2,467 MMR
Skadi
Skadi
Masters
IronG00SE
Skadi
Masters
Level 160
God Stats
1W - 1L
1,831 SR
Queue Stats
575W - 545L
2,515 MMR
Solo
Xing Tian
Xing Tian
Masters
Visable MM
Xing Tian
Masters
Level 149
God Stats
81W - 64L
1,760 SR
Queue Stats
305W - 311L
2,545 MMR
Solo
Sol
Sol
Masters
WithTheGOE
Sol
Masters
Level 160
God Stats
40W - 41L
1,639 SR
Queue Stats
1,738W - 1,723L
2,430 MMR
Solo
Ao Kuang
Ao Kuang
Diamond III
Yvolt
Ao Kuang
Diamond III
Level 156
God Stats
5W - 1L
1,747 SR
Queue Stats
97W - 66L
2,494 MMR
Party 1
Chaac
Chaac
Diamond III
duckyisbeast
Chaac
Diamond III
Level 160
God Stats
4W - 4L
1,471 SR
Queue Stats
140W - 108L
2,352 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DvlsAssassin
Hercules
12
1 / 6 / 3
9,721
374
7,174
29,471
29,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
17
2 / 8 / 1
11,449
440
9,611
22,378
8,996
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 5 / 6
13,810
531
19,018
26,351
14,741
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Kotaro73
Janus
19
3 / 4 / 0
12,768
491
16,648
16,639
7,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Zhong Kui
Young Nitwit
Zhong Kui
20
2 / 3 / 3
13,418
516
20,876
23,105
25,275
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
ArtemisMorgan Le FayTiamatGilgameshArtio

VS

Bans
OdinCerberusPersephoneSun WukongRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
IronG00SE
Skadi
20
10 / 3 / 7
16,755
644
24,355
15,862
6,255
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Visable MM
Xing Tian
17
1 / 3 / 14
13,101
504
10,602
26,839
35,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
1 / 4 / 14
14,038
540
21,594
25,217
12,655
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
Yvolt
Ao Kuang
20
10 / 3 / 12
15,655
602
23,228
29,622
15,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
4 / 1 / 6
15,411
593
15,780
22,534
31,607
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
79
13
Kills
26
26
Deaths
14
13
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Hercules
DvlsAssassin
Hercules
1
6
3
0.42
L
Hou Yi
2
8
1
0.31
L
5
5
6
1.6
W
Skadi
IronG00SE
Skadi
10
3
7
4.5
L
Janus
Kotaro73
Janus
3
4
0
0.75
W
Xing Tian
Visable MM
Xing Tian
1
3
14
2.67
W
1
4
14
2
L
Zhong Kui
Young Nitwit
Zhong Kui
2
3
3
1.17
W
Ao Kuang
Yvolt
Ao Kuang
10
3
12
5.33
W
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,327
Damage
95,559
117,944
Taken
120,074
85,977
Mitigated
102,321
24,341
Healing
54,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DvlsAssassin
Hercules
7,174
1,101
0
7,251
29,471
29,880
0
16,232
12,828
360
17,270
L
Hou Yi
9,611
3,831
0
3,421
22,378
8,996
0
12,875
9,503
0
82,121
L
19,018
3,034
0
1,160
26,351
14,741
0
11,922
14,036
0
111,172
W
Skadi
IronG00SE
Skadi
24,355
13,310
0
4,372
15,862
6,255
7,504
4,330
11,486
0
141,849
L
Janus
Kotaro73
Janus
16,648
569
236
2,560
16,639
7,085
0
7,628
8,804
107,121
0
W
Xing Tian
Visable MM
Xing Tian
10,602
734
0
3,675
26,839
35,939
81
7,028
19,543
39,088
0
W
21,594
4,955
627
13,552
25,217
12,655
4,278
8,798
16,227
120,579
0
L
Zhong Kui
Young Nitwit
Zhong Kui
20,876
1,009
0
9,713
23,105
25,275
514
8,978
12,719
111,517
0
W
Ao Kuang
Yvolt
Ao Kuang
23,228
4,086
0
18,702
29,622
15,865
2,287
7,111
22,341
128,783
17,648
W
15,780
1,158
0
13,881
22,534
31,607
1,544
10,248
12,059
19,494
80,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,166
Gold Earned
74,960
709
Minions Killed
719
0
Camps Cleared
0
2,520,210
Distance Traveled
2,625,259
35
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,721
374
20
1
0
478,270
9
L
Hou Yi
11,449
440
120
5
0
418,998
4
L
Pele
13,810
531
152
6
0
576,407
11
W
Skadi
16,755
644
174
7
0
506,228
11
L
Janus
12,768
491
214
8
0
578,283
6
W
Xing Tian
13,101
504
32
1
0
548,003
15
W
Sol
14,038
540
183
7
0
498,248
4
L
Zhong Kui
13,418
516
203
8
0
468,252
5
W
Ao Kuang
15,655
602
150
6
0
545,743
4
W
Chaac
15,411
593
180
7
0
527,037
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role