Player Matchup

Neith
Neith
IslanderNomad
Neith
Level 11
God Stats
5W - 6L
1,220 SR
Queue Stats
5W - 10L
971 Elo+
Party 1
Ah Puch
Ah Puch
Leo_Lionhxrt
Ah Puch
Level 106
God Stats
15W - 10L
1,475 SR
Queue Stats
112W - 149L
1,368 Elo+
Party 1
Gilgamesh
Gilgamesh
UnstableHitman
Gilgamesh
Level 41
God Stats
7W - 2L
1,805 SR
Queue Stats
18W - 14L
1,254 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,198 Elo+

VS

Team Averages
Level 51
1,401 SR
1,161 Elo+
Tiamat
Tiamat
Christofire94
Tiamat
Level 77
God Stats
9W - 6L
1,540 SR
Queue Stats
72W - 106L
1,311 Elo+
Solo
Guan Yu
Guan Yu
ThewhytWilSmith
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 35L
1,110 Elo+
Solo
Medusa
Medusa
looneytunes92
Medusa
Level 47
God Stats
2W - 8L
1,164 SR
Queue Stats
21W - 64L
1,062 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 17
11,336
630
7,912
8,279
5,565
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Leo_Lionhxrt
Ah Puch
17
13 / 0 / 7
13,288
738
32,656
15,401
5,391
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
UnstableHitman
Gilgamesh
15
6 / 2 / 11
12,218
679
8,224
20,915
11,998
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 3
9,649
536
13,044
16,316
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
10,353
575
10,475
22,247
14,916
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
1 / 10 / 1
9,841
547
11,194
19,367
7,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
21
Kills
3
3
Deaths
21
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
6
3
0.25
W
2
1
17
10.5
W
Ah Puch
Leo_Lionhxrt
Ah Puch
13
0
7
16.5
L
2
5
1
0.5
W
Gilgamesh
UnstableHitman
Gilgamesh
6
2
11
5.75
L
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,792
Damage
34,713
44,595
Taken
57,930
22,954
Mitigated
28,711
20,515
Healing
8,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,044
674
342
2,375
16,316
6,587
0
13,088
3,228
47,047
0
W
7,912
3,325
0
2,834
8,279
5,565
282
2,032
6,247
204
21,391
W
Ah Puch
Leo_Lionhxrt
Ah Puch
32,656
1,158
0
7,065
15,401
5,391
695
4,772
10,629
67,596
0
L
10,475
2,107
1,770
2,981
22,247
14,916
0
8,247
14,000
0
34,805
W
Gilgamesh
UnstableHitman
Gilgamesh
8,224
2,224
324
10,292
20,915
11,998
1,748
6,862
14,053
0
40,937
L
11,194
6,934
486
668
19,367
7,208
0
12,303
7,064
0
31,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
29,843
187
Minions Killed
174
3
Camps Cleared
6
912,905
Distance Traveled
916,756
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,649
536
60
3
0
314,580
0
W
Neith
11,336
630
18
1
1
259,604
3
W
Ah Puch
13,288
738
95
5
0
297,226
5
L
Guan Yu
10,353
575
56
3
6
344,024
2
W
Gilgamesh
12,218
679
74
4
2
356,075
4
L
Medusa
9,841
547
58
3
0
258,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role