Player Matchup

Geb
Geb
Adaptoide
Geb
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Tiamat
Tiamat
EsQs-VINNY
Tiamat
Level 13
God Stats
8W - 7L
1,364 SR
Queue Stats
32W - 67L
1,290 Elo+
Party 1
Artemis
Artemis
EsQssilva
Artemis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 26L
1,324 Elo+
Party 1
Da Ji
Da Ji
L gante 0
Da Ji
Level 10
God Stats
4W - 3L
1,441 SR
Queue Stats
18W - 24L
1,351 Elo+
Solo
Tsukuyomi
Tsukuyomi
WuyaTatsu
Tsukuyomi
Level 6
God Stats
9W - 8L
1,457 SR
Queue Stats
10W - 10L
1,337 Elo+
Solo
Team Averages
Level 8
1,452 SR
1,361 Elo+

VS

Team Averages
Level 12
1,505 SR
1,384 Elo+
Ymir
Ymir
DjhoBR
Ymir
Level 8
God Stats
4W - 4L
1,557 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 2
Zeus
Zeus
FreshCornetBR
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 2
Izanami
Izanami
HakkenTFPN
Izanami
Level 11
God Stats
1W - 3L
1,408 SR
Queue Stats
7W - 12L
1,468 Elo+
Solo
Loki
Loki
dylansoco
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,067 Elo+
Solo
Chernobog
Chernobog
uPobreMendigo
Chernobog
Level 16
God Stats
9W - 9L
1,557 SR
Queue Stats
9W - 9L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 30
14,282
1,099
14,953
21,500
32,927
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
EsQs-VINNY
Tiamat
20
11 / 4 / 26
15,498
1,192
29,767
17,995
12,832
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
EsQssilva
Artemis
20
3 / 6 / 26
13,317
1,024
19,111
15,295
7,045
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
L gante 0
Da Ji
20
11 / 5 / 23
14,861
1,143
17,601
14,113
6,395
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
WuyaTatsu
Tsukuyomi
20
18 / 10 / 15
16,080
1,237
25,948
22,262
10,241
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

76

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DjhoBR
Ymir
20
0 / 9 / 18
12,252
942
8,309
31,823
35,343
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
6 / 13 / 16
14,927
1,148
22,976
21,567
6,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HakkenTFPN
Izanami
20
12 / 6 / 12
16,163
1,243
27,866
17,902
6,590
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Loki
20
2 / 13 / 17
13,216
1,017
6,753
19,655
7,267
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chernobog
uPobreMendigo
Chernobog
20
11 / 8 / 10
14,989
1,153
20,592
22,422
9,751
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

169
Kill Participation
104
49
Kills
31
31
Deaths
49
120
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
6
30
3.5
L
Ymir
DjhoBR
Ymir
0
9
18
1
W
Tiamat
EsQs-VINNY
Tiamat
11
4
26
6
W
Artemis
EsQssilva
Artemis
3
6
26
2.67
L
6
13
16
1.08
L
Izanami
HakkenTFPN
Izanami
12
6
12
3
W
Da Ji
L gante 0
Da Ji
11
5
23
4.5
W
Tsukuyomi
WuyaTatsu
Tsukuyomi
18
10
15
2.55
L
Loki
2
13
17
0.81
L
Chernobog
uPobreMendigo
Chernobog
11
8
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,380
Damage
86,496
91,165
Taken
113,369
69,440
Mitigated
65,743
5,973
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,953
1,021
0
0
21,500
32,927
0
6,843
14,657
36,478
0
L
Ymir
DjhoBR
Ymir
8,309
1,694
0
0
31,823
35,343
0
12,933
18,890
17,965
0
W
Tiamat
EsQs-VINNY
Tiamat
29,767
650
117
3,913
17,995
12,832
0
6,351
11,644
54,528
0
W
Artemis
EsQssilva
Artemis
19,111
6,941
0
1,564
15,295
7,045
0
4,020
11,275
0
46,426
L
22,976
2,703
0
1,164
21,567
6,792
0
10,674
10,893
56,174
0
L
Izanami
HakkenTFPN
Izanami
27,866
20,513
0
43
17,902
6,590
0
8,901
9,001
0
69,252
W
Da Ji
L gante 0
Da Ji
17,601
4,979
0
365
14,113
6,395
0
5,023
9,090
0
37,377
W
Tsukuyomi
WuyaTatsu
Tsukuyomi
25,948
6,750
0
14
22,262
10,241
0
9,048
13,214
0
37,730
L
Loki
6,753
1,362
0
0
19,655
7,267
0
5,446
14,209
0
27,133
L
Chernobog
uPobreMendigo
Chernobog
20,592
10,064
0
1,900
22,422
9,751
0
6,766
15,436
0
39,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,038
Gold Earned
71,547
230
Minions Killed
250
9
Camps Cleared
9
1,236,709
Distance Traveled
1,127,295
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
14,282
1,099
25
2
0
256,174
0
L
Ymir
12,252
942
19
1
1
229,128
0
W
Tiamat
15,498
1,192
65
5
0
257,707
0
W
Artemis
13,317
1,024
70
5
1
215,014
0
L
Zeus
14,927
1,148
58
4
2
206,757
0
L
Izanami
16,163
1,243
110
8
3
230,277
0
W
Da Ji
14,861
1,143
50
4
5
263,633
0
W
Tsukuyomi
16,080
1,237
20
2
3
244,181
6
L
Loki
13,216
1,017
39
3
2
221,274
1
L
Chernobog
14,989
1,153
24
2
1
239,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role