Player Matchup

Ao Kuang
Ao Kuang
Bakaking
Ao Kuang
Level 64
God Stats
5W - 8L
1,527 SR
Queue Stats
395W - 363L
1,632 Elo+
Party 2
Odin
Odin
MattInTheHat5216
Odin
Level 47
God Stats
4W - 2L
1,700 SR
Queue Stats
297W - 264L
1,624 Elo+
Party 2
Zeus
Zeus
PhenoMDZN
Zeus
Level 95
God Stats
6W - 3L
1,686 SR
Queue Stats
424W - 394L
1,563 Elo+
Party 1
Ne Zha
Ne Zha
QuantumXXXX
Ne Zha
Level 105
God Stats
1W - 7L
1,109 SR
Queue Stats
452W - 432L
1,602 Elo+
Party 1
Artemis
Artemis
g33koh
Artemis
Level 25
God Stats
10W - 6L
1,665 SR
Queue Stats
35W - 31L
1,487 Elo+
Party 1
Team Averages
Level 67
1,537 SR
1,581 Elo+

VS

Team Averages
Level 35
1,338 SR
1,517 Elo+
Rama
Rama
 
Rama
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
FinesseKid03
Cerberus
Level 25
God Stats
0W - 4L
1,191 SR
Queue Stats
105W - 125L
1,470 Elo+
Party 3
Mercury
Mercury
lockseason
Mercury
Level 25
God Stats
2W - 3L
1,196 SR
Queue Stats
69W - 83L
1,536 Elo+
Party 3
Sun Wukong
Sun Wukong
nano8437
Sun Wukong
Level 47
God Stats
5W - 5L
1,545 SR
Queue Stats
237W - 230L
1,549 Elo+
Party 3
Janus
Janus
xWolfIron
Janus
Level 25
God Stats
1W - 5L
1,256 SR
Queue Stats
62W - 65L
1,532 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bakaking
Ao Kuang
9
5 / 0 / 1
5,432
776
1,677
3,687
1,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 0 / 1
4,620
660
3,547
3,364
1,059
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zeus
8
1 / 1 / 5
4,823
689
3,007
2,511
965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
7
2 / 1 / 3
4,568
653
2,588
3,514
1,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Artemis
g33koh
Artemis
6
0 / 1 / 2
3,768
538
1,733
2,983
649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
7
1 / 2 / 2
4,460
637
3,133
3,389
828
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
FinesseKid03
Cerberus
6
0 / 1 / 0
3,688
527
1,358
5,711
3,495
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
lockseason
Mercury
6
1 / 2 / 0
4,068
581
884
4,310
1,109
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
nano8437
Sun Wukong
6
1 / 2 / 1
4,360
623
2,026
5,323
1,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
xWolfIron
Janus
3
0 / 1 / 0
3,193
456
196
819
240
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
3
3
Deaths
8
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
2
2
1
W
Ao Kuang
Bakaking
Ao Kuang
5
0
1
5.5
L
Cerberus
FinesseKid03
Cerberus
0
1
0
0
W
0
0
1
0.5
W
Zeus
1
1
5
3.5
W
Ne Zha
2
1
3
3.5
W
Artemis
g33koh
Artemis
0
1
2
1
L
Mercury
lockseason
Mercury
1
2
0
0.5
L
Sun Wukong
nano8437
Sun Wukong
1
2
1
0.75
L
Janus
xWolfIron
Janus
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,552
Damage
7,597
16,059
Taken
19,552
5,450
Mitigated
7,667
4,405
Healing
5,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
3,133
2,587
0
1,094
3,389
828
0
1,148
2,241
0
20,564
W
Ao Kuang
Bakaking
Ao Kuang
1,677
237
0
449
3,687
1,014
0
134
3,553
25,907
0
L
Cerberus
FinesseKid03
Cerberus
1,358
305
0
1,505
5,711
3,495
0
374
5,337
10,661
0
W
3,547
1,367
0
1,194
3,364
1,059
0
1,358
2,006
0
20,573
W
Zeus
3,007
531
0
920
2,511
965
564
0
2,511
25,278
0
W
Ne Zha
2,588
609
0
939
3,514
1,763
0
62
3,348
2,561
9,926
W
Artemis
g33koh
Artemis
1,733
800
0
903
2,983
649
0
0
2,983
0
12,070
L
Mercury
lockseason
Mercury
884
457
0
451
4,310
1,109
0
1,556
2,754
0
15,522
L
Sun Wukong
nano8437
Sun Wukong
2,026
331
0
2,588
5,323
1,995
0
1,558
3,765
0
12,117
L
Janus
xWolfIron
Janus
196
95
0
93
819
240
0
448
371
3,657
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,211
Gold Earned
19,769
196
Minions Killed
142
0
Camps Cleared
0
747,324
Distance Traveled
633,370
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
4,460
637
56
8
0
117,162
3
W
Ao Kuang
5,432
776
69
10
0
165,129
2
L
Cerberus
3,688
527
30
4
0
125,925
1
W
Odin
4,620
660
46
7
0
158,714
1
W
Zeus
4,823
689
38
5
0
125,855
3
W
Ne Zha
4,568
653
24
3
0
162,221
2
W
Artemis
3,768
538
19
3
0
135,405
1
L
Mercury
4,068
581
37
5
0
169,383
2
L
Sun Wukong
4,360
623
16
2
0
142,273
1
L
Janus
3,193
456
3
0
0
78,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role