Player Matchup

King Arthur
King Arthur
Nanuk484
King Arthur
Level 36
God Stats
5W - 10L
1,488 SR
Queue Stats
38W - 58L
1,326 Elo+
Party 1
Cthulhu
Cthulhu
godzillafan013
Cthulhu
Level 15
God Stats
18W - 32L
1,387 SR
Queue Stats
19W - 37L
1,249 Elo+
Party 1
Thanatos
Thanatos
temp-777345
Thanatos
Level 34
God Stats
0W - 5L
1,327 SR
Queue Stats
12W - 25L
1,253 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,276 Elo+

VS

Team Averages
Level 99
1,434 SR
1,324 Elo+
Baron Samedi
Baron Samedi
LuckLast
Baron Samedi
Level 124
God Stats
29W - 18L
1,664 SR
Queue Stats
634W - 695L
1,393 Elo+
Party 2
Kali
Kali
Nonchalant_i_Be
Kali
Level 75
God Stats
2W - 10L
1,139 SR
Queue Stats
155W - 245L
1,277 Elo+
Party 2
Cthulhu
Cthulhu
hamhead1998
Cthulhu
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 17L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nanuk484
King Arthur
9
2 / 2 / 0
6,478
648
3,323
6,008
2,503
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 2 / 0
6,055
606
8,329
10,257
6,231
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
temp-777345
Thanatos
10
0 / 4 / 2
6,140
614
6,298
8,482
3,214
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
LuckLast
Baron Samedi
12
6 / 1 / 2
7,725
773
10,656
7,103
3,116
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 7
6,866
687
2,071
11,181
3,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
hamhead1998
Cthulhu
9
1 / 2 / 6
6,703
670
5,042
10,010
8,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
3
Kills
8
8
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
LuckLast
Baron Samedi
6
1
2
7
L
King Arthur
Nanuk484
King Arthur
2
2
0
1
W
1
0
7
4.5
L
1
2
0
0.5
W
Cthulhu
hamhead1998
Cthulhu
1
2
6
2
L
Thanatos
temp-777345
Thanatos
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,950
Damage
17,769
24,747
Taken
28,294
11,948
Mitigated
15,281
4,920
Healing
12,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
LuckLast
Baron Samedi
10,656
669
3,156
4,170
7,103
3,116
540
1,944
5,159
26,893
0
L
King Arthur
Nanuk484
King Arthur
3,323
541
0
220
6,008
2,503
0
3,810
2,198
0
8,935
W
2,071
1,559
0
5,243
11,181
3,711
786
3,164
8,017
0
5,477
L
8,329
904
87
597
10,257
6,231
0
6,688
3,569
21,338
0
W
Cthulhu
hamhead1998
Cthulhu
5,042
911
0
0
10,010
8,454
442
3,713
6,297
12,436
0
L
Thanatos
temp-777345
Thanatos
6,298
942
175
3,841
8,482
3,214
0
5,672
2,810
0
16,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,673
Gold Earned
21,294
67
Minions Killed
68
4
Camps Cleared
2
550,112
Distance Traveled
516,844
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,725
773
35
4
1
175,235
1
L
King Arthur
6,478
648
14
1
3
198,562
0
W
Kali
6,866
687
11
1
1
176,488
0
L
Cthulhu
6,055
606
32
3
0
173,910
1
W
Cthulhu
6,703
670
22
2
0
165,121
0
L
Thanatos
6,140
614
21
2
1
177,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role