Player Matchup

Neith
Neith
KLAYISBACK
Neith
Level 18
God Stats
11W - 26L
1,316 SR
Queue Stats
11W - 27L
1,237 Elo+
Solo
Ra
Ra
LocoTemporal
Ra
Level 28
God Stats
1W - 6L
1,346 SR
Queue Stats
38W - 46L
1,409 Elo+
Solo
Odin
Odin
Nwswat76
Odin
Level 13
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Medusa
Medusa
PapaCream
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Nemesis
Nemesis
UJackwagon99
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Team Averages
Level 13
1,435 SR
1,275 Elo+

VS

Team Averages
Level 11
1,389 SR
1,260 Elo+
Bellona
Bellona
ArcaneDev
Bellona
Level 7
God Stats
6W - 6L
1,508 SR
Queue Stats
11W - 15L
1,251 Elo+
Party 2
Nox
Nox
DingoDize12
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,404 Elo+
Solo
Izanami
Izanami
ExampleIsBad
Izanami
Level 8
God Stats
2W - 3L
1,230 SR
Queue Stats
5W - 12L
1,160 Elo+
Party 3
King Arthur
King Arthur
ExampleIzCool
King Arthur
Level 17
God Stats
6W - 4L
1,336 SR
Queue Stats
19W - 21L
1,235 Elo+
Party 3
Olorun
Olorun
TheUnderLord
Olorun
Level 15
God Stats
2W - 5L
1,370 SR
Queue Stats
4W - 10L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 1 / 1
5,031
457
1,766
4,059
2,056
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
1 / 1 / 0
6,345
577
4,287
5,109
1,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
10
0 / 3 / 1
5,500
500
5,542
7,734
2,242
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
PapaCream
Medusa
7
1 / 3 / 0
4,703
428
1,632
4,864
1,237
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
UJackwagon99
Nemesis
5
0 / 4 / 1
4,224
384
475
4,001
1,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ArcaneDev
Bellona
11
3 / 0 / 1
6,211
565
2,761
5,107
3,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
3 / 0 / 1
6,291
572
2,893
5,447
2,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
ExampleIsBad
Izanami
5
0 / 0 / 0
4,468
406
37
5,063
993
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
ExampleIzCool
King Arthur
10
3 / 1 / 2
6,162
560
5,515
9,960
5,367
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
9
3 / 1 / 1
5,858
533
3,965
3,328
1,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
17
2
Kills
12
12
Deaths
2
3
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
ArcaneDev
Bellona
3
0
1
3.5
W
3
0
1
3.5
W
Izanami
ExampleIsBad
Izanami
0
0
0
0
W
King Arthur
ExampleIzCool
King Arthur
3
1
2
4
L
Neith
0
1
1
0.5
L
1
1
0
1
L
Odin
0
3
1
0.17
L
Medusa
PapaCream
Medusa
1
3
0
0.33
W
Olorun
3
1
1
3.5
L
Nemesis
UJackwagon99
Nemesis
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,702
Damage
15,171
25,767
Taken
28,905
8,614
Mitigated
13,317
6,766
Healing
9,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
ArcaneDev
Bellona
2,761
1,248
0
2,689
5,107
3,399
618
0
5,107
0
28,335
W
2,893
507
0
1,353
5,447
2,278
1,118
2,418
3,029
26,651
0
W
Izanami
ExampleIsBad
Izanami
37
33
0
1,524
5,063
993
0
0
5,063
0
13,909
W
King Arthur
ExampleIzCool
King Arthur
5,515
706
0
2,655
9,960
5,367
0
1,443
8,517
0
21,710
L
Neith
1,766
380
0
1,586
4,059
2,056
18
1,000
3,059
0
24,100
L
4,287
659
38
951
5,109
1,781
160
2,337
2,772
40,658
0
L
Odin
5,542
1,874
0
2,470
7,734
2,242
0
297
7,437
0
24,226
L
Medusa
PapaCream
Medusa
1,632
944
0
1,016
4,864
1,237
0
2,199
2,665
0
8,429
W
Olorun
3,965
1,783
248
1,087
3,328
1,280
525
426
2,902
19,353
2,372
L
Nemesis
UJackwagon99
Nemesis
475
155
0
705
4,001
1,298
0
504
3,497
0
11,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,803
Gold Earned
28,990
211
Minions Killed
205
0
Camps Cleared
0
1,025,928
Distance Traveled
1,073,395
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,211
565
58
5
0
239,274
0
W
Nox
6,291
572
52
5
0
204,015
3
W
Izanami
4,468
406
25
2
0
181,590
1
W
King Arthur
6,162
560
23
2
0
221,959
0
L
Neith
5,031
457
40
4
0
189,266
1
L
Ra
6,345
577
86
8
0
226,338
5
L
Odin
5,500
500
53
5
0
204,898
0
L
Medusa
4,703
428
15
1
0
232,994
0
W
Olorun
5,858
533
47
4
0
226,557
0
L
Nemesis
4,224
384
17
2
0
172,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role