Player Matchup

Ganesha
Ganesha
CASlNOH
Ganesha
Level 127
God Stats
14W - 9L
1,565 SR
Queue Stats
426W - 325L
1,560 Elo+
Party 2
Hachiman
Hachiman
DankMemes432
Hachiman
Level 124
God Stats
3W - 2L
1,553 SR
Queue Stats
156W - 118L
1,580 Elo+
Party 2
Discordia
Discordia
FreeDChauvin
Discordia
Level 86
God Stats
4W - 5L
1,527 SR
Queue Stats
211W - 145L
1,569 Elo+
Party 2
Team Averages
Level 112
1,549 SR
1,570 Elo+

VS

Team Averages
Level 42
1,656 SR
1,622 Elo+
Sol
Sol
SweatyChap
Sol
Level 18
God Stats
2W - 1L
1,700 SR
Queue Stats
20W - 6L
1,809 Elo+
Party 1
Bellona
Bellona
WhyCantIBeJesus
Bellona
Level 85
God Stats
3W - 1L
1,536 SR
Queue Stats
51W - 43L
1,610 Elo+
Party 1
Neith
Neith
Yahirkings12
Neith
Level 22
God Stats
2W - 1L
1,732 SR
Queue Stats
18W - 21L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CASlNOH
Ganesha
12
1 / 4 / 5
9,888
659
7,091
15,993
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
DankMemes432
Hachiman
13
6 / 9 / 2
11,320
755
9,841
15,002
4,922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
FreeDChauvin
Discordia
12
1 / 7 / 5
9,352
623
11,461
10,822
3,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 10
11,819
788
15,117
12,189
4,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
8 / 2 / 12
11,842
789
11,603
14,165
13,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 4 / 6
10,769
718
8,829
10,866
5,238
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
48
8
Kills
20
20
Deaths
8
12
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ganesha
CASlNOH
Ganesha
1
4
5
0.88
L
Hachiman
DankMemes432
Hachiman
6
9
2
0.78
L
Discordia
FreeDChauvin
Discordia
1
7
5
0.5
W
9
2
10
7
W
8
2
12
7
W
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,393
Damage
35,549
41,817
Taken
37,220
26,699
Mitigated
23,244
3,039
Healing
11,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
CASlNOH
Ganesha
7,091
465
275
1,350
15,993
18,185
326
8,145
7,848
20,217
0
L
Hachiman
DankMemes432
Hachiman
9,841
4,797
0
1,414
15,002
4,922
432
6,004
8,998
0
34,184
L
Discordia
FreeDChauvin
Discordia
11,461
0
0
0
10,822
3,592
384
4,056
6,766
43,281
0
W
15,117
5,535
0
6,275
12,189
4,014
2,227
6,871
5,318
46,605
0
W
11,603
2,321
0
2,408
14,165
13,992
355
6,305
7,860
8,791
21,922
W
8,829
2,367
0
2,609
10,866
5,238
552
6,055
4,811
0
28,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,560
Gold Earned
34,430
141
Minions Killed
155
5
Camps Cleared
9
780,042
Distance Traveled
872,171
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,888
659
7
0
0
266,921
1
L
Hachiman
11,320
755
63
4
2
237,956
3
L
Discordia
9,352
623
71
5
3
275,165
3
W
Sol
11,819
788
78
5
7
284,811
2
W
Bellona
11,842
789
32
2
0
327,733
3
W
Neith
10,769
718
45
3
2
259,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role